#include #include #include "ErrorCode/ErrorCode.h" #include "DB_Commands.h" #include "StructPlayer.h" #include "SendMessage.h" bool DB_DeleteQuest::onProcess( DBConnection & db ) { _CommandPtr cmd; if( db.CreateCommand( cmd ) == false ) throw XException( "DB_DeleteQuest : CreateInstance(command) error" ); cmd->CommandType = adCmdStoredProc; cmd->CommandText = _bstr_t( "dbo.smp_delete_quest" ); // Store the name of current stored-procedure for debugging szStoredProcedureName = "dbo.smp_delete_quest"; cmd->Parameters->Append( cmd->CreateParameter( "IN_OWNER_ID", adInteger, adParamInput, 4, m_nOwnerID ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_ID", adInteger, adParamInput, 4, m_nID ) ); cmd->Execute(NULL, NULL,adCmdStoredProc); m_pPlayer->onEndQuery(); return true; } void DB_DeleteQuest::onFail( const _com_error & exception ) { m_pPlayer->onEndQuery(); IStreamSocketConnection * pConn = m_pPlayer->pConnection; if( pConn && pConn->IsConnected() ) { SendDisconnectDesc( pConn, TS_SC_DISCONNECT_DESC::DISCONNECT_TYPE_DB_ERROR ); pConn->Close(); } else { m_pPlayer->LogoutNowWithAccount( 9 ); } }