#include "stdafx.h" // messages... #include "SGameMessage.h" //#include "SGameMessageUI.h" #include "ErrorCode/ErrorCode.h" // managers... #include "SGameManager.h" #include "KUIWndManager.h" #include "SInventoryMgr.h" // DBs... #include "SItemDB.h" #include "SStringDB.h" // Utils... #include // gui controls... #include "SUIDisplayInfo.h" #include "KUITabControl.h" #include "KUIControlStatic.h" #include "KUIControlEdit.h" #include "KUIControlButton.h" #include "KUIControlList.h" #include "SUIAuctionWnd.h" #include "SDebug_Util.h" namespace auction { namespace tender { // column... const char* column_item = "button_01"; const char* column_limittime = "button_02"; const char* column_tender = "button_03"; const char* column_state = "button_04"; const char* column_purchase = "button_05"; // item list... const char* list_select = "selectbar_on"; const char* list_back = "selectbar_back_%.2d"; const char* list_icon = "itemslot_%.2d"; const char* list_item_count = "itemslot_count_%.2d"; const char* list_item_s = "static_itemtexts01_%.2d"; const char* list_item_n = "static_itemtextn01_%.2d"; const char* list_item_l = "static_itemtextl01_%.2d"; const char* list_limittime = "static_itemtext03_%.2d"; const char* list_tender = "static_itemtext04_%.2d"; const char* list_state = "static_itemtext06_%.2d"; const char* list_purchase = "static_itemtext05_%.2d"; const char* list_tender_rac = "static_itemtextr04_%.2d"; const char* list_purchase_rac = "static_itemtextr05_%.2d"; // selected... const char* selected_back = "selected_selectbar_back_%.2d"; const char* selected_icon = "selected_itemslot_%.2d"; const char* selected_item_count = "selected_itemslot_count_%.2d"; const char* selected_item_s = "static_selected_itemtexts01_%.2d"; const char* selected_item_n = "static_selected_itemtextn01_%.2d"; const char* selected_item_l = "static_selected_itemtextl01_%.2d"; const char* selected_limittime = "static_selected_itemtext03_%.2d"; const char* selected_tender = "static_selected_itemtext04_%.2d"; const char* selected_state = "static_selected_itemtext06_%.2d"; const char* selected_purchase = "static_selected_itemtext05_%.2d"; const char* selected_tender_rac = "static_selected_itemtextr04_%.2d"; const char* selected_purchase_rac = "static_selected_itemtextr05_%.2d"; // etc... const char* list_scrollbar = "static_scrollbar"; const char* bid_edit = "edit_bid"; const char* bid_rupy = "static_cash_02"; const char* retender = "button_common01_01"; const char* purchase = "button_common01_02"; const char* page_now = "static_page_01"; const char* page_max = "static_page_02"; const char* page_left = "button_page_left"; const char* page_right = "button_page_right"; // deco... const char* deco_list_item_s = "<#ffeab1>+%s"; const char* deco_list_item_n = "<#ffeab1>%s"; //'Lv'을 String DB 9501로 참조하도록 한다 2009.09.25. sfreer //const char* deco_list_item_l = "<#ffeab1>%s"; char* deco_list_item_l = NULL;//"<#ffeab1>ld%s"; const char* deco_list_state = "%s"; const char* deco_list_limittime = "%s"; const char* deco_list_item_count = "%s"; const char* deco_money = "%s"; const char* deco_rupy = "<#fec530>%s"; const char* deco_page_now = "%d /"; const char* deco_page_max = "%d"; } } // 2010.04.22 - prodongi