Files
2026-06-01 12:46:52 +02:00

6247 lines
209 KiB
C

//############################################################################
//## ##
//## Miles Sound System ##
//## ##
//## MSS.H: Miles Sound System main header file ##
//## ##
//## Version 1.00 of 15-Feb-95: Initial, derived from AIL.H V3.02 ##
//## 1.01 of 19-Jun-95: Added various functions for V3.03 release ##
//## 1.02 of 22-Nov-95: C++ typedef problem fixed, declspecs added ##
//## 1.03 of 15-Feb-96: Changes for 16 bit callbacks and multiple ##
//## 16 bit DLL loads (JKR) ##
//## 1.04 of 2-Nov-97: Changes made to handle DLS in future ##
//## versions ##
//## 1.05 of 1-Jan-98: Massive changes for version 4.0 ##
//## 1.06 of 17-Sep-98: Massive changes for version 5.0 ##
//## 1.07 of 2-Feb-99: Changes for new input API ##
//## 1.08 of 8-Feb-99: Changes for new filter helper functions ##
//## 1.09 of 8-Feb-03: Changes for xbox and linux ##
//## 1.10 of 15-May-05: Massive changes for version 7.0 ##
//## ##
//## Author: John Miles ##
//## ##
//############################################################################
//## ##
//## Contact RAD Game Tools at 425-893-4300 for technical support. ##
//## ##
//############################################################################
#ifndef MSS_VERSION
#define MSS_VERSION "7.0t" // Version string needs to be 4 characters long for benefit of MIDIECHW and SETSOUND
#define MSS_MAJOR_VERSION 7
#define MSS_MINOR_VERSION 0
#define MSS_SUB_VERSION 10
#define MSS_VERSION_DATE "16-Nov-06"
#define MSS_COPYRIGHT "Copyright (C) 1991-2006, RAD Game Tools, Inc."
#endif
#ifndef MSS_H
#define MSS_H
// IS_DOS for DOS
// IS_WINDOWS for Windows or Win32
// IS_WIN64 for Win64
// IS_WIN32 for Win32
// IS_WIN16 for Windows
// IS_WIN32API for Windows, Xbox and Xenon
// IS_64REG when CPU registers are 64-bit - Xenon, PS3, Win64 and PS2
// IS_32 for 32-bit DOS or Win32
// IS_16 for 16-bit Windows
// IS_LE for little endian (PCs)
// IS_BE for big endian (Macs, x360, ps3)
// IS_X86 for Intel
// IS_MAC for Mac
// IS_MACHO for Macho Mac
// IS_PPC for PPC Mac
// IS_68K for 68K Mac
// IS_LINUX for Linux
// IS_XBOX for Xbox
// IS_XENON for Xbox 360
// IS_PS2 for PS/2
// IS_PS3 for PS/3
// IS_WII for Wii
// IS_STATIC for static versions (DOS, Xbox, Xbox 360, GameCube, PS2, PS3)
#ifdef IS_DOS
#undef IS_DOS
#endif
#ifdef IS_WINDOWS
#undef IS_WINDOWS
#endif
#ifdef IS_WIN32
#undef IS_WIN32
#endif
#ifdef IS_WIN64
#undef IS_WIN64
#endif
#ifdef IS_WIN16
#undef IS_WIN16
#endif
#ifdef IS_32
#undef IS_32
#endif
#ifdef IS_16
#undef IS_16
#endif
#ifdef IS_LE
#undef IS_LE
#endif
#ifdef IS_BE
#undef IS_BE
#endif
#ifdef IS_X86
#undef IS_X86
#endif
#ifdef IS_MAC
#undef IS_MAC
#endif
#ifdef IS_PPC
#undef IS_PPC
#endif
#ifdef IS_68K
#undef IS_68K
#endif
#ifdef IS_LINUX
#undef IS_LINUX
#endif
#ifdef IS_STATIC
#undef IS_STATIC
#endif
#ifdef IS_XBOX
#undef IS_XBOX
#endif
#ifdef IS_XENON
#undef IS_XENON
#endif
#undef MSSRESTRICT
#define MSSRESTRICT
#if defined(R5900)
#define IS_PS2
#define IS_32
#define IS_64REGS
#define IS_STATIC
#define IS_LE
#undef MSSRESTRICT
#define MSSRESTRICT __restrict
#elif defined(__CELLOS_LV2__)
#define IS_PS3
#define IS_32
#define IS_64REGS
#define IS_STATIC
#define IS_BE
#define IS_PPC
#ifndef __LP32__
#error "PS3 32bit ABI support only"
#endif
#undef MSSRESTRICT
#define MSSRESTRICT __restrict__
#elif defined(HOLLYWOOD_REV) || defined(REVOLUTION)
#define IS_WII
#define IS_32
#define IS_STATIC
#define IS_BE
#define IS_PPC
#undef MSSRESTRICT
#define MSSRESTRICT
#elif defined( __DOS__ )
#define IS_DOS
#define IS_32
#define IS_LE
#define IS_X86
#define IS_STATIC
#else
#if defined(_XENON) || (_XBOX_VER == 200)
#undef MSSRESTRICT
#define MSSRESTRICT __restrict
// Remember that Xenon also defines _XBOX
#define IS_WIN32API
#define IS_32
#define IS_64REGS
#define IS_BE
#define IS_XENON
#define IS_STATIC
#define IS_PPC
#else
#ifdef _XBOX
#define IS_WIN32API
#define IS_32
#define IS_LE
#define IS_X86
#define IS_XBOX
#define IS_STATIC
#else
#if defined(_WIN32) || defined(_WIN64) || defined(WIN32) || defined(__NT__) || defined(__WIN32__)
#define IS_WIN32API
#define IS_WINDOWS
#define IS_WIN32
#define IS_32
#define IS_LE
#define IS_X86
#if defined(_WIN64) // We consider Win64 to be a superset of Win32!
#define IS_WIN64
#define IS_64REGS
#endif
#if _MSC_VER >= 1400
#undef MSSRESTRICT
#define MSSRESTRICT __restrict
#endif
#else
#ifdef _WINDOWS
#define IS_WINDOWS
#define IS_WIN16
#define IS_16
#define IS_LE
#define IS_X86
#else
#if defined(_WINDLL) || defined(WINDOWS) || defined(__WINDOWS__) || defined(_Windows)
#define IS_WINDOWS
#define IS_WIN16
#define IS_16
#define IS_LE
#define IS_X86
#else
#if (defined(__MWERKS__) && !defined(__INTEL__)) || defined(__MRC__) || defined(THINK_C) || defined(powerc) || defined(macintosh) || defined(__powerc) || defined(__APPLE__) || defined(__MACH__)
#define IS_MAC
#if TARGET_API_MAC_CARBON
#define IS_CARBON
#endif
#define IS_32
#if defined(__MACHO__) || defined(__MACH__)
#define IS_MACHO
#elif defined(__GNUC__) || defined(__GNUG__)
#define IS_MACHO
#endif
#if defined(__powerc) || defined(powerc) || defined(__POWERPC__)
#define IS_PPC
#define IS_BE
#elif defined(__i386__)
#define IS_X86
#define IS_LE
#else
#if defined(__MC68K__)
#define IS_68K
#define IS_BE
#endif
#endif
#ifndef IS_MACHO
#define ON_MAC_USE_FSS
#endif
#else
#ifdef linux
#define IS_LINUX
#define IS_32
#define IS_LE
#ifdef i386
#define IS_X86
#endif
#endif
#endif
#endif
#endif
#endif
#endif
#endif
#endif
#if (!defined(IS_LE) && !defined(IS_BE))
#error MSS.H did not detect your platform. Define __DOS__, _WINDOWS, WIN32, WIN64, or macintosh.
#endif
#ifndef IS_PS2
#if defined(_PUSHPOP_SUPPORTED) || PRAGMA_STRUCT_PACKPUSH
#pragma pack(push,1)
#else
#pragma pack(1)
#endif
#endif
//
// Pipeline filters supported on following platforms
//
#if defined(IS_WIN32API) || defined(IS_MAC) || defined(IS_LINUX) || defined(IS_DOS) || defined(IS_PS2) || defined(IS_XENON) || defined(IS_PS3) || defined(IS_WII)
#define MSS_FLT_SUPPORTED 1
#define EXTRA_BUILD_BUFFERS 1
#define FLT_A (MAX_SPEAKERS)
#if (!defined(IS_DOS)) && (!defined(IS_PS2))
#define MSS_VFLT_SUPPORTED 1 // Voice output filters are not supported on DOS, or PS2
#endif
#else
#define EXTRA_BUILD_BUFFERS 0
#endif
#if defined(IS_WIN32) || defined(IS_MAC) || defined(IS_LINUX) || defined(IS_PS2) || defined(IS_XENON) || defined(IS_PS3) || defined(IS_WII)
#define MSS_REVERB_SUPPORTED 1
#endif
#ifdef __cplusplus
extern "C" {
#define RADDEFSTART extern "C" {
#define RADDEFEND }
#else
#define RADDEFSTART
#define RADDEFEND
#endif
#undef MSS_STRUCT
#define MSS_STRUCT struct
#ifdef IS_PS2
#if !defined(__MWERKS__)
#undef MSS_STRUCT
#define MSS_STRUCT struct __attribute__((__packed__))
#endif
#define AILCALLBACK //$ __attribute__((cdecl))
#define AILEXPORT //$ __attribute__((cdecl))
#define DXDEC extern
#define DXDEF
#define AILCALL //$__attribute__((cdecl))
#define FAR
#define HIWORD(ptr) (((U32)ptr)>>16)
#define LOWORD(ptr) ((U16)((U32)ptr))
#define WINAPI
#define FOURCC U32
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((U32)(U8)(ch0) | ((U32)(U8)(ch1) << 8) | \
((U32)(U8)(ch2) << 16) | ((U32)(U8)(ch3) << 24 ))
#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
#define AILLIBCALLBACK //__attribute__((cdecl))
#define MSS_MAIN_DEF
#define MSS_REDIST_DIR_NAME "redist"
#define MSS_DIR_SEP "\\"
#define MSS_DIR_UP ".." MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
#elif defined( IS_DOS )
#define AILCALLBACK __pascal
#define AILEXPORT cdecl
#define DXDEC extern
#define DXDEF
#define AILCALL cdecl
#define FAR
#define HIWORD(ptr) (((U32)ptr)>>16)
#define LOWORD(ptr) ((U16)((U32)ptr))
#define FOURCC U32
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((U32)(U8)(ch0) | ((U32)(U8)(ch1) << 8) | \
((U32)(U8)(ch2) << 16) | ((U32)(U8)(ch3) << 24 ))
#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
#define AILLIBCALLBACK __pascal
#define MSS_MAIN_DEF
#define MSS_REDIST_DIR_NAME "redist"
#define MSS_DIR_SEP "\\"
#define MSS_DIR_UP ".." MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
#else
#ifdef IS_WINDOWS
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#ifndef WIN32_EXTRA_LEAN
#define WIN32_EXTRA_LEAN
#endif
#ifndef STRICT
#define STRICT
#endif
typedef char CHAR;
typedef short SHORT;
typedef int BOOL;
typedef long LONG;
typedef CHAR *LPSTR, *PSTR;
#ifdef IS_WIN64
typedef unsigned __int64 ULONG_PTR, *PULONG_PTR;
#else
#ifdef _Wp64
#if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
typedef __w64 unsigned long ULONG_PTR, *PULONG_PTR;
#else
