#pragma once //#include "SUIWnd.h" class SUIDisplayInfo; /// 메인 메뉴 SUB class SUIMainMenuSubWnd : public SUIWnd { public: SUIMainMenuSubWnd( SGameManager* pGameManager, const SUIDisplayInfo* pDisplayInfo ) : SUIWnd( pGameManager ) , m_pDisplayInfo( pDisplayInfo ) { } virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam ); virtual bool InitControls( KPoint kPos ); virtual void ProcMsgAtStatic( SGameMessage* pMsg ); virtual void MovePos(int x,int y); //void _renderToolTip(KViewportObject * pViewport, bool isFront = false); //툴팁위치관련 위 함수를 그냥오버라이딩해서 쓰자. // operators public: void SetButtonCheck ( int nWindowID, bool bShow ); private: const SUIDisplayInfo* m_pDisplayInfo; bool IsButtonCheck( char* pszControl ); void SetChildToolTip(); };