SUIAuctionTenderWnd::~SUIAuctionTenderWnd() { SAFE_DELETE_ARRAY(auction::tender::deco_list_item_l); } // tender window ---------------------------------------------------------------------------------- void SUIAuctionTenderWnd::ItemImporter::operator()( item_t& item ) { // sonador 7.0.23 Mantis 0002812: [경매장] 불필요한 대장장이 Lv 표시 제거 요청 const ItemBaseEx_info* itemBaseInfo = GetItemDB().GetItemData( item.item_info.Code ); if( !itemBaseInfo ) return; sui::proxy_list::item_t* element = new sui::proxy_list::item_t(); element->add( &( new sui::property( "id" ) )->set_value( item.auction_uid ) ); element->add( &( new sui::property( "icon" ) )->set_resource( &item.item_info ) ); if( GetItemDB().IsJoin( item.item_info.Code, IsInstanceUnstackable( item.item_info.Flag ) ) && item.item_info.count > 0 ) element->add( &( new sui::property( "item_count" ) )->set_value< money_t::value_t >( item.item_info.count ) ); int nEnhance = (int)item.item_info.enhance; if( nEnhance > 0 ) { element->add( &( new sui::property( "item_s" ) )->set_value( nEnhance ) ); } element->add( &( new sui::property( "item_n" ) )->set_value( GetStringDB().GetString( itemBaseInfo->nNameId ) ) ); // sonador 7.0.23 Mantis 0002812: [경매장] 불필요한 대장장이 Lv 표시 제거 요청 // sonador 7.0.28 카오스 스톤 Lv 표시 활성화 if( SUIDisplayInfo::IsEnhanceableItem( item.item_info.Code, itemBaseInfo ) && itemBaseInfo->nGroup != ItemBase::GROUP_SKILLCARD ) { element->add( &( new sui::property( "item_l" ) )->set_value( (int)item.item_info.level ) ); } element->add( &( new sui::property( "status" ) )->set_value( item.status ) ); element->add( &( new sui::property( "limittime" ) )->set_value( (int)item.duration_type ) ); element->add( &( new sui::property( "tender_rac" ) )->set_value( S( 6618 ) ) ); if( item.instant_purchase_price > 0 ) element->add( &( new sui::property( "purchase_rac" ) )->set_value( S( 6618 ) ) ); element->add( &( new sui::property( "tender" ) )->set_value< money_t::value_t >( money_t( item.bidded_price ).getAmount() ) ); element->add( &( new sui::property( "purchase" ) )->set_value< money_t::value_t >( money_t( item.instant_purchase_price ).getAmount() ) ); m_target_list.add( element ); } bool SUIAuctionTenderWnd::InitControls( KPoint kPos ) { // init controls here... //'Lv'을 String DB 9501로 참조하도록 한다 2009.09.25. sfreer if(auction::tender::deco_list_item_l == NULL) { std::string str_deco_list_item_l = "<#ffeab1>"; str_deco_list_item_l += GetStringDB().GetString( 9501 ); str_deco_list_item_l += "%s"; auction::tender::deco_list_item_l = new char[str_deco_list_item_l.length()+1]; memset(auction::tender::deco_list_item_l,0,str_deco_list_item_l.length()+1); strcpy(auction::tender::deco_list_item_l,str_deco_list_item_l.c_str()); } // bid edit control m_pEditBid = dynamicCast< KUIControlEdit* >( GetChild( auction::tender::bid_edit ) ); if( m_pEditBid ) { m_pEditBid->SetOnlyNumber( true ); m_pEditBid->SetLimitation( auction::rule::INPUT_NUMBER_LIMIT ); m_pEditBid->SetFont( "Default" ); m_pEditBid->SetFontSize( 9 ); m_pEditBid->SetText( "" ); m_pEditBid->SetCaptionAlign( KTextRender::KTALIGN_VCENTER | KTextRender::KTALIGN_RIGHT ); } // item list view m_ItemList.initialize( auction::tender::list_back, auction::tender::list_select, auction::tender::list_scrollbar ); m_ItemList.add_column( auction::tender::list_icon , new auction::kui_window_item_icon_property( "icon", m_pDisplayInfo, this, m_InventoryMgr ) ); m_ItemList.add_column( auction::tender::list_item_count , new sui::kui_window_caption_property( "item_count", auction::tender::deco_list_item_count ) ); m_ItemList.add_column( auction::tender::list_item_s , new sui::kui_window_caption_property( "item_s", auction::tender::deco_list_item_s ) ); m_ItemList.add_column( auction::tender::list_item_n , new sui::kui_window_caption_property( "item_n", auction::tender::deco_list_item_n ) ); m_ItemList.add_column( auction::tender::list_item_l , new sui::kui_window_caption_property( "item_l", auction::tender::deco_list_item_l ) );//str_deco_list_item_l.c_str() ) ); m_ItemList.add_column( auction::tender::list_limittime , new auction::kui_window_limittime_caption_property( "limittime", auction::tender::deco_list_limittime ) ); m_ItemList.add_column( auction::tender::list_tender_rac , new sui::kui_window_caption_property( "tender_rac", auction::tender::deco_rupy ) ); m_ItemList.add_column( auction::tender::list_purchase_rac , new sui::kui_window_caption_property( "purchase_rac", auction::tender::deco_rupy ) ); m_ItemList.add_column( auction::tender::list_tender , new sui::kui_window_numeric_caption_property( "tender", auction::tender::deco_money ) ); m_ItemList.add_column( auction::tender::list_state , new auction::kui_window_bidded_status_caption_property( "status", auction::tender::deco_list_state ) ); m_ItemList.add_column( auction::tender::list_purchase , new auction::kui_window_purchase_price_caption_property( "purchase", auction::tender::deco_money, S( 993 ) ) ); // selected item view m_SelectedItem.initialize( auction::tender::selected_back, 0, 0 ); m_SelectedItem.add_column( auction::tender::selected_icon , new auction::kui_window_item_icon_property( "icon", m_pDisplayInfo, this, m_InventoryMgr ) ); m_SelectedItem.add_column( auction::tender::selected_item_count , new sui::kui_window_caption_property( "item_count", auction::tender::deco_list_item_count ) ); m_SelectedItem.add_column( auction::tender::selected_item_s , new sui::kui_window_caption_property( "item_s", auction::tender::deco_list_item_s ) ); m_SelectedItem.add_column( auction::tender::selected_item_n , new sui::kui_window_caption_property( "item_n", auction::tender::deco_list_item_n ) ); m_SelectedItem.add_column( auction::tender::selected_item_l , new sui::kui_window_caption_property( "item_l", auction::tender::deco_list_item_l ) );//str_deco_list_item_l.c_str() ) ); m_SelectedItem.add_column( auction::tender::selected_limittime , new auction::kui_window_limittime_caption_property( "limittime", auction::tender::deco_list_limittime ) ); m_SelectedItem.add_column( auction::tender::selected_tender_rac , new sui::kui_window_caption_property( "tender_rac", auction::tender::deco_rupy ) ); m_SelectedItem.add_column( auction::tender::selected_purchase_rac , new sui::kui_window_caption_property( "purchase_rac", auction::tender::deco_rupy ) ); m_SelectedItem.add_column( auction::tender::selected_tender , new sui::kui_window_numeric_caption_property( "tender", auction::tender::deco_money ) ); m_SelectedItem.add_column( auction::tender::selected_state , new auction::kui_window_bidded_status_caption_property( "status", auction::tender::deco_list_state ) ); m_SelectedItem.add_column( auction::tender::selected_purchase , new auction::kui_window_purchase_price_caption_property( "purchase", auction::tender::deco_money, S( 993 ) ) ); std::string caption; XStringUtil::Format( caption, auction::tender::deco_rupy, S( 6618 ) ); KUIControlStatic* pRupy = dynamicCast< KUIControlStatic* >( GetChild( auction::tender::bid_rupy ) ); if( pRupy ) pRupy->SetCaption( caption.c_str() ); // pages.. m_pCtrlCurrentPage = dynamicCast< KUIControlStatic* >( GetChild( auction::tender::page_now ) ); m_pCtrlEndPage = dynamicCast< KUIControlStatic* >( GetChild( auction::tender::page_max ) ); // page button m_pRetenderButton = dynamicCast< KUIControlButton* >( GetChild( auction::tender::retender ) ); m_pPurchaseButton = dynamicCast< KUIControlButton* >( GetChild( auction::tender::purchase ) ); KUIControlSimpleButton* pPrevButton = dynamicCast< KUIControlSimpleButton* >( GetChild( auction::tender::page_left ) ); // 2011.11.24 - servantes : KUIControlButton -> KUIControlSimpleButton 으로 변경 KUIControlSimpleButton* pNextButton = dynamicCast< KUIControlSimpleButton* >( GetChild( auction::tender::page_right ) ); // 2011.11.24 - servantes : KUIControlButton -> KUIControlSimpleButton 으로 변경 m_Page.SetButton( pPrevButton, pNextButton ); // ticking buttons.. m_LazyMsgPoster.AppendAction( new sui::ActionBinder( new sui::ActionDisableControl( m_pRetenderButton ), new sui::ActionEnableControl( m_pRetenderButton ), 0 ) ); m_LazyMsgPoster.AppendAction( new sui::ActionBinder( new sui::ActionDisableControl( m_pPurchaseButton ), new sui::ActionEnableControl( m_pPurchaseButton ), 0 ) ); m_LazyMsgPoster.AppendAction( new sui::ActionBinder( new sui::ActionHideControl( pPrevButton ), new sui::ActionShowControl( pPrevButton ), 0 ) ); m_LazyMsgPoster.AppendAction( new sui::ActionBinder( new sui::ActionHideControl( pNextButton ), new sui::ActionShowControl( pNextButton ), 0 ) ); return SUIWnd::InitControls( kPos ); } bool SUIAuctionTenderWnd::InitData( bool bReload ) { // init data here... return SUIWnd::InitData( bReload ); } void* SUIAuctionTenderWnd::Perform( KID id, KArg& msg ) { // process perform message here... return SUIWnd::Perform( id, msg ); } void SUIAuctionTenderWnd::PumpUpMessage( LPCTSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam ) { // process control message here... m_ItemList.proc_pumpup( lpszControlID, nMessage, lparam, wparam ); switch( nMessage ) { case KUI_MESSAGE::KBUTTON_CLICK: { if( ::_stricmp( lpszControlID, "IDOK" ) == 0 ) { // 요청한 윈도우로 보내준다. } else if( ::stricmp( lpszControlID, auction::tender::column_item ) == 0 ) { _SortItemListByColumn( COLUMN::ITEM ); m_ItemList.update_data(); m_SelectedItem.clear(); m_SelectedItem.update_data(); } else if( ::stricmp( lpszControlID, auction::tender::column_state ) == 0 ) { _SortItemListByColumn( COLUMN::STATE ); m_ItemList.update_data(); m_SelectedItem.clear(); m_SelectedItem.update_data(); } else if( ::stricmp( lpszControlID, auction::tender::column_limittime ) == 0 ) { _SortItemListByColumn( COLUMN::LIMITTIME ); m_ItemList.update_data(); m_SelectedItem.clear(); m_SelectedItem.update_data(); } else