typedef unsigned long ULONG_PTR, *PULONG_PTR;
#endif
#else
typedef unsigned long ULONG_PTR, *PULONG_PTR;
#endif
#endif
typedef ULONG_PTR DWORD_PTR, *PDWORD_PTR;
typedef unsigned long DWORD;
typedef unsigned short WORD;
typedef unsigned int UINT;
typedef struct HWAVE__ *HWAVE;
typedef struct HWAVEIN__ *HWAVEIN;
typedef struct HWAVEOUT__ *HWAVEOUT;
typedef HWAVEIN *LPHWAVEIN;
typedef HWAVEOUT *LPHWAVEOUT;
typedef struct Mwavehdr_tag {
LPSTR lpData;
DWORD dwBufferLength;
DWORD dwBytesRecorded;
DWORD_PTR dwUser;
DWORD dwFlags;
DWORD dwLoops;
struct Mwavehdr_tag *lpNext;
DWORD_PTR reserved;
} MWAVEHDR;
typedef struct Mwaveformat_tag {
WORD wFormatTag;
WORD nChannels;
DWORD nSamplesPerSec;
DWORD nAvgBytesPerSec;
WORD nBlockAlign;
} MWAVEFORMAT;
typedef struct Mpcmwaveformat_tag {
MWAVEFORMAT wf;
WORD wBitsPerSample;
} MPCMWAVEFORMAT;
#ifndef WAVE_MAPPER
#define WAVE_MAPPER ((UINT)-1)
#endif
typedef struct waveformat_tag *LPWAVEFORMAT;
typedef struct HMIDIOUT__ *HMIDIOUT;
typedef HMIDIOUT *LPHMIDIOUT;
typedef struct HWND__ *HWND;
typedef struct HINSTANCE__ *HINSTANCE;
typedef HINSTANCE HMODULE;
typedef struct wavehdr_tag *LPWAVEHDR;
typedef DWORD FOURCC; /* a four character code */
#ifndef MAKEFOURCC
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((U32)(U8)(ch0) | ((U32)(U8)(ch1) << 8) | \
((U32)(U8)(ch2) << 16) | ((U32)(U8)(ch3) << 24 ))
#endif
#ifndef mmioFOURCC
#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
#endif
#define MSS_MAIN_DEF __cdecl
//
// If compiling MSS DLL, use __declspec(dllexport) for both
// declarations and definitions
//
// If compiling MSS16 library or application, use "extern" in declarations
// and nothing in definitions
//
#ifdef IS_WIN32
#undef FAR
#define FAR
#ifndef FORNONWIN
#define AILLIBCALLBACK __stdcall
#define AILCALL __stdcall
#define AILCALLBACK __stdcall
#define AILEXPORT __stdcall
#else
#define AILLIBCALLBACK __cdecl
#define AILCALL __cdecl
#define AILCALLBACK __cdecl
#define AILEXPORT __cdecl
#endif
#ifdef __RADINDLL__
#define DXDEC __declspec(dllexport)
#define DXDEF __declspec(dllexport)
#else
#ifdef __BORLANDC__
#define DXDEC extern
#else
#define DXDEC __declspec(dllimport)
#endif
#endif
#ifdef IS_WIN64
#define MSSDLLNAME "MSS64.DLL"
#define MSS_REDIST_DIR_NAME "redist64"
#else
#define MSSDLLNAME "MSS32.DLL"
#define MSS_REDIST_DIR_NAME "redist"
#endif
#define MSS_DIR_SEP "\\"
#define MSS_DIR_UP ".." MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
#else
#define AILCALL WINAPI
#define AILEXPORT __export WINAPI
#define AILCALLBACK AILEXPORT
#define AILLIBCALLBACK WINAPI
#define DXDEC extern
#define DXDEF
#define MSSDLLNAME "MSS16.DLL"
#define MSS_REDIST_DIR_NAME "redist"
#define MSS_DIR_SEP "\\"
#define MSS_DIR_UP ".." MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
#endif
typedef void * LPVOID;
typedef LPVOID AILLPDIRECTSOUND;
typedef LPVOID AILLPDIRECTSOUNDBUFFER;
#else
#ifdef IS_MAC
#if !defined(__FILES__) && defined( ON_MAC_USE_FSS )
#define FSSpec void
#endif
#define FAR
#ifdef IS_X86
#define AILLIBCALLBACK __attribute__((cdecl))
#define AILCALL __attribute__((cdecl))
#define AILCALLBACK __attribute__((cdecl))
#define AILEXPORT __attribute__((cdecl)) __attribute__((visibility("default")))
#ifdef __RADINDLL__
#define DXDEC __attribute__((visibility("default")))
#define DXDEF
#else
#define DXDEC extern
#define DXDEF
#endif
#else
#define AILLIBCALLBACK
#define AILCALL
#define AILEXPORT
#define AILCALLBACK
#ifdef __RADINDLL__
#define DXDEC __declspec(export)
#define DXDEF
#else
#define DXDEC extern
#define DXDEF
#endif
#endif
#ifdef IS_MACHO
#ifdef IS_X86
#define MSS_REDIST_DIR_NAME "redist/macx86"
#else
#define MSS_REDIST_DIR_NAME "redist/macho"
#endif
#define MSS_DIR_SEP "/"
#define MSS_DIR_UP ".." MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
#else
#ifdef IS_CARBON
#define MSS_REDIST_DIR_NAME "redist:carbon"
#define MSSDLLNAME "Miles Carbon Library"
#else
#define MSS_REDIST_DIR_NAME "redist:classic"
#define MSSDLLNAME "Miles Shared Library"
#endif
#define MSS_DIR_SEP ":"
#define MSS_DIR_UP ":" MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_SEP
#endif
#define HIWORD(ptr) (((U32)ptr)>>16)
#define LOWORD(ptr) ((U16)((U32)ptr))
#define FOURCC U32
#ifndef MAKEFOURCC
#ifdef IS_X86
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((U32)(U8)(ch0) | ((U32)(U8)(ch1) << 8) | \
((U32)(U8)(ch2) << 16) | ((U32)(U8)(ch3) << 24 ))
#else
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
(((U32)(U8)(ch0) << 24) | ((U32)(U8)(ch1) << 16) | \
((U32)(U8)(ch2) << 8) | ((U32)(U8)(ch3) ))
#endif
#endif
#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
#define MSS_MAIN_DEF
#else
#ifdef IS_LINUX
#define FAR
#ifdef IS_X86
#define AILLIBCALLBACK __attribute__((cdecl))
#define AILCALL __attribute__((cdecl))
#define AILCALLBACK __attribute__((cdecl))
#define AILEXPORT __attribute__((cdecl))
#else
#define AILLIBCALLBACK
#define AILCALL
#define AILEXPORT
#define AILCALLBACK
#endif
#define DXDEC extern
#define DXDEF
#define MSS_REDIST_DIR_NAME "redist"
#define MSSDLLNAME "Miles Shared Library"
#define MSS_DIR_SEP "/"
#define MSS_DIR_UP "../"
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
#define HIWORD(ptr) (((U32)ptr)>>16)
#define LOWORD(ptr) ((U16)((U32)ptr))
#define FOURCC U32
#ifndef MAKEFOURCC
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((U32)(U8)(ch0) | ((U32)(U8)(ch1) << 8) | \
((U32)(U8)(ch2) << 16) | ((U32)(U8)(ch3) << 24 ))
#endif
#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
#define MSS_MAIN_DEF
#else
#ifdef IS_XBOX
#define FOURCC U32
#ifndef MAKEFOURCC
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((U32)(U8)(ch0) | ((U32)(U8)(ch1) << 8) | \
((U32)(U8)(ch2) << 16) | ((U32)(U8)(ch3) << 24 ))
#endif
#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
#undef FAR
#define FAR
#define AILLIBCALLBACK __stdcall
#define AILCALL __stdcall
#define AILEXPORT __stdcall
#define AILCALLBACK __stdcall
#define DXDEC extern
#define DXDEF
#define MSS_REDIST_DIR_NAME "redist"
#define MSS_DIR_SEP "\\"
#define MSS_DIR_UP ".." MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
typedef void * LPVOID;
typedef LPVOID AILLPDIRECTSOUND;
typedef LPVOID AILLPDIRECTSOUNDBUFFER;
#else
#ifdef IS_XENON
#define FOURCC U32
#undef MAKEFOURCC // refine it - the xtl makes a bad one
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
(((U32)(U8)(ch0) << 24) | ((U32)(U8)(ch1) << 16) | \
((U32)(U8)(ch2) << 8) | ((U32)(U8)(ch3) ))
#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
#undef FAR
#define FAR
#define AILLIBCALLBACK __stdcall
#define AILCALL __stdcall
#define AILEXPORT __stdcall
#define AILCALLBACK __stdcall
#define DXDEC extern
#define DXDEF
#define MSS_REDIST_DIR_NAME "redist"
#define MSS_DIR_SEP "\\"
#define MSS_DIR_UP ".." MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
typedef void * AILLPDIRECTSOUND;
typedef void * AILLPDIRECTSOUNDBUFFER;
#else
#ifdef IS_PS3
#define FOURCC U32
#undef MAKEFOURCC // refine it - the xtl makes a bad one
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
(((U32)(U8)(ch0) << 24) | ((U32)(U8)(ch1) << 16) | \
((U32)(U8)(ch2) << 8) | ((U32)(U8)(ch3) ))
#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
#undef FAR
#define FAR
#define AILLIBCALLBACK
#define AILCALL
#define AILEXPORT
#define AILCALLBACK
#define DXDEC extern
#define DXDEF
#define MSS_REDIST_DIR_NAME "redist"
#define MSS_DIR_SEP "/"
#define MSS_DIR_UP ".." MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
#elif defined( IS_WII)
#define FOURCC U32
#undef MAKEFOURCC // refine it - the xtl makes a bad one
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
(((U32)(U8)(ch0) << 24) | ((U32)(U8)(ch1) << 16) | \
((U32)(U8)(ch2) << 8) | ((U32)(U8)(ch3) ))
#define mmioFOURCC(w,x,y,z) MAKEFOURCC(w,x,y,z)
#undef FAR
#define FAR
#define AILLIBCALLBACK
#define AILCALL
#define AILEXPORT
#define AILCALLBACK
#define DXDEC extern
#define DXDEF
#define MSS_REDIST_DIR_NAME "redist"
#define MSS_DIR_SEP "/"
#define MSS_DIR_UP ".." MSS_DIR_SEP
#define MSS_DIR_UP_TWO MSS_DIR_UP MSS_DIR_UP
#endif
#endif
#endif
#endif
#endif
#endif
#endif
#ifndef NULL
#define NULL 0
#endif
//
// Misc. constant definitions
//
#define MAX_DRVRS 16 ///< Max. # of simultaneous drivers
#define MAX_TIMERS 16 ///< Max. # of simultaneous timers
#define MAX_NOTES 32 ///< Max # of notes "on"
#define FOR_NEST 4 ///< # of nested XMIDI FOR loops
#define NUM_CHANS 16 ///< # of possible MIDI channels
#define MAX_W_VOICES 16 ///< Max virtual wave synth voice cnt
#define MAX_W_ENTRIES 512 ///< 512 wave library entries max.
