#ifdef _COUNTRY_ME_ #pragma once #include class SGameOperationManager : public CSingleton < SGameOperationManager > { public: SGameOperationManager(void); ~SGameOperationManager(void); void SetDefaultCodePage( int nCodePage ) { m_nDefaultCodePage = nCodePage; } int GetDefaultCodePage() { return m_nDefaultCodePage; } private: int m_nDefaultCodePage; }; #define g_pGameOperationManager SGameOperationManager::GetInstance() #endif