if( ::stricmp( lpszControlID, auction::tender::column_tender ) == 0 ) { _SortItemListByColumn( COLUMN::TENDER ); m_ItemList.update_data(); m_SelectedItem.clear(); m_SelectedItem.update_data(); } else if( ::stricmp( lpszControlID, auction::tender::column_purchase ) == 0 ) { _SortItemListByColumn( COLUMN::PURCHASE ); m_ItemList.update_data(); m_SelectedItem.clear(); m_SelectedItem.update_data(); } else if( ::stricmp( lpszControlID, auction::tender::page_left ) == 0 ) { _RequestBiddedList( m_Page.Prev() ); m_bMaintainListState = false; } else if( ::stricmp( lpszControlID, auction::tender::page_right ) == 0 ) { _RequestBiddedList( m_Page.Next() ); m_bMaintainListState = false; } else if( ::stricmp( lpszControlID, auction::tender::retender ) == 0 ) { _RequestBid(); } else if( ::stricmp( lpszControlID, auction::tender::purchase ) == 0 ) { _RequestInstantPurchase(); } } break; case KUI_MESSAGE::KLIST_ITEM_SELECT: { // message from item list... if( ::stricmp( lpszControlID, "item_list" ) == 0 ) { int index = static_cast< int >( lparam ); sui::proxy_list::item_t* item = m_ItemList.at( index ); if( item ) { m_SelectedItem.clear(); m_SelectedItem.add( new sui::proxy_list::item_t( *item ) ); m_SelectedItem.update_data(); //_UpdateBidablePrice( auction::rule::GetBiddablePrice( ( *item )[ "tender" ]->get_int_value() ) ); money_t::value_t tenderMoney; (*item)[ "tender" ].get_value< money_t::value_t >( tenderMoney ); _UpdateBidablePrice( auction::rule::GetBiddablePrice( money_t( tenderMoney ) ) ); // sonador 7.0.24 경매장 입찰금 자동 입력 오류 수정 } } } break; case KUI_MESSAGE::KLIST_ITEM_LDBLCLK: break; case KUI_MESSAGE::KEDIT_CHANGE: { if( ::_stricmp( lpszControlID, auction::tender::bid_edit ) == 0 ) { _UpdateBidablePrice( auction::rule::GetPriceFrom( m_pEditBid ) ); } } break; /// 2011.05.13 - prodongi case KUI_MESSAGE::KICON_RCLICK: { if( ::stricmp( lpszControlID, "item_list" ) == 0 ) { int index = static_cast< int >( lparam ); sui::proxy_list::item_t* item = m_ItemList.at( index ); if( item ) { TS_ITEM_BASE_INFO* info = 0; item->get( "icon" ).get_resource( info ); if(info && GetItemDB().GetGroup(info->Code) == ItemBase::GROUP_SUMMONCARD ) { SMSG_SUMMON_CARD_ITEM_INFO msg; msg.level = info->level; memcpy(&msg.item_info, info, sizeof (msg.item_info)); m_pGameManager->ProcMsgAtStatic(&msg); } } } } break; } SUIWnd::PumpUpMessage( lpszControlID, nMessage, lparam, wparam ); } void SUIAuctionTenderWnd::ProcMsgAtStatic( SGameMessage* pMsg ) { // process game message here... switch( pMsg->nType ) { case IMSG_RES_AUCTION_BIDDED_LIST: { SIMSG_RES_AUCTION_BIDDED_LIST* msg = dynamicCast< SIMSG_RES_AUCTION_BIDDED_LIST* >( pMsg ); if( !msg ) break; // update page _UpdatePage( msg->page_num, msg->total_page_count ); // import auction items to list if( m_bMaintainListState ) m_ItemList.save_state(); m_ItemList.clear(); if( msg->auction_info_count > 0 ) { std::for_each( msg->auction_info, msg->auction_info + msg->auction_info_count, ItemImporter( m_ItemList ) ); _SortItemListByColumn( m_nSavedSortingState, true ); if( m_bMaintainListState ) m_ItemList.load_state(); } m_bMaintainListState = true; m_ItemList.update_data(); m_SelectedItem.clear(); m_SelectedItem.update_data(); _UpdateBidablePrice(); } break; case