54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
#pragma once
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//#include "SUIWnd.h"
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class SUIServerListWnd : public SUIWnd
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{
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public:
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SUIServerListWnd( SGameManager* pGameManager ) : SUIWnd( pGameManager ), m_pServerList(NULL), m_nServerCount(0), m_nScrollPos(0), m_nSelectDataIndex(0) { }
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~SUIServerListWnd();
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virtual bool InitControls( KPoint kPos );
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virtual bool InitData( bool bReload = false );
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virtual void ProcMsgAtStatic( SGameMessage* pMsg );
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virtual void OnNotifyUIWindowOpen( bool bOpen, bool bLimitWnd = true );
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virtual DWORD OnKeyMessage(DWORD dwMessage, DWORD dwKeyCode);
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void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
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protected:
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int GetServerIndex(int idx);
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void SetServerListData( SGameMessage* pMsg );
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void InitScroll( int nServerIndex );
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void SetServerListControlAll();
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void SetServerListControl( int nCtrIndex, int nDataIndex, bool bColoeShow );
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void SelectCtrUpdate();
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void SelectServer( int nCtrIndex );
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void ShowSelectBar( KUIWnd* pStaticServerName );
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void SelectOK( const char * pServerName );
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/// 서버 Name을 주면, 해당하는 서버의 IP를 "|"과 더해서 돌려 준다.
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bool GetServerIP( std::string & strServerName );
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struct TS_SERVER_INFO * m_pServerList;
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int m_nServerCount;
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std::string m_strSelectCtrl;
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int m_nValue[3];
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int m_nSelectDataIndex;
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int m_nScrollPos;
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struct _COLOR_RATIO_
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{
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int nRatio;
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DWORD dwColor;
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};
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int m_nServerMax;
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//_COLOR_RATIO_ m_server_ratio[4];
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int m_server_ratio[4];
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};
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