#ifdef IS_WIN32
#define MAX_SPEAKERS 18 ///< Up to 18 hardware output channels supported
#elif defined(IS_PS3)
#define MAX_SPEAKERS 8 ///< Up to 8 hardware output channels on PS3
#else
#define MAX_SPEAKERS 6 ///< Up to 6 hardware output channels supported on other platforms
#endif
#define MAX_RECEIVER_SPECS 32 ///< Up to 32 receiver point specifications
#define MIN_CHAN ( 1-1) ///< Min channel recognized (0-based)
#define MAX_CHAN (16-1) ///< Max channel recognized
#define MIN_LOCK_CHAN ( 1-1) ///< Min channel available for locking
#define MAX_LOCK_CHAN (16-1) ///< Max channel available for locking
#define PERCUSS_CHAN (10-1) ///< Percussion channel (no locking)
/** AIL_set_named_sample_file() requires at least 8K
of data or the entire file image, whichever is less,
to determine sample format */
#define AIL_MAX_FILE_HEADER_SIZE 8192
#define DIG_F_16BITS_MASK 1
#define DIG_F_STEREO_MASK 2
#define DIG_F_ADPCM_MASK 4
#define DIG_F_XBOX_ADPCM_MASK 8
#define DIG_F_MULTICHANNEL_MASK 16
#define DIG_F_OUTPUT_FILTER_IN_USE 32
#define DIG_F_MONO_8 0 ///< PCM data formats
#define DIG_F_MONO_16 (DIG_F_16BITS_MASK)
#define DIG_F_STEREO_8 (DIG_F_STEREO_MASK)
#define DIG_F_MULTICHANNEL_8 (DIG_F_MULTICHANNEL_MASK)
#define DIG_F_STEREO_16 (DIG_F_STEREO_MASK|DIG_F_16BITS_MASK)
#define DIG_F_MULTICHANNEL_16 (DIG_F_MULTICHANNEL_MASK|DIG_F_16BITS_MASK)
#define DIG_F_ADPCM_MONO_16 (DIG_F_ADPCM_MASK |DIG_F_16BITS_MASK)
#define DIG_F_ADPCM_STEREO_16 (DIG_F_ADPCM_MASK |DIG_F_16BITS_MASK|DIG_F_STEREO_MASK)
#define DIG_F_ADPCM_MULTICHANNEL_16 (DIG_F_ADPCM_MASK |DIG_F_16BITS_MASK|DIG_F_STEREO_MASK)
#define DIG_F_XBOX_ADPCM_MONO_16 (DIG_F_XBOX_ADPCM_MASK |DIG_F_16BITS_MASK)
#define DIG_F_XBOX_ADPCM_STEREO_16 (DIG_F_XBOX_ADPCM_MASK |DIG_F_16BITS_MASK|DIG_F_STEREO_MASK)
#define DIG_F_XBOX_ADPCM_MULTICHANNEL_16 (DIG_F_XBOX_ADPCM_MASK |DIG_F_16BITS_MASK|DIG_F_MULTICHANNEL_MASK)
#define DIG_F_NOT_8_BITS (DIG_F_16BITS_MASK | DIG_F_ADPCM_MASK | DIG_F_XBOX_ADPCM_MASK | DIG_F_MULTICHANNEL_MASK)
#define DIG_F_USING_ASI 16
#define DIG_PCM_SIGN 0x0001 ///< (obsolete)
#define DIG_PCM_ORDER 0x0002
#define DIG_PCM_POLARITY 0x0004 ///< PCM flags used by driver hardware
#define DIG_PCM_SPLIT 0x0008
#define DIG_BUFFER_SERVICE 0x0010
#define DIG_DUAL_DMA 0x0020
#define DIG_RECORDING_SUPPORTED 0x8000
#define WAVE_FORMAT_PCM 1
#define WAVE_FORMAT_IMA_ADPCM 0x0011
#define WAVE_FORMAT_XBOX_ADPCM 0x0069
#define MSS_SPEAKER_INDEX_FRONT_LEFT 0 ///< Speaker order indexes correspond to
#define MSS_SPEAKER_INDEX_FRONT_RIGHT 1 ///< bitmasks in PSDK's ksmedia.h
#define MSS_SPEAKER_INDEX_FRONT_CENTER 2 ///< Also see microsoft.com/whdc/device/audio/multichaud.mspx
#define MSS_SPEAKER_INDEX_LOW_FREQUENCY 3
#define MSS_SPEAKER_INDEX_BACK_LEFT 4
#define MSS_SPEAKER_INDEX_BACK_RIGHT 5
#define MSS_SPEAKER_INDEX_FRONT_LEFT_OF_CENTER 6
#define MSS_SPEAKER_INDEX_FRONT_RIGHT_OF_CENTER 7
#define MSS_SPEAKER_INDEX_BACK_CENTER 8
#define MSS_SPEAKER_INDEX_SIDE_LEFT 9
#define MSS_SPEAKER_INDEX_SIDE_RIGHT 10
#define MSS_SPEAKER_INDEX_TOP_CENTER 11
#define MSS_SPEAKER_INDEX_TOP_FRONT_LEFT 12
#define MSS_SPEAKER_INDEX_TOP_FRONT_CENTER 13
#define MSS_SPEAKER_INDEX_TOP_FRONT_RIGHT 14
#define MSS_SPEAKER_INDEX_TOP_BACK_LEFT 15
#define MSS_SPEAKER_INDEX_TOP_BACK_CENTER 16
#define MSS_SPEAKER_INDEX_TOP_BACK_RIGHT 17
#ifdef IS_DOS
#define AIL3DIG 0 ///< .DIG driver
#define AIL3MDI 1 ///< .MDI driver
#define DIG_DETECT_8_BIT_ONLY 0x0001 ///< Detect 8-bit DMA only
#define DIG_DETECT_16_BIT_ONLY 0x0002 ///< Detect 16-bit DMA only
#define DIG_DETECT_8_AND_16_BITS 0x0003 ///< Detect both 8- and 16-bit DMA
#define DRV_INIT 0x300 ///< Functions common to .MDI and .DIG
#define DRV_GET_INFO 0x301 ///< drivers
#define DRV_SERVE 0x302
#define DRV_PARSE_ENV 0x303
#define DRV_VERIFY_IO 0x304
#define DRV_INIT_DEV 0x305
#define DRV_SHUTDOWN_DEV 0x306
#define DIG_HW_VOLUME 0x400 ///< .DIG driver functions
#define DIG_START_P_CMD 0x401
#define DIG_STOP_P_REQ 0x402
#define DIG_START_R_CMD 0x403
#define DIG_STOP_R_REQ 0x404
#define DIG_VSE 0x405
#define MDI_HW_VOLUME 0x500 ///< .MDI driver functions
#define MDI_INIT_INS_MGR 0x501
#define MDI_MIDI_XMIT 0x502
#define MDI_INSTALL_T_SET 0x503
#define MDI_GET_T_STATUS 0x504
#define MDI_PROT_UNPROT_T 0x505
#define MDI_VSE 0x506
#else
//
// Pass to AIL_midiOutOpen for NULL MIDI driver
//
#define MIDI_NULL_DRIVER ((U32)(S32)-2)
#endif
//
// Non-specific XMIDI/MIDI controllers and event types
//
#define SYSEX_BYTE 105
#define PB_RANGE 106
#define CHAN_MUTE 107
#define CALLBACK_PFX 108
#define SEQ_BRANCH 109
#define CHAN_LOCK 110
#define CHAN_PROTECT 111
#define VOICE_PROTECT 112
#define TIMBRE_PROTECT 113
#define PATCH_BANK_SEL 114
#define INDIRECT_C_PFX 115
#define FOR_LOOP 116
#define NEXT_LOOP 117
#define CLEAR_BEAT_BAR 118
#define CALLBACK_TRIG 119
#define SEQ_INDEX 120
#define GM_BANK_MSB 0
#define MODULATION 1
#define DATA_MSB 6
#define PART_VOLUME 7
#define PANPOT 10
#define EXPRESSION 11
#define GM_BANK_LSB 32
#define DATA_LSB 38
#define SUSTAIN 64
#define REVERB 91
#define CHORUS 93
#define RPN_LSB 100
#define RPN_MSB 101
#define RESET_ALL_CTRLS 121
#define ALL_NOTES_OFF 123
#define EV_NOTE_OFF 0x80
#define EV_NOTE_ON 0x90
#define EV_POLY_PRESS 0xa0
#define EV_CONTROL 0xb0
#define EV_PROGRAM 0xc0
#define EV_CHAN_PRESS 0xd0
#define EV_PITCH 0xe0
#define EV_SYSEX 0xf0
#define EV_ESC 0xf7
#define EV_META 0xff
#define META_EOT 0x2f
#define META_TEMPO 0x51
#define META_TIME_SIG 0x58
//
// SAMPLE.system_data[] usage
//
#define VOC_BLK_PTR 1 ///< Pointer to current block
#define VOC_REP_BLK 2 ///< Pointer to beginning of repeat loop block
#define VOC_N_REPS 3 ///< # of iterations left in repeat loop
#define VOC_MARKER 4 ///< Marker to search for, or -1 if all
#define VOC_MARKER_FOUND 5 ///< Desired marker found if 1, else 0
#define SSD_TEMP 7 ///< Temporary storage location for general use
//
// Timer status values
//
#define AILT_FREE 0 ///< Timer handle is free for allocation
#define AILT_STOPPED 1 ///< Timer is stopped
#define AILT_RUNNING 2 ///< Timer is running
//
// SAMPLE.status flag values
//
#define SMP_FREE 0x0001 ///< Sample is available for allocation
/** Sample has finished playing, or has
never been started */
#define SMP_DONE 0x0002
#define SMP_PLAYING 0x0004 ///< Sample is playing
#define SMP_STOPPED 0x0008 ///< Sample has been stopped
/** Sample is playing, but digital handle
has been temporarily released */
#define SMP_PLAYINGBUTRELEASED 0x0010
//
// SEQUENCE.status flag values
//
#define SEQ_FREE 0x0001 ///< Sequence is available for allocation
/** Sequence has finished playing, or has
never been started */
#define SEQ_DONE 0x0002
#define SEQ_PLAYING 0x0004 ///< Sequence is playing
#define SEQ_STOPPED 0x0008 ///< Sequence has been stopped
/** Sequence is playing, but MIDI handle
has been temporarily released */
#define SEQ_PLAYINGBUTRELEASED 0x0010
#ifdef IS_DOS
//
// MIDI driver types
//
#define MDIDRVRTYPE_GM 0 ///< General MIDI driver (Roland-compatible)
#define MDIDRVRTYPE_FM_2 1 ///< 2-operator FM MIDI driver (OPL2)
#define MDIDRVRTYPE_FM_4 2 ///< 4-operator FM MIDI driver (OPL3)
#define MDIDRVRTYPE_SPKR 3 ///< Tandy or PC speaker "beep" driver
//
// .INI installation result codes
//
#define AIL_INIT_SUCCESS 0 ///< Driver installed successfully
#define AIL_NO_INI_FILE 1 ///< No MDI.INI or DIG.INI file exists
