#pragma once #include "internal_base_include.h" // framework #ifdef _WIN64 #ifdef _DEBUG #pragma comment( lib, "frameworkd_x64.lib" ) #else #pragma comment( lib, "framework_x64.lib" ) #endif #else #ifdef _DEBUG #pragma comment( lib, "frameworkd.lib" ) #else #pragma comment( lib, "framework.lib" ) #endif #endif // mmo #ifdef _WIN64 #ifdef _DEBUG #pragma comment( lib, "mmod_x64.lib" ) #else #pragma comment( lib, "mmo_x64.lib" ) #endif #else #ifdef _DEBUG #pragma comment( lib, "mmod.lib" ) #else #pragma comment( lib, "mmo.lib" ) #endif #endif