#include "stdafx.h" #include "KPrimitiveSprite.h" #include "KPrimitiveSpriteMng.h" KPrimitiveSpriteMng *KSingletoneResourceManager::s_pStaticManager = new KPrimitiveSpriteMng; KPrimitiveSpriteMng::KPrimitiveSpriteMng() { } KPrimitiveSpriteMng::~KPrimitiveSpriteMng() { Clear(); } void KPrimitiveSpriteMng::Add( class KSpritePrimitive* pSprPrimitive ) { m_vSprList.push_back( pSprPrimitive ); } void KPrimitiveSpriteMng::Del( class KSpritePrimitive* pSprPrimitive ) { for( unsigned int i(0); m_vSprList.size()>i; ++i ) { if( m_vSprList[i] == pSprPrimitive ) { m_vSprList.erase( m_vSprList.begin()+i ); return; } } } void KPrimitiveSpriteMng::DeviceLost() { #ifdef _DEBUG unsigned int nSize = m_vSprList.size(); #endif for( unsigned int i(0); m_vSprList.size()>i; ++i ) { #ifdef _DEBUG KSpritePrimitive* pSpr = m_vSprList[i]; #endif m_vSprList[i]->DeviceLost(); } } void KPrimitiveSpriteMng::Clear() { m_vSprList.erase( m_vSprList.begin(), m_vSprList.end() ); }