#define AIL_INIT_FAILURE 2 ///< Driver could not be initialized
#ifdef __BORLANDC__
#ifndef REALPTR
#define REALPTR(x) ((void *) (U32) ((((U32) (x))>>16<<4) + ((x) & 0xffff) \
- AIL_sel_base(_DS)))
#endif
#else
#ifndef REALPTR
#define REALPTR(x) ((void *) (U32) ((((U32) (x))>>16<<4) + ((x) & 0xffff)))
#endif
#endif
#else
#ifdef IS_WINDOWS
//
// AIL_set_direct_buffer_control() command values
//
#define AILDS_RELINQUISH 0 ///< App returns control of secondary buffer
#define AILDS_SEIZE 1 ///< App takes control of secondary buffer
#define AILDS_SEIZE_LOOP 2 ///< App wishes to loop the secondary buffer
#endif
#endif
//
// General type definitions for portability
//
#ifndef C8
#define C8 char
#endif
#ifndef U8
#define U8 unsigned char
#endif
#ifndef S8
#define S8 signed char
#endif
#ifndef U16
#define U16 unsigned short
#endif
#ifndef S16
#define S16 signed short
#endif
#ifdef IS_PS2
#ifndef U128
#define U128 u_long128
#endif
#ifndef U64
#define U64 unsigned long
#endif
#ifndef S64
#define S64 signed long
#endif
#ifndef U32
#define U32 unsigned int
#endif
#ifndef S32
#define S32 signed int
#endif
#ifndef UINTa
#define UINTa unsigned int
#endif
#ifndef SINTa
#define SINTa signed int
#endif
#else
#ifdef IS_PS3
#ifndef U64
#define U64 unsigned long long
#endif
#ifndef S64
#define S64 signed long long
#endif
#ifndef U32
#define U32 unsigned int
#endif
#ifndef S32
#define S32 signed int
#endif
#ifndef UINTa
#define UINTa unsigned int
#endif
#ifndef SINTa
#define SINTa signed int
#endif
#else
#ifdef IS_16
#ifndef U32
#define U32 unsigned long
#endif
#ifndef S32
#define S32 signed long
#endif
#ifndef UINTa
#define UINTa unsigned long
#endif
#ifndef SINTa
#define SINTa signed long
#endif
#else
#if defined(IS_MAC) || defined(IS_WII)
#ifndef U64
#define U64 unsigned long long
#endif
#ifndef S64
#define S64 signed long long
#endif
#else
#ifndef U64
#define U64 unsigned __int64
#endif
#ifndef S64
#define S64 signed __int64
#endif
#endif
#ifndef U32
#define U32 unsigned int
#endif
#ifndef S32
#define S32 signed int
#endif
#ifdef _WIN64
#ifndef UINTa
#define UINTa unsigned __int64
#endif
#ifndef SINTa
#define SINTa signed __int64
#endif
#else
#ifdef _Wp64
#if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
#ifndef UINTa
typedef __w64 unsigned long UINTa;
#define UINTa UINTa
#endif
#ifndef SINTa
typedef __w64 signed long SINTa;
#define SINTa SINTa
#endif
#else
#ifndef UINTa
#define UINTa unsigned long
#endif
#ifndef SINTa
#define SINTa signed long
#endif
#endif
#else
#ifndef UINTa
#define UINTa unsigned int
#endif
#ifndef SINTa
#define SINTa signed int
#endif
#endif
#endif
#endif
#endif
#endif
#ifndef F32
#define F32 float
#endif
#ifndef F64
#define F64 double
#endif
#ifndef REALFAR
#define REALFAR unsigned int
#endif
#ifndef FILE_ERRS
#define FILE_ERRS
#define AIL_NO_ERROR 0
#define AIL_IO_ERROR 1
#define AIL_OUT_OF_MEMORY 2
#define AIL_FILE_NOT_FOUND 3
#define AIL_CANT_WRITE_FILE 4
#define AIL_CANT_READ_FILE 5
#define AIL_DISK_FULL 6
#endif
#define MIN_VAL 0
#define NOM_VAL 1
#define MAX_VAL 2
//
// Preference names and default values
//
#define DIG_RESAMPLING_TOLERANCE 0
#define DEFAULT_DRT 131 ///< Resampling triggered at +/- 0.2%
#define DIG_MIXER_CHANNELS 1
#define DEFAULT_DMC 64 ///< 64 allocatable SAMPLE structures
#define DIG_MAX_PREDELAY_MS 2
#define DEFAULT_MPDMS 500 ///< Max predelay reverb time in ms
#define MDI_SERVICE_RATE 3
#define DEFAULT_MSR 120 ///< XMIDI sequencer timing = 120 Hz
#define MDI_SEQUENCES 4
#define DEFAULT_MS 8 ///< 8 sequence handles/driver
#define MDI_DEFAULT_VOLUME 5
#define DEFAULT_MDV 127 ///< Default sequence volume = 127 (0-127)
#define MDI_QUANT_ADVANCE 6
#define DEFAULT_MQA 1 ///< Beat/bar count +1 interval
#define MDI_ALLOW_LOOP_BRANCHING 7
#define DEFAULT_ALB NO ///< Branches cancel XMIDI FOR loops
#define MDI_DEFAULT_BEND_RANGE 8
#define DEFAULT_MDBR 2 ///< Default pitch-bend range = 2
#define DIG_3D_MUTE_AT_MAX 46
#define DEFAULT_D3MAM NO ///< off by default
#if defined(IS_WINDOWS) || defined(IS_DOS)
#define MDI_DOUBLE_NOTE_OFF 9
#define DEFAULT_MDNO NO ///< For stuck notes on SB daughterboards
#endif
#define DIG_ENABLE_RESAMPLE_FILTER 31 ///< Enable resampling filter by
#define DEFAULT_DERF YES ///< default
#if defined(IS_WINDOWS) || defined(IS_MAC) || defined(IS_LINUX)
#define MDI_SYSEX_BUFFER_SIZE 10
#define DEFAULT_MSBS 1536 ///< Default sysex buffer = 1536 bytes
#define DIG_OUTPUT_BUFFER_SIZE 11
#define DEFAULT_DOBS 49152 ///< 48K output buffer size
#define AIL_MM_PERIOD 12
#if defined(IS_WINDOWS)
#define DEFAULT_AMP 5 ///< Default MM timer period = 5 msec.
#else
#define DEFAULT_AMP 15 ///< Default MM timer period = 15 msec (mac and linux)
#endif
#endif
#ifdef IS_PS2
#define MDI_SYSEX_BUFFER_SIZE 10
#define DEFAULT_MSBS 1536 ///< Default sysex buffer = 1536 bytes
#define AIL_MM_PERIOD 12
#define DEFAULT_AMP 5 ///< Default MM timer period = 5 msec.
#define AIL_TIMERS 13
#define DEFAULT_AT 16 ///< 16 allocatable HTIMER handles
#define AIL_MUTEX_PROTECTION 44
#define DEFAULT_AMPR YES ///< Lock each call into Miles with a mutex
#define DIG_DS_FRAGMENT_SIZE 34
#define DEFAULT_DDFS 12 ///< Use 12 millisecond buffer fragments with PS2
#define DIG_DS_FRAGMENT_CNT 35
#define DEFAULT_DDFC 32 ///< Use 32 buffers with PS2
#define AIL_LOCK_PROTECTION 18
#define DEFAULT_ALP NO ///< Don't suspend foreground thread by default
#endif
#ifdef IS_PS3
#define MDI_SYSEX_BUFFER_SIZE 10
#define DEFAULT_MSBS 1536 ///< Default sysex buffer = 1536 bytes
#define DIG_DS_FRAGMENT_SIZE 34
#define DEFAULT_DDFS 5 ///< Use 5 millisecond buffer fragments
#define DIG_DS_FRAGMENT_CNT 35
#define DEFAULT_DDFC 32 ///< Use 32 buffer fragments
#define DIG_DS_MIX_FRAGMENT_CNT 42
#define DEFAULT_DDMFC 8 ///< Mix ahead 8 buffer fragments
#define AIL_MM_PERIOD 12
#define DEFAULT_AMP 5 ///< Default MM timer period = 5 msec.
#define AIL_TIMERS 13
#define DEFAULT_AT 16 ///< 16 allocatable HTIMER handles
#define AIL_MUTEX_PROTECTION 44
#define DEFAULT_AMPR YES ///< Lock each call into Miles with a mutex
#define AIL_LOCK_PROTECTION 18
#define DEFAULT_ALP NO ///< Don't suspend foreground thread by default
#endif
#ifdef IS_XBOX
#define MDI_SYSEX_BUFFER_SIZE 10
#define DEFAULT_MSBS 1536 ///< Default sysex buffer = 1536 bytes
#define AIL_MM_PERIOD 12
#define DEFAULT_AMP 5 ///< Default MM timer period = 5 msec.
#define AIL_TIMERS 13
#define DEFAULT_AT 16 ///< 16 allocatable HTIMER handles
#define AIL_MUTEX_PROTECTION 44
#define DEFAULT_AMPR YES ///< Lock each call into Miles with a mutex
#define DIG_DS_FRAGMENT_SIZE 34
#define DEFAULT_DDFS 12 ///< Use 12 millisecond buffer fragments with DirectSound
#define DIG_DS_FRAGMENT_CNT 35
#define DEFAULT_DDFC 32 ///< Use 32 buffers with DirectSound
#define AIL_LOCK_PROTECTION 18
#define DEFAULT_ALP NO ///< Don't suspend foreground thread by default
#endif
#ifdef IS_XENON
#define MDI_SYSEX_BUFFER_SIZE 10
#define DEFAULT_MSBS 1536 ///< Default sysex buffer = 1536 bytes
#define DIG_DS_FRAGMENT_SIZE 34
#define DEFAULT_DDFS 16 ///< Use 16 millisecond buffer fragments
#define DIG_DS_FRAGMENT_CNT 35
#define DEFAULT_DDFC 48 ///< Use 48 buffer fragments
#define DIG_DS_MIX_FRAGMENT_CNT 42
#define DEFAULT_DDMFC 4 ///< Mix ahead 4 buffer fragments
#define AIL_MM_PERIOD 12
#define DEFAULT_AMP 7 ///< Default MM timer period = 7 msec.
