#pragma once //#include "KUIControl.h" /// StatusBar Control class KUIControlStatusBar : public KUIControl { public: KUIControlStatusBar(); ~KUIControlStatusBar(); virtual void Create(KUIWND_CREATE_ARG& arg); virtual DWORD OnKeyMessage(DWORD dwMessage, DWORD dwKeyCode); virtual DWORD OnMouseMessage( DWORD dwMessage, int x, int y ); virtual void Render(KViewportObject * pViewport, bool isFront = false ); protected: virtual void _destroyControl(); virtual void _initControl(); protected: KSpritePrimitive m_StatusSprite[3]; };