function player_use_eb ( eb_id ) player_time = tonumber(get_flag("dc_eb")) or 0 if isindunjon() == true then if player_time < 10 then set_flag("dc_eb" , player_time + 1 ) private_notice("Rez " .. get_flag("dc_eb") .. "/10") return "true" else private_notice("Return town for reset Rez counter") return "false" end end -- LAMIA Challenge if math.floor( get_value("x") / 16128) == 0 and math.floor( get_value("y") / 16128) == 21 then if player_time < 5 then set_flag("dc_eb" , player_time + 1 ) private_notice("Rez " .. get_flag("dc_eb") .. "/5") return "true" else private_notice("Return town for reset Rez counter") return "false" end end return "true" end function player_use_eb_init() set_flag("dc_eb" , 0 ) end function isindunjon() if 1 == 1 then return false end x = get_value("x") y = get_value("y") x_id = math.floor(x / 16128) y_id = math.floor(y / 16128) --donjon if x_id == 11 and y_id == 0 then return true end --parra if x_id == 10 and y_id == 0 then return true end --Vera if x_id == 12 and y_id == 11 then return true end --ruine end