#define AIL_TIMERS 13
#define DEFAULT_AT 16 ///< 16 allocatable HTIMER handles
#define AIL_MUTEX_PROTECTION 44
#define DEFAULT_AMPR YES ///< Lock each call into Miles with a mutex
#define AIL_LOCK_PROTECTION 18
#define DEFAULT_ALP NO ///< Don't suspend foreground thread by default
#endif
#ifdef IS_LINUX
#define AIL_TIMERS 13
#define DEFAULT_AT 16 ///< 16 allocatable HTIMER handles
#define AIL_MUTEX_PROTECTION 44
#define DEFAULT_AMPR YES ///< Lock each call into Miles with a mutex
#endif
#ifdef IS_MAC
#define DIG_SM_FRAGMENT_SIZE 34
#define DEFAULT_DSFS 8 ///< Use 8 millisecond buffer fragments with Sound Manager
#define DIG_SM_MIX_FRAGMENT_CNT 42
#define DEFAULT_DSMFC 8 ///< Buffer 8 fragments ahead (should be an even number)
#define DIG_SM_FRAGMENT_CNT 35
#define DEFAULT_DSFC 64 ///< Allow up to 64 buffer fragments with Sound Manager (should be an even number)
#endif
#if defined(IS_WINDOWS)
#define DIG_DS_FRAGMENT_SIZE 34
#define DEFAULT_DDFS 8 ///< Use 8 millisecond buffer fragments with DirectSound if MSS mixer in use
#define DIG_DS_FRAGMENT_CNT 35
#define DEFAULT_DDFC 96 ///< Use 96 buffer fragments with DirectSound if MSS mixer in use
#define DIG_DS_MIX_FRAGMENT_CNT 42
#define DEFAULT_DDMFC 8 ///< Mix ahead 8 buffer fragments
#define DIG_DS_USE_PRIMARY 36
#define DEFAULT_DDUP NO ///< Mix into secondary DirectSound buffer by default
#define DIG_DS_DSBCAPS_CTRL3D 37
#define DEFAULT_DDDC NO ///< Do not use DSBCAPS_CTRL3D by default
#define DIG_DS_CREATION_HANDLER 38
#define DEFAULT_DDCH NULL ///< Use DirectSoundCreate() by default
#define AIL_TIMERS 13
#define DEFAULT_AT 16 ///< 16 allocatable HTIMER handles
#define DIG_MAX_CHAIN_ELEMENT_SIZE 14
#define DEFAULT_MCES 8192 ///< max of 8192 bytes/waveOut buffer
#define DIG_MIN_CHAIN_ELEMENT_TIME 45
#define DEFAULT_MCET 100 ///< 100 milliseconds buffers
#define DIG_USE_WAVEOUT 15
#define DEFAULT_DUW NO ///< Use DirectSound by default
#define DIG_DS_SECONDARY_SIZE 16
#define DEFAULT_DDSS (32*1024L) ///< Must be 2^n -- use 32K by default
#define DIG_DS_SAMPLE_CEILING 17
#define DEFAULT_DDSC 44100 ///< Allow up to 44 kHz samples
#define AIL_LOCK_PROTECTION 18
#define DEFAULT_ALP NO ///< Don't suspend foreground thread by default
#define AIL_MUTEX_PROTECTION 44
#define DEFAULT_AMPR YES ///< Lock each call into Miles with a mutex
#define DIG_PREFERRED_WO_DEVICE 40
#define DEFAULT_DPWOD WAVE_MAPPER ///< Preferred WaveOut device == WAVE_MAPPER
#define DIG_PREFERRED_DS_DEVICE 47
#define DEFAULT_DPDSD 0 ///< Preferred DirectSound device == default NULL GUID
#else
#ifdef IS_DOS
#define DIG_SERVICE_RATE 10
#define DEFAULT_DSR 200 ///< DMA buffer-polling rate = 200 Hz
#define DIG_HARDWARE_SAMPLE_RATE 11
#define DEFAULT_DHSR NOM_VAL ///< Use nominal sample rate by default
#define DIG_DMA_RESERVE 12
#define DEFAULT_DDR 32768 ///< Reserve 32K real-mode mem for DMA
#define DIG_LATENCY 13
#define DEFAULT_DL 100 ///< Half-buffer size in ms = 100
#define DIG_USE_STEREO 14
#define DEFAULT_DUS NO ///< Use mono output only
#define DIG_USE_16_BITS 15
#define DEFAULT_DU16 NO ///< Use 8-bit output by default
#define DIG_ALLOW_16_BIT_DMA 16
#define DEFAULT_DA16DMA YES ///< OK to use 16-bit DMA if necessary
#define DIG_SS_LOCK 17
#define DEFAULT_DSL NO ///< Don't disable IRQs while mixing
#define AIL_SCAN_FOR_HARDWARE 18
#define DEFAULT_ASH YES ///< Scan for I/O settings if necessary
#define AIL_ALLOW_VDM_EXECUTION 19
#define DEFAULT_AVE YES ///< Allow Windows "DOS box" execution
#endif
#endif
// ----------------------------------
// DLS Preference names and default values
// Unless otherwise specified, values must be established
// BEFORE calling DLSMSSOpen()!
// ----------------------------------
#define DLS_TIMEBASE 20
#define DEFAULT_DTB 120 ///< 120 intervals/second by default
#define DLS_VOICE_LIMIT 21
#define DEFAULT_DVL 64 ///< 64 voices supported
#define DLS_BANK_SELECT_ALIAS 22
#define DEFAULT_DBSA NO ///< Do not treat controller 114 as bank
#define DLS_STREAM_BOOTSTRAP 23 ///< Don't submit first stream buffer
#define DEFAULT_DSB YES ///< until at least 2 available
#define DLS_VOLUME_BOOST 24
#define DEFAULT_DVB 0 ///< Boost final volume by 0 dB
#define DLS_ENABLE_FILTERING 25 ///< Filtering = on by default
#define DEFAULT_DEF YES ///< (may be changed at any time)
#ifdef IS_X86
#define AIL_ENABLE_MMX_SUPPORT 27 ///< Enable MMX support if present
#define DEFAULT_AEMS YES ///< (may be changed at any time)
#endif
#define DLS_GM_PASSTHROUGH 28 ///< Pass unrecognized traffic on to
/** default GM driver layer
(may be changed at any time) */
#define DEFAULT_DGP YES
#define DLS_ADPCM_TO_ASI_THRESHOLD 39 ///< Size in samples to switch to ASI
#define DEFAULT_DATAT 32768
//
// Add'l platform-independent prefs
//
#define DIG_INPUT_LATENCY 41 ///< Use >= 250-millisecond input buffers if
#define DEFAULT_DIL 250 ///< explicit size request cannot be satisfied
#ifdef IS_WINDOWS
#define DIG_USE_WAVEIN 43
#define DEFAULT_DUWI YES ///< Use waveIn for input by default
#endif
#define DIG_LEVEL_RAMP_SAMPLES 48
#define DEFAULT_DLRS 32 ///< Ramp level changes over first 32 samples in each buffer to reduce zipper noise
#define DIG_ENCODE_QUALITY_PERCENT 49
#define DEFAULT_DEQP 50 ///< Default encoding quality (e.g., for DTS) = 50%
#define N_PREFS 50 ///< # of preference types
typedef MSS_STRUCT _AILSOUNDINFO {
S32 format;
void const FAR* data_ptr;
U32 data_len;
U32 rate;
S32 bits;
S32 channels;
U32 samples;
U32 block_size;
void const FAR* initial_ptr;
} AILSOUNDINFO;
#ifndef RIB_H ///< RIB.H contents included if RIB.H not already included
#define RIB_H
#define ARY_CNT(x) (sizeof((x)) / sizeof((x)[0]))
// ----------------------------------
// RIB data types
// ----------------------------------
typedef S32 RIBRESULT;
#define RIB_NOERR 0 ///< Success -- no error
#define RIB_NOT_ALL_AVAILABLE 1 ///< Some requested functions/attribs not available
#define RIB_NOT_FOUND 2 ///< Resource not found
#define RIB_OUT_OF_MEM 3 ///< Out of system RAM
//
// Handle to interface provider
//
typedef U32 HPROVIDER;
//
// Handle representing token used to obtain property data
//
// This needs to be large enough to store a function pointer
//
typedef UINTa HPROPERTY;
//
// Handle representing an enumerated interface entry
//
// RIB_enumerate_interface() returns 1 if valid next entry found, else
// 0 if end of list reached
//
typedef U32 HINTENUM;
#define HINTENUM_FIRST 0
//
// Handle representing an enumerated provider entry
//
// RIB_enumerate_providers() returns 1 if valid next entry found, else
// 0 if end of list reached
//
typedef U32 HPROENUM;
#define HPROENUM_FIRST 0
//
// Data types for RIB properties
//
typedef enum
{
RIB_NONE = 0, ///< No type
RIB_CUSTOM, ///< Used for pointers to application-specific structures
RIB_DEC, ///< Used for 32-bit integer values to be reported in decimal
RIB_HEX, ///< Used for 32-bit integer values to be reported in hex
RIB_FLOAT, ///< Used for 32-bit single-precision FP values
RIB_PERCENT, ///< Used for 32-bit single-precision FP values to be reported as percentages
RIB_BOOL, ///< Used for Boolean-constrained integer values to be reported as TRUE or FALSE
RIB_STRING, ///< Used for pointers to null-terminated ASCII strings
RIB_READONLY = 0x80000000 ///< Property is read-only
}
RIB_DATA_SUBTYPE;
//
// RIB_ENTRY_TYPE structure, used to register an interface or request one
//
typedef enum
{
RIB_FUNCTION = 0,
RIB_PROPERTY ///< Property: read-only or read-write data type
}
RIB_ENTRY_TYPE;
//
// RIB_INTERFACE_ENTRY, used to represent a function or data entry in an
// interface
//
typedef MSS_STRUCT
{
RIB_ENTRY_TYPE type; ///< See list above
C8 FAR *entry_name; ///< Name of desired function or property
UINTa token; ///< Function pointer or property token
RIB_DATA_SUBTYPE subtype; ///< Property subtype
}
RIB_INTERFACE_ENTRY;
//
// Standard RAD Interface Broker provider identification properties
//
#define PROVIDER_NAME ((U32) (S32) (-100)) ///< RIB_STRING name of decoder
#define PROVIDER_VERSION ((U32) (S32) (-101)) ///< RIB_HEX BCD version number
//
// Standard function to obtain provider properties (see PROVIDER_ defines
// above)
//
// Each provider of a searchable interface must export this function
//
typedef S32 (AILCALL FAR *PROVIDER_PROPERTY) (HPROPERTY index,
void FAR * before_value,
void const FAR * new_value,
void FAR * after_value
);
//
// Macros to simplify interface registrations/requests for functions,
// and properties
//
#define FN(entry_name) { RIB_FUNCTION, #entry_name, (UINTa) &(entry_name), RIB_NONE }
#define REG_FN(entry_name) { RIB_FUNCTION, #entry_name, (UINTa) &(entry_name), RIB_NONE }
#define PR(entry_name,ID) { RIB_PROPERTY, (entry_name), (UINTa) &(ID), RIB_NONE }
#define REG_PR(entry_name,ID,subtype) { RIB_PROPERTY, (entry_name), (UINTa) (ID), subtype }
#define RIB_register(x,y,z) RIB_register_interface ((HPROVIDER)(x), y, ARY_CNT(z), z)
#define RIB_unregister(x,y,z) RIB_unregister_interface((HPROVIDER)(ssx), y, ARY_CNT(z), z)
#define RIB_unregister_all(x) RIB_unregister_interface((HPROVIDER)(x), NULL, 0, NULL)
#define RIB_free_libraries() RIB_free_provider_library((HPROVIDER)(NULL));
#define RIB_request(x,y,z) RIB_request_interface (x, y, ARY_CNT(z), z)
// ----------------------------------
// Standard RIB API prototypes
// ----------------------------------
DXDEC HPROVIDER AILCALL RIB_alloc_provider_handle (long module);
DXDEC void AILCALL RIB_free_provider_handle (HPROVIDER provider);
DXDEC HPROVIDER AILCALL RIB_load_provider_library (C8 const FAR *filename);
DXDEC void AILCALL RIB_free_provider_library (HPROVIDER provider);
DXDEC RIBRESULT AILCALL RIB_register_interface (HPROVIDER provider,