MSG_RESULT: { SMSG_RESULT* msg = dynamicCast< SMSG_RESULT* >( pMsg ); switch( msg->request_msg_id ) { case TM_CS_AUCTION_BIDDED_LIST: if( msg->result == RESULT_NOT_EXIST ) { m_ItemList.clear(); m_ItemList.update_data(); m_SelectedItem.clear(); m_SelectedItem.update_data(); } break; } } break; case IMSG_HOTKEY_EX: { SIMSG_HOTKEY_EX* pHotKey = dynamicCast(pMsg); if( pHotKey->wParam == VK_SHIFT ) m_bShiftKey = (pHotKey->bUp == 0); //servantes 2010.10.15 if( pHotKey->wParam == VK_CONTROL ) //servantes 2010.10.15 m_bControlKey = (pHotKey->bUp == 0); if( pHotKey->wParam == VK_MENU ) { bool bPreState = m_bAltKey; m_bAltKey = (pHotKey->bUp == 0); if( bPreState != m_bAltKey && IsShow() ) { m_ItemList.update_data(); m_SelectedItem.update_data(); } } } break; } } void SUIAuctionTenderWnd::OnNotifyUIWindowOpen( bool bOpen, bool bLimitWnd ) { SUIWnd::OnNotifyUIWindowOpen( bOpen, bLimitWnd ); if( bOpen ) { // temporary import data RefreshCategory(); _RequestBiddedList(); //m_NoticeBox.AppendUrgent( "입찰한 물품들..." ); } else { m_ItemList.clear(); m_SelectedItem.clear(); } } DWORD SUIAuctionTenderWnd::OnMouseMessage( DWORD dwMessage, int x, int y ) { DWORD dwRet = SUIWnd::OnMouseMessage( dwMessage, x, y ); if( KMR_NO_GET & dwRet ) return dwRet; m_ItemList.proc_mouse( dwMessage, x, y ); return dwRet; } void SUIAuctionTenderWnd::RefreshCategory() { m_ItemList.clear(); m_ItemList.update_data(); m_SelectedItem.clear(); m_SelectedItem.update_data(); _UpdatePage(); _UpdateBidablePrice(); m_bMaintainListState = false; } void SUIAuctionTenderWnd::_UpdatePage( int nCurrent, int nTotal ) { std::string strCurrentPage, strEndPage; m_Page.Update( nCurrent, nTotal ); XStringUtil::Format( strCurrentPage, auction::tender::deco_page_now, m_Page.Current() ); XStringUtil::Format( strEndPage, auction::tender::deco_page_max, m_Page.End() ); m_pCtrlCurrentPage->SetCaption( strCurrentPage.c_str() ); m_pCtrlEndPage->SetCaption( strEndPage.c_str() ); } void SUIAuctionTenderWnd::_UpdateBidablePrice( money_t nPrice ) { if( m_pEditBid == 0 ) return; if( m_SelectedItem.empty() || !m_SelectedItem[ 0 ] ) { auction::rule::SetPriceTo( m_pEditBid, money_t( 0 ) ); return; } item_list_t::item_t& item = *m_SelectedItem[ 0 ]; bool bEditBid = true, bRetender = true, bPurchase = true; if( item[ "status" ].get_uchar_value() == TS_SC_AUCTION_BIDDED_LIST::BIDDED_AUCTION_LIST::STATUS_MINE ) { bEditBid = false; bRetender = false; } // normalize the price... auction::rule::NormalizeBasePrice( nPrice ); auction::rule::SetPriceTo( m_pEditBid, nPrice ); money_t nBidablePrice = auction::rule::GetBiddablePrice( money_t( item[ "tender" ].get_int64_value() ) ); //int nCurrentBidingPrice = auction::rule::GetPriceFrom( m_pEditBid ); money_t nPurchasePrice = money_t( item[ "purchase" ].get_int64_value() ); if( nBidablePrice >= nPurchasePrice && nPurchasePrice > 0 ) { //m_NoticeBox.AppendUrgent( S( -543 ) ); // 최소 입찰 가능 가격이 즉시 구매 가격보다 높아 즉시 구매만 가능합니다. bEditBid = false; bRetender = false; } if( nPrice < nBidablePrice ) { m_NoticeBox.AppendUrgent( S( 984 ) ); // "기존 입찰 가격보다 5% 이상 높은 가격으로만 입찰 할 수 있습니다." bRetender = false; } if( nPrice >= nPurchasePrice && nPurchasePrice > 0 ) { m_NoticeBox.AppendUrgent( S( 985 ) ); bRetender = false; } if( nPurchasePrice <= 0 ) bPurchase = false; m_pEditBid->SetShow( bEditBid ); m_pRetenderButton->SetShow( bRetender ); m_pPurchaseButton->SetShow( bPurchase ); } void SUIAuctionTenderWnd::_GetTemporaryListData() { } void SUIAuctionTenderWnd::_RequestBiddedList( int nPage ) { SIMSG_REQ_AUCTION_BIDDED_LIST* pMsg = new SIMSG_REQ_AUCTION_BIDDED_LIST( nPage ); m_LazyMsgPoster.PostMsgAtDynamic( pMsg ); } void SUIAuctionTenderWnd::_RequestBid() { if( !m_SelectedItem.empty() && m_SelectedItem[ 0 ] ) { item_list_t::item_t& prop = *m_SelectedItem[ 0 ]; money_t nBiddingPrice = auction::rule::GetPriceFrom( m_pEditBid ); auction::rule::NormalizeBasePrice( nBiddingPrice ); SIMSG_REQ_AUCTION_BID* pMsg = new SIMSG_REQ_AUCTION_BID(); pMsg->auction_uid = prop[ "id" ].get_int_value(); pMsg->bidding_price = nBiddingPrice; m_pGameManager->PostMsgAtDynamic( pMsg ); // request updated list _RequestBiddedList( m_Page.Current() ); } } void SUIAuctionTenderWnd::_RequestInstantPurchase() { if( !m_SelectedItem.empty() && m_SelectedItem[ 0 ] ) { // request bid SIMSG_REQ_AUCTION_INSTANT_PURCHASE* pMsg = new SIMSG_REQ_AUCTION_INSTANT_PURCHASE(); item_list_t::item_t& prop = *m_SelectedItem[ 0 ]; pMsg->auction_uid = prop[ "id" ].get_int_value(); m_pGameManager->PostMsgAtDynamic( pMsg ); // request updated list int nReqPage = m_Page.Current(); if( m_ItemList.size() == 1 && nReqPage == m_Page.End() ) nReqPage = m_Page.Prev(); _RequestBiddedList( nReqPage ); } } void SUIAuctionTenderWnd::_SortItemListByColumn( COLUMN id, bool maintain ) { if( !maintain ) m_bSortButtonState[ id ] = !m_bSortButtonState[ id ]; // default sorting... by auction id m_ItemList.sort< int >( "id", auction::ColumnCompareLessThen< int >() ); switch( id ) { case COLUMN::ITEM: m_ItemList.stable_sort< int >( "item_l", auction::ColumnCompareLessThen< int >() ); if( m_bSortButtonState[ id ] == 0 ) m_ItemList.stable_sort< std::string >( "item_n", auction::ColumnCompareLessThen< std::string >() ); else m_ItemList.stable_sort< std::string >( "item_n", auction::ColumnCompareMoreThen< std::string >() ); break; case COLUMN::LIMITTIME: if( m_bSortButtonState[ id ] == 0 ) m_ItemList.stable_sort< int >( "limittime", auction::ColumnCompareLessThen< int >() ); else m_ItemList.stable_sort< int >( "limittime", auction::ColumnCompareMoreThen< int >() ); break; case COLUMN::TENDER: if( m_bSortButtonState[ id ] == 0 ) m_ItemList.stable_sort< money_t::value_t >( "tender", auction::ColumnCompareLessThen< money_t::value_t >() ); else m_ItemList.stable_sort< money_t::value_t >( "tender", auction::ColumnCompareMoreThen< money_t::value_t >() ); break; case COLUMN::STATE: if( m_bSortButtonState[ id ] == 0 ) m_ItemList.stable_sort< unsigned char >( "status", auction::ColumnCompareLessThen< unsigned char >() ); else m_ItemList.stable_sort< unsigned char >( "status", auction::ColumnCompareMoreThen< unsigned char >() ); break; case COLUMN::PURCHASE: if( m_bSortButtonState[ id ] == 0 ) m_ItemList.stable_sort< money_t::value_t >( "purchase", auction::ColumnCompareLessThen< money_t::value_t >() ); else m_ItemList.stable_sort< money_t::value_t >( "purchase", auction::ColumnCompareMoreThen< money_t::value_t >() ); break; default: return; } m_nSavedSortingState = id; }