#pragma once //#include "SUIWnd.h" #include "SUIDisplayInfo.h" class SUIInstanceEntranceWnd : public SUIWnd { public: SUIInstanceEntranceWnd ( SGameManager* gameManager, SUIDisplayInfo* pDisplayInfo ); virtual ~SUIInstanceEntranceWnd (); virtual bool InitControls( KPoint pos ); virtual void ProcMsgAtStatic( SGameMessage* msg ); void PumpUpMessage( LPCTSTR controlID, DWORD msg, DWORD lparam, DWORD wparam ); virtual void OnNotifyUIWindowOpen(bool bOpen, bool bLimitWnd); private: SUIDisplayInfo* m_pDisplayInfo; /*virtual void Process( DWORD time ); virtual bool InitControls( KPoint pos ); virtual bool InitData( bool reload = false ); virtual void* Perform( KID id, KArg& msg ); virtual void PumpUpMessage( LPCTSTR controlID, DWORD msg, DWORD lparam, DWORD wparam ); virtual void ProcMsgAtStatic( SGameMessage* msg ); virtual void OnNotifyUIWindowOpen( bool open, bool limitWnd = true ); virtual DWORD OnMouseMessage( DWORD msg, int x, int y ); virtual void MovePos(int x,int y);*/ };