C8 const FAR *interface_name,
S32 entry_count,
RIB_INTERFACE_ENTRY const FAR *rlist);
DXDEC RIBRESULT AILCALL RIB_unregister_interface (HPROVIDER provider,
C8 const FAR *interface_name,
S32 entry_count,
RIB_INTERFACE_ENTRY const FAR *rlist);
DXDEC RIBRESULT AILCALL RIB_request_interface (HPROVIDER provider,
C8 const FAR *interface_name,
S32 entry_count,
RIB_INTERFACE_ENTRY FAR *rlist);
DXDEC RIBRESULT AILCALL RIB_request_interface_entry (HPROVIDER provider,
C8 const FAR *interface_name,
RIB_ENTRY_TYPE entry_type,
C8 const FAR *entry_name,
UINTa FAR *token);
DXDEC S32 AILCALL RIB_enumerate_interface (HPROVIDER provider,
C8 FAR *interface_name,
RIB_ENTRY_TYPE type,
HINTENUM FAR *next,
RIB_INTERFACE_ENTRY FAR *dest);
DXDEC S32 AILCALL RIB_enumerate_providers (C8 FAR *interface_name,
HPROENUM FAR *next,
HPROVIDER FAR *dest);
DXDEC C8 FAR * AILCALL RIB_type_string (void const FAR * data,
RIB_DATA_SUBTYPE subtype);
DXDEC HPROVIDER AILCALL RIB_find_file_provider (C8 const FAR *interface_name,
C8 const FAR *property_name,
C8 const FAR *file_suffix);
DXDEC HPROVIDER AILCALL RIB_find_provider (C8 const FAR *interface_name,
C8 const FAR *property_name,
void const FAR *property_value);
//
// Static library definitions
//
#ifdef IS_STATIC
#define RIB_MAIN_NAME( name ) name##_RIB_Main
DXDEC S32 AILCALL RIB_MAIN_NAME(SRS)( HPROVIDER provider_handle, U32 up_down );
DXDEC S32 AILCALL RIB_MAIN_NAME(DTS)( HPROVIDER provider_handle, U32 up_down );
DXDEC S32 AILCALL RIB_MAIN_NAME(DolbySurround)( HPROVIDER provider_handle, U32 up_down );
DXDEC S32 AILCALL RIB_MAIN_NAME(MP3Dec)( HPROVIDER provider_handle, U32 up_down );
DXDEC S32 AILCALL RIB_MAIN_NAME(OggDec)( HPROVIDER provider_handle, U32 up_down );
DXDEC S32 AILCALL RIB_MAIN_NAME(SpxDec)( HPROVIDER provider_handle, U32 up_down );
DXDEC S32 AILCALL RIB_MAIN_NAME(SpxEnc)( HPROVIDER provider_handle, U32 up_down );
DXDEC S32 AILCALL RIB_MAIN_NAME(Voice)( HPROVIDER provider_handle, U32 up_down );
DXDEC S32 AILCALL RIB_MAIN_NAME(SpxVoice)( HPROVIDER provider_handle, U32 up_down );
DXDEC S32 AILCALL RIB_MAIN_NAME(DSP)( HPROVIDER provider_handle, U32 up_down );
#ifdef IS_XENON
DXDEC S32 AILCALL RIB_MAIN_NAME(XMADec)( HPROVIDER provider_handle, U32 up_down );
#endif
#define Register_RIB(name) RIB_load_static_provider_library(RIB_MAIN_NAME(name),#name)
#else
#define RIB_MAIN_NAME( name ) RIB_Main
DXDEC S32 AILCALL RIB_Main( HPROVIDER provider_handle, U32 up_down );
#endif
typedef S32 ( AILCALL FAR * RIB_MAIN_FUNC) ( HPROVIDER provider_handle, U32 up_down );
DXDEC HPROVIDER AILCALL RIB_load_static_provider_library (RIB_MAIN_FUNC main, char FAR* description);
DXDEC HPROVIDER AILCALL RIB_find_files_provider (C8 const FAR *interface_name,
C8 const FAR *property_name_1,
C8 const FAR *file_suffix_1,
C8 const FAR *property_name_2,
C8 const FAR *file_suffix_2);
DXDEC HPROVIDER AILCALL RIB_find_file_dec_provider (C8 const FAR *interface_name,
C8 const FAR *property_name_1,
U32 decimal_property_value_1,
C8 const FAR *property_name_2,
C8 const FAR *file_suffix_2);
DXDEC S32 AILCALL RIB_load_application_providers
(C8 const FAR *filespec);
DXDEC void AILCALL RIB_set_provider_user_data (HPROVIDER provider,
U32 index,
SINTa value);
DXDEC SINTa AILCALL RIB_provider_user_data (HPROVIDER provider,
U32 index);
DXDEC void AILCALL RIB_set_provider_system_data
(HPROVIDER provider,
U32 index,
SINTa value);
DXDEC SINTa AILCALL RIB_provider_system_data (HPROVIDER provider,
U32 index);
DXDEC C8 FAR * AILCALL RIB_error (void);
#endif
#ifndef MSS_ASI_VERSION // MSSASI.H contents included if MSSASI.H not already included
#define AIL_ASI_VERSION 1
#define AIL_ASI_REVISION 0
//
// Handle to stream being managed by ASI codec
//
typedef SINTa HASISTREAM;
//
// ASI result codes
//
typedef S32 ASIRESULT;
#define ASI_NOERR 0 ///< Success -- no error
#define ASI_NOT_ENABLED 1 ///< ASI not enabled
#define ASI_ALREADY_STARTED 2 ///< ASI already started
#define ASI_INVALID_PARAM 3 ///< Invalid parameters used
#define ASI_INTERNAL_ERR 4 ///< Internal error in ASI driver
#define ASI_OUT_OF_MEM 5 ///< Out of system RAM
#define ASI_ERR_NOT_IMPLEMENTED 6 ///< Feature not implemented
#define ASI_NOT_FOUND 7 ///< ASI supported device not found
#define ASI_NOT_INIT 8 ///< ASI not initialized
#define ASI_CLOSE_ERR 9 ///< ASI not closed correctly
// ----------------------------------
// Application-provided ASI callbacks
// ----------------------------------
//
// AILASIFETCHCB: Called by ASI to obtain data from stream source
//
// offset normally will be either 0 at the first call made by the codec
// or -1 to specify a continuous stream, except when ASI_stream_seek()
// is called to restart the stream codec at a new stream offset. In this
// case, the application must execute the seek operation on the ASI codec's
// behalf.
//
// In response to this callback, the application should read the requested
// data and copy it to the specified destination buffer, returning the number
// of bytes copied (which can be less than bytes_requested if the end of
// the stream is reached).
//
typedef S32 (AILCALLBACK FAR * AILASIFETCHCB) (UINTa user, ///< User value passed to ASI_open_stream()
void FAR *dest, ///< Location to which stream data should be copied by app
S32 bytes_requested, ///< # of bytes requested by ASI codec
S32 offset ///< If not -1, application should seek to this point in stream
);
//############################################################################
//## ##
//## Interface "ASI codec" ##
//## ##
//############################################################################
//
// Initialize ASI stream codec
//
// No other ASI functions may be called outside an ASI_startup() /
// ASI_shutdown() pair, except for the standard RIB function
// PROVIDER_property() where appropriate.
//
typedef ASIRESULT (AILCALL FAR *ASI_STARTUP)(void);
//
// Shut down ASI codec
//
typedef ASIRESULT (AILCALL FAR * ASI_SHUTDOWN)(void);
//
// Return codec error message, or NULL if no errors have occurred since
// last call
//
// The ASI error text state is global to all streams
//
typedef C8 FAR * (AILCALL FAR * ASI_ERROR)(void);
//############################################################################
//## ##
//## Interface "ASI stream" ##
//## ##
//############################################################################
//
// Open a stream, returning handle to stream
//
typedef HASISTREAM (AILCALL FAR *ASI_STREAM_OPEN) (UINTa user, ///< User value passed to fetch callback
AILASIFETCHCB fetch_CB, ///< Source data fetch handler
U32 total_size ///< Total size for %-done calculations (0=unknown)
);
//
// Translate data in stream, returning # of bytes actually decoded or encoded
//
// Any number of bytes may be requested. Requesting more data than is
// available in the codec's internal buffer will cause the AILASIFETCHCB
// handler to be called to fetch more data from the stream.
//
typedef S32 (AILCALL FAR *ASI_STREAM_PROCESS) (HASISTREAM stream, ///< Handle of stream
void FAR *buffer, ///< Destination for processed data
S32 buffer_size ///< # of bytes to return in buffer
);
//
// Restart stream decoding process at new offset
//
// Relevant for decoders only
//
// Seek destination is given as offset in bytes from beginning of stream
//
// At next ASI_stream_process() call, decoder will seek to the closest possible
// point in the stream which occurs at or after the specified position
//
// This function has no effect for decoders which do not support random
// seeks on a given stream type
//
// Warning: some decoders may need to implement seeking by reparsing
// the entire stream up to the specified offset, through multiple calls
// to the data-fetch callback. This operation may be extremely
// time-consuming on large files or slow network connections.
//
// A stream_offset value of -1 may be used to inform the decoder that the
// application has changed the input stream offset on its own, e.g. for a
// double-buffering application where the ASI decoder is not accessing the
// stream directly. ASI decoders should respond to this by flushing all
// internal buffers and resynchronizing themselves to the data stream.
//
typedef ASIRESULT (AILCALL FAR *ASI_STREAM_SEEK) (HASISTREAM stream,
S32 stream_offset);
//
// Retrieve or set a property value by index (returns 1 on success)
//
typedef S32 (AILCALL FAR *ASI_STREAM_PROPERTY) (HASISTREAM stream,
HPROPERTY property,
void FAR * before_value,
void const FAR * new_value,
void FAR * after_value
);
//
// Close stream, freeing handle and all internally-allocated resources
//
typedef ASIRESULT (AILCALL FAR *ASI_STREAM_CLOSE) (HASISTREAM stream);
#endif
//############################################################################
//## ##
//## Interface "MSS mixer services" ##
//## ##
//############################################################################
//
// Operation flags used by mixer and filter modules
//
#define M_DEST_STEREO 1 ///< Set to enable stereo mixer output
#define M_SRC_16 2 ///< Set to enable mixing of 16-bit samples
#define M_FILTER 4 ///< Set to enable filtering when resampling
#define M_SRC_STEREO 8 ///< Set to enable mixing of stereo input samples
#define M_ORDER 16 ///< Set to reverse L/R stereo order for sample
#define M_RESAMPLE 32 ///< Set to enable playback ratios other than 65536
#define M_VOL_SCALING 64 ///< Set to enable volume scalars other than 2048
#define M_COPY16_NOVOL 128
#ifdef IS_32
//
// Initialize mixer
//
// No other mixer functions may be called outside a MIXER_startup() /
// MIXER_shutdown() pair, except for the standard RIB function
// PROVIDER_property() as appropriate.
