Files
2026-06-01 12:46:52 +02:00

24 lines
488 B
C++

#include "stdafx.h"
#include "SGameManager.h"
#include "SUIServerListMenuWnd.h"
//#include "SGameMessageUI.h"
#include "SUISysMsgDefine.h"
void SUIServerListMenuWnd::PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam )
{
switch( nMessage )
{
case KUI_MESSAGE::KBUTTON_CLICK:
{
m_pGameManager->ProcMsgAtStatic( &SIMSG_UIWND_NOTIFY_TO_LOBBY( lpszControlID ) );
}
break;
}
SUIWnd::PumpUpMessage( lpszControlID, nMessage, lparam, wparam );
}