#ifndef _SUIArenaGameBingoWnd_h_ #define _SUIArenaGameBingoWnd_h_ #include "SUIArenaGameWnd.h" class SUIArenaGameBingoWnd : public SUIArenaGameWnd { public: SUIArenaGameBingoWnd(SGameManager* pGameManager); virtual ~SUIArenaGameBingoWnd(); virtual void OnNotifyUIWindowOpen( bool bOpen, bool bLimitWnd = true ); protected: virtual void setTooltip(); virtual void setShow(bool show); virtual void procMsgBattleStatus(SGameMessage* msg); virtual void moveWnd(); virtual void setOpacity(bool opacity); }; #endif