//
typedef void (AILCALL FAR *MIXER_STARTUP)(void);
//
// Shut down mixer
//
typedef void (AILCALL FAR *MIXER_SHUTDOWN)(void);
//
// Flush mixer buffer
//
typedef void (AILCALL FAR *MIXER_FLUSH) (S32 FAR *dest,
S32 len
#ifdef IS_X86
,U32 MMX_available
#endif
);
//
// Perform audio mixing operation
//
typedef void (AILCALL FAR *MIXER_MERGE) (void const FAR * FAR *src,
U32 FAR *src_fract,
void const FAR *src_end,
S32 FAR * FAR *dest,
void FAR *dest_end,
S32 FAR *left_val,
S32 FAR *right_val,
S32 playback_ratio,
S32 scale_left,
S32 scale_right,
U32 operation
#ifdef IS_X86
,U32 MMX_available
#endif
);
//
// Translate mixer buffer contents to final output format
//
// "option" parameter is big_endian_output on Mac, MMX on x86, overwrite flag on PS2
//
typedef void (AILCALL FAR *MIXER_COPY) (void const FAR *src,
S32 src_len,
void FAR *dest,
U32 operation
#if defined(IS_BE) || defined(IS_X86) || defined(IS_PS2)
,U32 option
#endif
);
#else
//
// Initialize mixer
//
// No other mixer functions may be called outside a MIXER_startup() /
// MIXER_shutdown() pair, except for the standard RIB function
// PROVIDER_property() as appropriate.
//
typedef void (AILCALL FAR *MIXER_STARTUP)(void);
//
// Shut down mixer
//
typedef void (AILCALL FAR *MIXER_SHUTDOWN)(void);
//
// Flush mixer buffer
//
typedef void (AILCALL FAR *MIXER_FLUSH) (S32 FAR *dest,
S32 len,
U32 MMX_available);
//
// Perform audio mixing operation
//
typedef void (AILCALL FAR *MIXER_MERGE) (U32 src_sel,
U32 dest_sel,
U32 FAR *src_fract,
U32 FAR *src_offset,
U32 FAR *dest_offset,
U32 src_end_offset,
U32 dest_end_offset,
S32 FAR *left_val,
S32 FAR *right_val,
S32 playback_ratio,
S32 scale_both,
U32 operation);
//
// Translate mixer buffer contents to final output format
//
typedef void (AILCALL FAR *MIXER_COPY) (void const FAR *src,
S32 src_len,
void FAR *dest,
U32 operation,
U32 option);
#endif
/// Used in both MC and conventional mono/stereo configurations
typedef MSS_STRUCT _MSS_BB
{
S32 FAR *buffer; ///< Build buffer
S32 bytes; ///< Size in bytes
S32 chans; ///< Always mono (1) or stereo (2)
S32 speaker_offset; ///< Destination offset in interleaved PCM block for left channel
}
MSS_BB;
typedef MSS_STRUCT _ADPCMDATATAG
{
U32 blocksize;
U32 extrasamples;
U32 blockleft;
U32 step;
UINTa savesrc;
U32 sample;
UINTa destend;
UINTa srcend;
U32 samplesL;
U32 samplesR;
U16 moresamples[16];
} ADPCMDATA;
typedef void (AILCALL FAR * MIXER_MC_COPY) ( MSS_BB FAR * build,
S32 n_build_buffers,
void FAR * lpWaveAddr,
S32 hw_format,
#ifdef IS_X86
S32 use_MMX,
#endif
S32 samples_per_buffer,
S32 physical_channels_per_sample );
typedef void (AILCALL FAR * MIXER_ADPCM_DECODE ) ( void FAR * dest,
void const FAR * in,
S32 out_len,
S32 in_len,
S32 input_format,
ADPCMDATA FAR *adpcm_data);
//
// Type definitions
//
MSS_STRUCT _DIG_DRIVER;
MSS_STRUCT _MDI_DRIVER;
typedef MSS_STRUCT _DIG_DRIVER FAR * HDIGDRIVER; ///< Handle to digital driver
typedef MSS_STRUCT _MDI_DRIVER FAR * HMDIDRIVER; ///< Handle to XMIDI driver
typedef MSS_STRUCT _SAMPLE FAR * HSAMPLE; ///< Handle to sample
typedef MSS_STRUCT _SEQUENCE FAR * HSEQUENCE; ///< Handle to sequence
typedef S32 HTIMER; ///< Handle to timer
#ifdef IS_DOS
//
// Type definitions
//
/// I/O parameters structure
typedef MSS_STRUCT
{
S16 IO;
S16 IRQ;
S16 DMA_8_bit;
S16 DMA_16_bit;
S32 IO_reserved[4];
}
IO_PARMS;
/// Standard MSS 3.X VDI driver header
typedef MSS_STRUCT
{
S8 ID[8]; ///< "AIL3xxx" ID string, followed by ^Z
U32 driver_version;
REALFAR common_IO_configurations;
U16 num_IO_configurations;
REALFAR environment_string;
IO_PARMS IO;
S16 service_rate;
U16 busy;
U16 driver_num; ///< Driver number
U16 this_ISR; ///< Offset of INT 66H dispatcher
REALFAR prev_ISR; ///< Pointer to previous INT 66H ISR
S8 scratch[128]; ///< Shared scratch workspace
S8 dev_name[80]; ///< Device name (VDI version >= 1.12 only)
}
VDI_HDR;
typedef MSS_STRUCT
{
U16 minimum_physical_sample_rate;
U16 nominal_physical_sample_rate;
U16 maximum_physical_sample_rate;
U16 minimum_DMA_half_buffer_size;
U16 maximum_DMA_half_buffer_size;
U32 flags;
}
DIG_MODE;
typedef MSS_STRUCT
{
U8 format_supported[16];
DIG_MODE format_data[16];
}
DIG_DDT;
typedef MSS_STRUCT
{
REALFAR DMA_buffer_A;
REALFAR DMA_buffer_B;
S16 active_buffer;
}
DIG_DST;
typedef MSS_STRUCT
{
REALFAR library_environment;
REALFAR GTL_suffix;
U16 num_voices;
U16 max_melodic_channel;
U16 min_melodic_channel;
U16 percussion_channel;
}
MDI_DDT;
typedef MSS_STRUCT
{
S8 library_directory[128];
S8 GTL_filename[128];
S8 MIDI_data[512];
}
MDI_DST;
/// Initialization file structure
typedef MSS_STRUCT
{
char device_name[128]; ///< Device name
char driver_name[128]; ///< Driver filename
IO_PARMS IO; ///< I/O parameters for driver
}
AIL_INI;
/// Handle to driver
typedef MSS_STRUCT
{
REALFAR seg; ///< Seg:off pointer to driver (off=0)
U32 sel; ///< Selector for driver (off=0)
void *buf; ///< Protected-mode pointer to driver
U32 size; ///< Size of driver image
VDI_HDR *VHDR; ///< Pointer to driver header (same as buf)
S32 type; ///< AIL3DIG or AIL3MDI (see below)
S32 initialized; ///< 1 if hardware successfully init'd, else 0
S32 PM_ISR; ///< -1 if no PM ISR hooked, else IRQ #
HTIMER server; ///< DRV_SERVE periodic timer, if requested
// Vector to high-level destructor, if any
void (AILCALL *destructor)(HDIGDRIVER);
// High-level descriptor (DIG_ or MDI_DRIVER)
void *descriptor;
}
AIL_DRIVER;
/// VDI interface register structure
typedef MSS_STRUCT
{
S16 AX;
S16 BX;
S16 CX;
S16 DX;
S16 SI;
S16 DI;
}
VDI_CALL;
#endif
//
// Function pointer types
//
typedef void (AILCALLBACK FAR* AILINCB) (void const FAR *data, S32 len, UINTa user_data);
typedef void (AILCALLBACK FAR* AILTRACECB) (C8 *text, S32 nest_depth);
typedef void (AILCALLBACK FAR* AILTIMERCB) (UINTa user);
typedef void (AILCALLBACK FAR* AILSAMPLECB) (HSAMPLE sample);
typedef F32 (AILCALLBACK FAR* AILFALLOFFCB) (HSAMPLE sample, F32 distance, F32 rolloff_factor, F32 min_dist, F32 max_dist);
typedef S32 (AILCALLBACK FAR* AILEVENTCB) (HMDIDRIVER hmi,HSEQUENCE seq,S32 status,S32 data_1,S32 data_2);
typedef S32 (AILCALLBACK FAR* AILTIMBRECB) (HMDIDRIVER hmi,S32 bank,S32 patch);
typedef S32 (AILCALLBACK FAR* AILPREFIXCB) (HSEQUENCE seq,S32 log,S32 data);
typedef void (AILCALLBACK FAR* AILTRIGGERCB) (HSEQUENCE seq,S32 log,S32 data);
typedef void (AILCALLBACK FAR* AILBEATCB) (HMDIDRIVER hmi,HSEQUENCE seq,S32 beat,S32 measure);
typedef void (AILCALLBACK FAR* AILSEQUENCECB) (HSEQUENCE seq);
typedef S32 (AILCALLBACK FAR *SS_STREAM_CB) (HSAMPLE S, S16 FAR *dest_mono_sample_buffer, S32 dest_buffer_size);
//
// Handle to sample and driver being managed by pipeline filter
//
typedef SINTa HSAMPLESTATE;
typedef SINTa HDRIVERSTATE;
//
// Digital pipeline stages
//
// These are the points at which external modules may be installed into
// a given HSAMPLE or HDIGDRIVER's processing pipeline
//
typedef enum
{
SP_ASI_DECODER = 0, ///< Must be "ASI codec stream" provider
SP_FILTER, ///< Must be "MSS pipeline filter" provider
SP_FILTER_0 = SP_FILTER, ///< Must be "MSS pipeline filter" provider
SP_FILTER_1, ///< Must be "MSS pipeline filter" provider
SP_FILTER_2, ///< Must be "MSS pipeline filter" provider
SP_FILTER_3, ///< Must be "MSS pipeline filter" provider
SP_FILTER_4, ///< Must be "MSS pipeline filter" provider
SP_FILTER_5, ///< Must be "MSS pipeline filter" provider
SP_FILTER_6, ///< Must be "MSS pipeline filter" provider
SP_FILTER_7, ///< Must be "MSS pipeline filter" provider
SP_MERGE, ///< Must be "MSS mixer" provider
N_SAMPLE_STAGES, ///< Placeholder for end of list (= # of valid sample pipeline stages)
SP_OUTPUT = N_SAMPLE_STAGES, ///< Used to set/get prefs/attribs on a driver's output or matrix filter (if present)
SAMPLE_ALL_STAGES ///< Used to signify all pipeline stages, for shutdown
}
SAMPLESTAGE;
typedef enum
{
DP_FLUSH = 0, ///< Must be "MSS mixer" provider
DP_DEFAULT_FILTER, ///< Must be "MSS pipeline filter" provider (sets the default)
DP_DEFAULT_MERGE, ///< Must be "MSS mixer" provider (sets the default)
DP_COPY, ///< Must be "MSS mixer" provider
DP_MC_COPY, ///< Must be "MSS mixer" provider
DP_ADPCM_DECODE, ///< Must be "MSS mixer" provider
N_DIGDRV_STAGES, ///< Placeholder for end of list (= # of valid stages)
DIGDRV_ALL_STAGES ///< Used to signify all pipeline stages, for shutdown
}
DIGDRVSTAGE;
typedef MSS_STRUCT
{
ASI_STREAM_OPEN ASI_stream_open;
ASI_STREAM_PROCESS ASI_stream_process;
ASI_STREAM_SEEK ASI_stream_seek;
ASI_STREAM_CLOSE ASI_stream_close;
ASI_STREAM_PROPERTY ASI_stream_property;
HPROPERTY INPUT_BIT_RATE;
HPROPERTY INPUT_SAMPLE_RATE;
HPROPERTY INPUT_BITS;
HPROPERTY INPUT_CHANNELS;
HPROPERTY OUTPUT_BIT_RATE;
HPROPERTY OUTPUT_SAMPLE_RATE;
HPROPERTY OUTPUT_BITS;
HPROPERTY OUTPUT_CHANNELS;
HPROPERTY OUTPUT_RESERVOIR;
HPROPERTY POSITION;
HPROPERTY PERCENT_DONE;
HPROPERTY MIN_INPUT_BLOCK_SIZE;
HPROPERTY RAW_RATE;
HPROPERTY RAW_BITS;
HPROPERTY RAW_CHANNELS;
HPROPERTY REQUESTED_RATE;
HPROPERTY REQUESTED_BITS;
HPROPERTY REQUESTED_CHANS;
HPROPERTY STREAM_SEEK_POS;
HPROPERTY DATA_START_OFFSET;
HPROPERTY DATA_LEN;
HASISTREAM stream;
}
ASISTAGE;
typedef MSS_STRUCT
{
struct _FLTPROVIDER FAR *provider;
HSAMPLESTATE sample_state;
}
FLTSTAGE;
typedef MSS_STRUCT
{
S32 active; ///< Pass-through if 0, active if 1
HPROVIDER provider;
union
{
ASISTAGE ASI;
MIXER_MERGE MSS_mixer_merge;
FLTSTAGE FLT;
}
TYPE;
}
SPINFO;
typedef MSS_STRUCT
{
S32 active; ///< Pass-through if 0, active if 1
HPROVIDER provider;
union
{
MIXER_FLUSH MSS_mixer_flush;
MIXER_COPY MSS_mixer_copy;
MIXER_MC_COPY MSS_mixer_mc_copy;
MIXER_ADPCM_DECODE MSS_mixer_adpcm_decode;
}
TYPE;
}
DPINFO;
//
// Other data types
//
/// Input descriptor type
typedef MSS_STRUCT _AIL_INPUT_INFO
{
U32 device_ID; ///< DS LPGUID or wave device ID
U32 hardware_format; ///< e.g., DIG_F_STEREO_16
U32 hardware_rate; ///< e.g., 22050
AILINCB callback; ///< Callback function to receive incoming data
S32 buffer_size; ///< Maximum # of bytes to be passed to callback (-1 to use DIG_INPUT_LATENCY)
UINTa user_data; ///< this is a user defined value
}
AIL_INPUT_INFO;
/// Timer instance
typedef MSS_STRUCT _AILTIMER
{
U32 status;
AILTIMERCB callback;
UINTa user;
S32 elapsed;
S32 value;
S32 callingCT; ///< Calling EXE's task number (16 bit only)
S32 callingDS; ///< Calling EXE's DS (used in 16 bit only)
} AILTIMERSTR;
#ifndef IS_WIN64
#define OFSblocksize 0 ///< these constants valid for 32-bit versions only!
