#pragma once //#include "SUIWnd.h" class SUIIPBlockWnd : public SUIWnd { public: SUIIPBlockWnd( SGameManager* pGameManager ) : SUIWnd( pGameManager ) { } virtual void OnNotifyUIWindowOpen( bool bOpen, bool bLimitWnd = true ); virtual bool InitControls( KPoint kPos ); virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam ); virtual void* Perform( KID id, KArg& msg ); };