function get_module_name() return "new_world_functions" end function charinfo(charname) --local chlevel = gv("lv", charname) --local chgold = gv("gold", charname) --local chjp = gv("jp", charname) --local chhhp = gv("huntaholic_point", charname) --local cacc = gv("account", charname) --local text1 = sconv(chlevel) --local text2 = sconv(chgold) --local text3 = sconv(chjp) --local text4 = sconv(chhhp) --ocal text5 = sconv(cacc) --if is_online(charname) == true then dlg_general("
Information ueber
<#66ffff> "..charname.."
<#ffffff>

Accountname:<#ff0000> "..gv("account", charname).."<#ffffff>


Geschlecht: "..sexchecker(charname).."
Level: "..gv("lv", charname).." / Joblevel: "..gv("jlv",charname).."
Uebrige Talentpunkte: "..gv("tp",charname).." / "..gv("jp", charname).." JP
Job: "..jobchecker(charname).."
Inventargold: "..gv("gold", charname).." / "..gv("huntaholic_point", charname).." Holicpunkte /"..gv("gp",charname).."AP") --else -- dlg_general( "

"..charname.." is not online.
Please try again!") --end end function sexchecker(charname) local male = sconv("Männlich") local female = sconv("Weiblich") if gv("sex",charname) == 2 then return male else return female end end function jobchecker(charname) --Asuraklassen local adept = sconv("Adept") local schurke = sconv("Schurke") local magier = sconv("Magier") local beschwoerer = sconv("Beschwörer") local assa = sconv("Assassine") local schattenlaeufer = sconv("Schattenläufer") local elementarist = sconv("Elementarist") local dunkler_magier = sconv("Dunkler Magier") local ritualist = sconv("Ritualist") local schattenklinge = sconv("Schattenklinge") local schattenjaeger = sconv("Schattenjäger") local lich = sconv("Lich") local hexenmeister = sconv("Hexenmeister") local okkultist = sconv("Okkultist") --Gaiaklassen local wanderer = sconv("Wanderer") local soeldner = sconv("Söldner") local mystiker = sconv("Mystiker") local tiertrainer = sconv("Tiertrainer") local gladiator = sconv("Gladiator") local schuetze = sconv("Schütze") local druide = sconv("Druide") local schamane = sconv("Schamane") local tierfluesterer = sconv("Tierflüsterer") local berserker = sconv("Berserker") local meisterschuetze = sconv("Meisterschütze") local erzdruide = sconv("Erzdruide") local seher = sconv("Seher") local bestienmeister = sconv("Bestienmeister") --Devaklassen local juenger = sconv("Jünger") local ritter = sconv("Ritter") local akolyth = sconv("Akolyth") local baendiger = sconv("Bändiger") local paladin = sconv("Paladin") local champion = sconv("Champion") local priester = sconv("Priester") local kleriker = sconv("Kleriker") local zuechter = sconv("Züchter") local templer = sconv("Templer") local kreuzritter = sconv("Kreuzritter") local hohepriester = sconv("Hohepriester") local erzbischof = sconv("Erzbischof") local kreaturenmeister = sconv("Kreaturenmeister") --unknown local banana = sconv("Eine fucking Banane o_O") if gv("job",charname) == 100 --gaiacheck then return wanderer elseif gv("job",charname) == 101 then return soeldner elseif gv("job",charname) == 102 then return mystiker elseif gv("job",charname) == 103 then return tiertrainer elseif gv("job",charname) == 110 then return gladiator elseif gv("job",charname) == 111 then return schuetze elseif gv("job",charname) == 112 then return druide elseif gv("job",charname) == 113 then return schamane elseif gv("job",charname) == 114 then return tierfluesterer elseif gv("job",charname) == 120 then return Berserker elseif gv("job",charname) == 121 then return meisterschuetze elseif gv("job",charname) == 122 then return erzdruide elseif gv("job",charname) == 123 then return seher elseif gv("job",charname) == 124 then return bestienmeister elseif gv("job",charname) == 200 --devacheck then return juenger elseif gv("job",charname) == 201 then return ritter elseif gv("job",charname) == 202 then return akolyth elseif gv("job",charname) == 203 then return baendiger elseif gv("job",charname) == 210 then return paladin elseif gv("job",charname) == 211 then return champion elseif gv("job",charname) == 212 then return priester elseif gv("job",charname) == 213 then return kleriker elseif gv("job",charname) == 214 then return zuechter elseif gv("job",charname) == 220 then return templer elseif gv("job",charname) == 221 then return kreuzritter elseif gv("job",charname) == 222 then return hohepriester elseif gv("job",charname) == 223 then return erzbischof elseif gv("job",charname) == 224 then return kreaturenmeister elseif gv("job",charname) == 300 --asuracheck then return adept elseif gv("job",charname) == 301 then return schurke elseif gv("job",charname) == 302 then return magier elseif gv("job",charname) == 303 then return beschwoerer elseif gv("job",charname) == 310 then return assa elseif gv("job",charname) == 311 then return schattenlaeufer elseif gv("job",charname) == 312 then return elementarist elseif gv("job",charname) == 313 then return dunkler_magier elseif gv("job",charname) == 314 then return ritualist elseif gv("job",charname) == 320 then return schattenklinge elseif gv("job",charname) == 321 then return schattenjaeger elseif gv("job",charname) == 322 then return lich elseif gv("job",charname) == 323 then return hexenmeister elseif gv("job",charname) == 324 then return okkultist else return banana end end function on_set_weapon_change() local pname = tostring(gv("name")) local changeTime = get_global_variable("change_weapontime"..pname) local change = tonumber(get_global_variable("changeweapon"..pname)) if changeTime == "" then changeTime = 0 end if change == "" or change == nil then change = 0 end if (get_os_time() - changeTime) <= 2 then set_global_variable("changeweapon"..pname, change + 1) set_global_variable("change_weapontime"..pname, get_os_time()) if change > 10 then kick(pname) end else set_global_variable("change_weapontime"..pname, get_os_time()) del_global_variable("changeweapon"..pname) end end