#include #include #include "ErrorCode/ErrorCode.h" #include "DB_Commands.h" #include "StructPlayer.h" #include "SendMessage.h" bool DB_UpdateQuest::update_quest( DBConnection & db, int nOwnerID, int nID, int nStatus1, int nStatus2, int nStatus3, int nStatus4, int nStatus5, int nStatus6, int nRemainTime, int nProgress ) { _CommandPtr cmd; if( db.CreateCommand( cmd ) == false ) throw XException( "DB_UpdateQuest : CreateInstance(command) error" ); cmd->CommandType = adCmdStoredProc; cmd->CommandText = _bstr_t( "dbo.smp_update_quest" ); cmd->Parameters->Append( cmd->CreateParameter( "IN_OWNER_ID", adInteger, adParamInput, 4, nOwnerID ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_ID", adInteger, adParamInput, 4, nID ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_STATUS1", adInteger, adParamInput, 4, nStatus1 ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_STATUS2", adInteger, adParamInput, 4, nStatus2 ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_STATUS3", adInteger, adParamInput, 4, nStatus3 ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_STATUS4", adInteger, adParamInput, 4, nStatus4 ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_STATUS5", adInteger, adParamInput, 4, nStatus5 ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_STATUS6", adInteger, adParamInput, 4, nStatus6 ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_REMAIN_TIME", adInteger, adParamInput, 4, nRemainTime ) ); cmd->Parameters->Append( cmd->CreateParameter( "IN_PROGRESS", adInteger, adParamInput, 4, nProgress ) ); cmd->Execute(NULL,NULL,adCmdStoredProc); return true; } bool DB_UpdateQuest::onProcess( DBConnection & db ) { update_quest( db, m_nOwnerID, m_nID, m_nStatus1, m_nStatus2, m_nStatus3, m_nStatus4, m_nStatus5, m_nStatus6, m_nRemainTime, m_nProgress ); m_pPlayer->onEndQuery(); return true; } void DB_UpdateQuest::onFail( const _com_error & exception ) { m_pPlayer->onEndQuery(); IStreamSocketConnection * pConn = m_pPlayer->pConnection; if( pConn && pConn->IsConnected() ) { SendDisconnectDesc( pConn, TS_SC_DISCONNECT_DESC::DISCONNECT_TYPE_DB_ERROR ); pConn->Close(); } else { m_pPlayer->LogoutNowWithAccount( 9 ); } }