#ifdef _PARTY_RENEWAL_ /// 2011.10.12 - prodongi #ifndef _SUIRaidSiegeStatusBaseWnd_h_ #define _SUIRaidSiegeStatusBaseWnd_h_ #include "SUIWnd.h" /* 레이드/시즈 타입의 베이스 클래스 */ class SUIRaidSiegeStatusBaseWnd : public SUIWnd { public: SUIRaidSiegeStatusBaseWnd(class SGameManager* pGameManager) : SUIWnd(pGameManager) {} virtual ~SUIRaidSiegeStatusBaseWnd() {} virtual void setProgressState() = 0; }; #endif #endif