Files
2026-06-01 12:46:52 +02:00

56 lines
1.1 KiB
C++

#include "stdafx.h"
#include "SSystemScript.h"
#include <dump/XException.h>
#include <lua/lua.hpp>
void ScriptLog( const char *szStr )
{
_oprint( szStr );
}
//////////////////////////////////////////////////////////////////////////
//시스템
//Log
int SCRIPT_ReportLog( struct lua_State *L )
{
int n = lua_gettop(L); // number of arguments
// g_pSBotMng->Perform( id_SPELL, msg );
return NULL;
}
//Profile
int SCRIPT_Profile ( struct lua_State *L )
{
int n = lua_gettop(L); // number of arguments
// g_pSBotMng->Perform( id_SPELL, msg );
return NULL;
}
//////////////////////////////////////////////////////////////////////////
//Option
//Music
int SCRIPT_SetMusic ( struct lua_State *L )
{
int n = lua_gettop(L); // number of arguments
// g_pSBotMng->Perform( id_SPELL, msg );
return NULL;
}
//Sound
int SCRIPT_SetSound ( struct lua_State *L )
{
int n = lua_gettop(L); // number of arguments
// g_pSBotMng->Perform( id_SPELL, msg );
return NULL;
}
//Volume
int SCRIPT_SetVolume( struct lua_State *L )
{
int n = lua_gettop(L); // number of arguments
// g_pSBotMng->Perform( id_SPELL, msg );
return NULL;
}