function add_currency(name, nbr , use_type ) -- use_type = 1 item / 0 = cmd max_point = 2000000000 use_type = use_type or 0 if name == "ap" then point = "ap" end if name == "bp" then point = "huntaholic_point" end if name == "fz" then point = "fz_point" end if name == "afk" then point = "afk_point" end if name == "gp" then point = "gp_point" end if name == "sp" then point = "sp_point" end add_point = gv(point) + nbr check = math.min( math.max(add_point , 0 ) , max_point ) if check <= max_point and use_type == 1 then sv(point , add_point ) cprint(sconv("<#FE2E64>Add $ % Points ","$", format_num(nbr,0) ,"%", name)) return 1 end if check > max_point and use_type == 1 then cprint("<#FE2E64>Error : Can't add % points Overflow" ,"%", name) return 1 end if check <= max_point and use_type == 0 then sv(point , add_point ) cprint(sconv("<#FE2E64>Add $ % Points ","$", format_num(nbr,0) ,"%", name)) return 3 end if check > max_point and use_type == 0 then sv(point , max_point ) cprint(sconv("<#FE2E64>Max % Points","%", name)) return 4 end end function add_currency_nolog(name, nbr , use_type ) -- use_type = 1 item / 0 = cmd max_point = 2000000000 use_type = use_type or 0 if name == "ap" then point = "ap" end if name == "bp" then point = "huntaholic_point" end if name == "fz" then point = "fz_point" end if name == "afk" then point = "afk_point" end if name == "gp" then point = "gp_point" end if name == "sp" then point = "sp_point" end add_point = gv(point) + nbr check = math.min( math.max(add_point , 0 ) , max_point ) if check <= max_point and use_type == 1 then sv(point , add_point ) return 1 end if check > max_point and use_type == 1 then return 1 end if check <= max_point and use_type == 0 then sv(point , add_point ) return 3 end if check > max_point and use_type == 0 then sv(point , max_point ) return 4 end end