-- Lua ½ºÅ©¸³Æ® ¾Ïȣȭ function get_module_name() return "ETC_Script_Functions" end --get_server_category() ÇÔ¼ö¿Í °°ÀÌ »ç¿ë (¼­¹öÁ¦°ø ÇÔ¼ö) function scf_get_server_index( category ) -- ¼­¹ö ÀÎÅØ½º ¹øÈ£ -- Á¤½Ä ¼­ºñ½º ¼­¹ö Å×½ºÆ®/°³¹ß ¼­¹ö -- 1 ·¹ÀÌºì ½ºÄÌÆÄÀÌÅÍ -- 2 ¾Æ¹ß¶õü QA¼­¹ö -- 3 ¼¼ÀÌ·» !¹Ì¼ÒXÁ¤ºó¼­¹ö! (--;;) -- 4 »ø·¯¸Ç´õ -- 5 ¶óÀ̵ð¾ð -- 7°ú AND ¿¬»ê ½ÃÄ×À» ¶§ ³ª¿À´Â ¼ö°¡ ¼­¹ö À妽º ¹øÈ£ local bin01 = math.mod( category, 2 ) local bin02 = math.mod( math.floor( category / 2 ), 2 ) * 2 local bin03 = math.mod( math.floor( category / 4 ), 2 ) * 4 return (bin01 + bin02 + bin03) end function scf_is_pk_server( category ) -- 8°ú AND ¿¬»ê ½ÃÄ×À» ¶§ 0 À̸é ÀϹݼ­¹ö, 8À̸é PK ¼­¹ö if math.mod( math.floor( category / 268435456 ), 2 ) == 1 then return true else return false end end function scf_is_official_server( category ) -- 16°ú AND ¿¬»ê ½ÃÄ×À» ¶§ 0 À̸é Å×½ºÆ®¼­¹ö, 16À̸é Á¤½Ä ¼­¹ö if math.mod( math.floor( category / 536870912 ), 2 ) == 1 then return true else return false end end --========================================================================= -- ÇÁ¸®¹Ì¾ö ¼­ºñ½º üũ function is_premium() local item1_cnt, item2_cnt, state_lv item1_cnt = find_item(910000) item2_cnt = find_item(910023) state_lv = get_state_level(9004) if item1_cnt >= 1 and state_lv >= 1 or item2_cnt >=1 and state_lv >= 1 --or 1 == 1 --- glitch for all time prenium then return true else -- Message LOG -- private_notice("You do not currently have the HV Pass/Buff") end return false end --========================================================================= -- 2Â÷ ÀüÁ÷ °¡´É üũ --========================================================================= function is_able_to_jobchange() if get_value( "job_depth" ) == 0 then --if get_value( "level" ) < 10 or get_value( "job_level" ) < 10 then if get_value( "job_level" ) < 10 then return false end elseif get_value( "job_depth" ) == 1 then --if get_value( "level" ) < 50 or get_value( "job_level" ) < 40 then if get_value( "job_level" ) < 40 then return false end elseif get_value( "job_depth" ) == 2 then if get_value( "level" ) < 147 or get_value( "job_level" ) < 49 then return false end else return false end -- 1Â÷ Á÷¾÷À̰í ÀüÁ÷ÀÌ °¡´ÉÇÑ Á¶°ÇÀÏ ¶§ Å×½ºÆ® ¼­¹ö´Â ÀüÁ÷ °¡´ÉÇϵµ·Ï true ¹Ýȯ if ( get_value( "job_depth" ) == 1 ) then return true elseif ( get_value( "job_depth" ) == 2 ) then return true -- º»¼·Àº ºÒ°¡. else return false end return true end --========================================================================= -- ÀÌ»óÇÑ °÷À¸·Î ÂѾƳ»±â (¿ÀÅ並 ¹«Àú°»À¸·Î) --========================================================================= function kick_auto_to_another_world() if get_value("auto_user") == 1 then -- ±ÍȯÁö¿ªÀ» ¿Üµý °÷À¸·Î ¼³Á¤ (Å×½ºÆ®¿ë ÇÁ¶ø ¹ÚÀº ±¸ ´øÀü, 11-7) if (gv('rx') == nil or gv('rx') == "") and (gv('ry') == nil or gv('ry') == "") then -- ÇØ¿Ü set_flag( "rx", 186987 + math.random(0,10)) set_flag( "ry", 160009 + math.random(0,10)) else -- ±¹³» sv('rx', 186987 + math.random(0,10)) sv('ry', 160009 + math.random(0,10)) end -- ¿Üµý °÷À¸·Î ³¯·Á ¹ö¸®±â warp( 186987 + math.random(0,100) , 160009 + math.random(0,100) ) open_popup("game.helpdesk_url", 1, 0) end end function RunTeleport_Auto_TO_City( x_pos , y_pos ) -- ±ÍȯÁö¿ªÀ» ´ë»óµµ½Ã·Î ¼³Á¤ set_flag( "rx", x_pos + math.random(0,100)) set_flag( "ry", y_pos + math.random(0,100)) save() -- »óÀ§ Æã¼Ç¿¡¼­ È£ÃâÇÑ x, yÁÂÇ¥¿¡ +100À» ·£´ý°ªÀ¸·Î ÅÚ·¹Æ÷Æ®ÇÔ warp( x_pos + math.random(0,100) , y_pos + math.random(0,100) ) end --========================================================================= -- ¿ÀÅä ¹æÁö¿ë Äù½ºÆ® üũ ÇÔ¼ö --========================================================================= function anti_auto_quest_check() -- ±¹°¡ ÄÚµå Àоî¿À±â -- ±¹°¡ ÄÚµå Àоî¿À±â -- get_local_info()ÀÇ ¹Ýȯ°ªµé --LOCAL_INFO_KOREA = 1 --LOCAL_INFO_HONGKONG = 2 --LOCAL_INFO_AMERICA = 4 --LOCAL_INFO_GERMANY = 8 --LOCAL_INFO_JAPAN = 16 --LOCAL_INFO_TAIWAN = 32 --LOCAL_INFO_CHINA = 64 --LOCAL_INFO_FRANCE = 128 --LOCAL_INFO_RUSSIA = 256 --¸»·¹ÀÌ½Ã¾Æ 512, ½Ì°¡Æú 1024, º£Æ®³² 2048, ű¹ 4096, Áßµ¿ 8192, ÅÍŰ 16384 local state_code = get_local_info() local is_auto_char = false local is_tranning_camp = false local quest_clear_count = 0 local current_level = gv("level") -- Å×¼·ÀÌ¸é ±×³É ¹«½Ã if scf_is_official_server( get_server_category() ) then else return quest_clear_count, is_auto_char end -- ¹Ì±¹ÀÌ¸é ´Ù ¹«½Ã. if state_code == 4 or state_code == 512 or state_code == 4096 then return quest_clear_count, is_auto_char end --ÇöÀç °ÔÀÓ ³»¿¡ Á¸ÀçÇÏ´Â 40·¹º§ ¹Ì¸¸ÀÇ Äù½ºÆ®µé¿¡ ´ëÇÑ ¼öÇà ¿©ºÎ üũ if ( get_quest_progress(1005) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1006) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1007) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1008) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1009) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1010) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1011) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1012) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1013) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1014) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1015) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1016) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1017) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1018) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1019) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1020) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1021) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1022) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1023) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1024) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1033) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1037) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1038) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1030) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1031) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1032) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1043) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1044) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1025) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1026) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1027) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1028) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1029) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1034) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1035) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1036) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1039) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1040) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1041) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1042) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1045) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1049) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1063) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1053) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1102) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1103) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1104) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1149) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1129) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1131) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1132) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1139) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1140) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1150) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1151) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1152) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1153) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1154) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1155) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1156) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1157) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1158) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1046) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1054) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1050) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1130) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1047) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1051) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1055) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1142) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1143) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1141) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1159) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1100) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1094) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1101) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1146) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1147) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1148) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1109) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1048) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1052) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1056) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1057) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1061) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1095) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1136) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1137) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1138) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1144) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1145) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1133) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1064) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1065) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1068) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1071) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1072) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1073) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1081) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1116) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1117) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1058) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1059) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1096) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1069) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1110) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1111) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1112) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1134) ) == 255 then quest_clear_count = quest_clear_count + 1 end if ( get_quest_progress(1135) ) == 255 then quest_clear_count = quest_clear_count + 1 end -- ¼ö·ÃÀÚÀÇ ¼¶ ¾È¿¡ ÀÖÀ» ¶§ local current_x = gv("x") local current_y = gv("y") if current_x >= 161280 and current_x <= 177408 then if current_y >= 48384 and current_y <= 64512 then is_tranning_camp = true end end -- ¼ö·ÃÀÚÀÇ ¼¶¿¡¼­ ¿ÀÅä ÂѾƳ»±â if is_tranning_camp then -- ·¹º§¿¡ ´ëÇÑ Äù½ºÆ® üũ -- ·¹º§ÀÌ 8~11 ÀÏ ¶§ Ŭ¸®¾îÇÑ Äù½ºÆ®°¡ 3°³ ¹Ì¸¸À̸é if current_level >= 8 and current_level <= 11 then if quest_clear_count < 3 then is_auto_char = true end end -- ·¹º§ÀÌ 12~17 ÀÏ ¶§ Ŭ¸®¾îÇÑ Äù½ºÆ®°¡ 6°³ ¹Ì¸¸À̸é if current_level >= 12 and current_level <= 17 then if quest_clear_count < 6 then is_auto_char = true end end -- ·¹º§ÀÌ 18 ÀÌ»óÀ̸é if current_level >= 18 then if quest_clear_count < 7 then is_auto_char = true end end -- ¼ö·ÃÀÚÀÇ ¼¶¿¡¼­ ¿ÀÅä ÂѾƳ»±â if ¿Ï·á end return quest_clear_count, is_auto_char end