#include "stdafx.h" #include "SModelEffectResourceDB.h" #include #include "KTypes.h" #include #include #include #include "SkillBaseFile.h" #include "ContentStruct.h" #include "SStringDB.h" #include "SDebug_Util.h" extern HWND g_hWnd; SModelEffectResourceDB & GetModelEffectResourceDB() { static SModelEffectResourceDB ModelEffectResourceDB; return ModelEffectResourceDB; } SModelEffectResourceDB::SModelEffectResourceDB() { Init(); } SModelEffectResourceDB::~SModelEffectResourceDB() { Destroy(); } void SModelEffectResourceDB::Init() { Load(); } void SModelEffectResourceDB::Destroy() { ModelEffectResourceGame* pModelEffectResource = NULL; bool res; res = m_hashModelEffectResource.get_first_value( pModelEffectResource ); while ( res ) { if ( pModelEffectResource != NULL ) { delete pModelEffectResource; } res = m_hashModelEffectResource.get_next_value( pModelEffectResource ); } m_hashModelEffectResource.clear(); } void SModelEffectResourceDB::Load() { KStream * pRes = KFileManager::Instance().CreateStreamFromResource( "db_ModelEffectResource.rdb" ); if( !pRes ) return; GAME_DB db_hdr; pRes->Read( &db_hdr, sizeof(db_hdr) ); #ifdef _DEV_RDB_ // RDB 와 Header의 사이즈 비교. int fileSize = pRes->Size() - ( STR_DATE_BUFFER + sizeof( int ) ); int headerSize = sizeof(ModelEffectResource) * db_hdr.nCount; if( fileSize != headerSize ) { char str[512] = { NULL, }; sprintf( str, "*** RDB Error !!! ***\n\n생성날짜%s\n파일:%s\n파일사이즈:%d\n헤더사이즈:%d\n ", db_hdr.szDate, __FILE__, fileSize, headerSize ); ::MessageBox( g_hWnd, str, "Error", MB_OK ); if( ::MessageBox( g_hWnd, "RDB와 클라이언트가 맞지않습니다. 강제종료하시겠습니까?", "Error", MB_YESNO ) == IDYES ) { exit( 1 ); } } #endif ModelEffectResource Item; for( int i(0); db_hdr.nCount>i; i++ ) { memset( &Item, 0, sizeof(Item) ); pRes->Read( &Item, sizeof(Item) ); ModelEffectResourceGame* pFindItem = NULL; if( m_hashModelEffectResource.lookup( Item.id, pFindItem ) == false ) { ModelEffectResourceGame * pItem = new ModelEffectResourceGame; pItem->SetData( Item ); m_hashModelEffectResource.add( pItem->id, pItem ); } else { _oprint( "!!!!Data Error SModelEffectResourceDB::Load() Code 가 중복되었습니다.!!!! %d\n", Item.id ); assert(0); //기획팀에 알려 주세여. 바로 수정 해야 합니다. } } KFileManager::Instance().DeleteStream( pRes ); } ModelEffectResourceGame* SModelEffectResourceDB::GetModelEffectResource( int nModelID ) { ModelEffectResourceGame* pFindItem = NULL; if( m_hashModelEffectResource.lookup( nModelID, pFindItem )) return pFindItem; return NULL; } ModelEffectResourceGame* SModelEffectResourceDB::GetModelEffectResource( const char* szModelName ) { /* ModelEffectResource* pFindItem = NULL; if( m_hashModelEffectResource.lookup( nModelID, pFindItem )) return pFindItem;*/ return NULL; }