#define OFSextrasamples 4
#define OFSblockleft 8
#define OFSstep 12
#define OFSsavesrc 16
#define OFSsample 20
#define OFSdestend 24
#define OFSsrcend 28
#define OFSsamplesL 32
#define OFSsamplesR 36
#define OFSmoresamples 40
#endif
typedef MSS_STRUCT LOWPASS_CONSTANT_INFO
{
S32 A;
S32 B0, B1;
} LOWPASS_CONSTANT_INFO;
typedef MSS_STRUCT LOWPASS_UPDATED_INFO
{
S32 XL0, XL1;
S32 YL0, YL1;
S32 XR0, XR1;
S32 YR0, YR1;
} LOWPASS_UPDATED_INFO;
typedef MSS_STRUCT LOWPASS_INFO
{
LOWPASS_UPDATED_INFO u;
LOWPASS_CONSTANT_INFO c;
F32 cutoff;
S32 on;
} LOWPASS_INFO;
typedef union STAGE_BUFFER
{
union STAGE_BUFFER * next;
U8 data[ 1 ];
} STAGE_BUFFER;
typedef MSS_STRUCT _MSSVECTOR3D
{
F32 x;
F32 y;
F32 z;
} MSSVECTOR3D;
/// Portion of HSAMPLE that deals with 3D positioning
typedef MSS_STRUCT _S3DSTATE
{
MSSVECTOR3D position; ///< 3D position
MSSVECTOR3D face; ///< 3D orientation
MSSVECTOR3D up; ///< 3D up-vector
MSSVECTOR3D velocity; ///< 3D velocity
S32 doppler_valid; ///< TRUE if OK to apply Doppler shift
F32 doppler_shift; ///< Scalar for S->playback rate
F32 inner_angle; ///< Cone attenuation parameters
F32 outer_angle; ///< (Angles divided by two and convered to rads for dot-product comparisons)
F32 outer_volume;
S32 cone_enabled;
F32 max_dist; ///< Sample distances
F32 min_dist;
S32 dist_changed; ///< TRUE if min/max distances have changed and need to be sent to the hardware
S32 auto_3D_atten; ///< TRUE if distance/cone attenuation should be applied to wet signal
F32 atten_3D; ///< Attenuation due to distance/cone effects, calculated by software 3D positioner
HSAMPLE owner; ///< May be NULL if used for temporary/internal calculations
AILFALLOFFCB falloff_function; ///< User function for min/max distance calculations, if desired
}
S3DSTATE;
/// Sample instance
typedef MSS_STRUCT _SAMPLE
{
char tag[4]; ///< HSAM
HDIGDRIVER driver; ///< Driver for playback
S32 index; ///< Numeric index of this sample
void const FAR *start[2]; ///< Sample buffer address (W)
U32 len [2]; ///< Sample buffer size in bytes (W)
U32 pos [2]; ///< Index to next byte (R/W)
U32 done [2]; ///< Nonzero if buffer with len=0 sent by app
S32 reset_ASI [2]; ///< Reset the ASI decoder at the end of the buffer
S32 reset_seek_pos[2]; ///< New destination offset in stream source data, for ASI codecs that care
S32 exhaust_ASI; ///< Are we prolonging the buffer lifetime until ASI output is exhausted?
U32 src_fract; ///< Fractional part of source address
S32 left_val; ///< Mixer source value from end of last buffer
S32 right_val; ///< Mixer source value from end of last buffer
S32 current_buffer; ///< Buffer # active (0/1)
S32 last_buffer; ///< Last active buffer (for double-buffering)
S32 starved; ///< Buffer stream has run out of data
S32 loop_count; ///< # of cycles-1 (1=one-shot, 0=indefinite)
S32 loop_start; ///< Starting offset of loop block (0=SOF)
S32 loop_end; ///< End offset of loop block (-1=EOF)
S32 orig_loop_count; ///< Original loop properties specified by app, before any
S32 orig_loop_start; ///< alignment constraints
S32 orig_loop_end;
S32 format; ///< DIG_F format (8/16 bits, mono/stereo)
U32 flags; ///< DIG_PCM_SIGN / DIG_PCM_ORDER (stereo only)
S32 playback_rate; ///< Playback rate in hertz
F32 save_volume; ///< Sample volume 0-1.0
F32 save_pan; ///< Mono panpot/stereo balance (0=L ... 1.0=R)
F32 left_volume; ///< Left/mono volume 0 to 1.0
F32 right_volume; ///< Right volume 0 to 1.0
F32 wet_level; ///< reverb level 0 to 1.0
F32 dry_level; ///< non-reverb level 0 to 1.0
F32 obstruction;
F32 occlusion;
F32 exclusion;
F32 channel_levels[MAX_SPEAKERS]; ///< Destination channel levels [driver->logical_channels]
S32 cur_scale[MAX_SPEAKERS]; ///< Calculated 11-bit volume scale factors for current/previous mixing interval
S32 prev_scale[MAX_SPEAKERS]; ///< (These are all indexed by build buffer*2, not speaker indexes!)
S32 ramps_left[MAX_SPEAKERS];
LOWPASS_INFO lp; ///< low pass info
F32 cutoff_param;
F32 calculated_cut;
S32 service_type; ///< 1 if single-buffered; 2 if streamed
AILSAMPLECB SOB; ///< Start-of-block callback function
AILSAMPLECB EOB; ///< End-of-buffer callback function
AILSAMPLECB EOS; ///< End-of-sample callback function
SINTa user_data [8]; ///< Miscellaneous user data
SINTa system_data[8]; ///< Miscellaneous system data
ADPCMDATA adpcm;
S32 last_decomp_left; ///< last sample in an asi or adpcm buffer
S32 last_decomp_right; ///< last sample in an asi or adpcm buffer
S32 doeob; ///< Flags to trigger callbacks
S32 dosob;
S32 doeos;
//
// Sample pipeline stages
//
SPINFO pipeline[N_SAMPLE_STAGES];
S32 n_active_filters; ///< # of SP_FILTER_n stages active
//
// 3D-related state for all platforms (including Xbox)
//
S32 is_3D; ///< TRUE if channel levels are derived automatically from 3D positional state, FALSE if they're controlled manually
S3DSTATE S3D; ///< Software version applies 3D positioning only if is_3D == TRUE, but output filters always use it
#ifdef MSS_VFLT_SUPPORTED
void FAR *voice; ///< Optional object used by output filter to store per-sample information such as DS3D buffers
#endif
//
// Platform-specific members
//
#ifdef IS_XBOX
AILLPDIRECTSOUNDBUFFER pDSB;
S32 hw_rate;
S32 hw_channels;
S32 hw_bits;
S32 direct_mode;
STAGE_BUFFER * ds_staging_buffer;
S32 waiting_for_which_half;
S32 cleared_bufs;
S32 cleared_bytes;
S32 need_more_zeroes;
S32 ds_stage_size;
F32 shadow_FL;
F32 shadow_FR;
F32 shadow_FC;
F32 shadow_LF;
F32 shadow_BL;
F32 shadow_BR;
MSSVECTOR3D shadow_position;
MSSVECTOR3D shadow_face;
MSSVECTOR3D shadow_velocity;
S32 shadow_playback_rate;
F32 shadow_volume;
F32 shadow_occlusion;
F32 shadow_obstruction;
F32 shadow_exclusion;
F32 shadow_min_dist;
F32 shadow_max_dist;
F32 shadow_inner_angle;
F32 shadow_outer_angle;
F32 shadow_outer_volume;
F32 shadow_wet_level;
F32 shadow_dry_level;
S32 shadow_auto_3D_atten;
S32 shadow_is_3D;
#endif
F32 leftb_volume; ///< Left/mono volume 0 to 1.0 (back)
F32 rightb_volume; ///< Right volume 0 to 1.0 (back)
F32 center_volume; ///< Center volume 0 to 1.0
F32 low_volume; ///< Low volume 0 to 1.0
F32 save_fb_pan; ///< Sample volume 0-1.0
F32 save_center; ///< saved center level
F32 save_low; ///< saved sub level
#ifdef IS_WINDOWS
//
// DirectSound-specific data
//
S32 service_interval; ///< Service sample every n ms
S32 service_tick; ///< Current service countdown value
S32 buffer_segment_size; ///< Buffer segment size to fill
S32 prev_segment; ///< Previous segment # (0...n)
S32 prev_cursor; ///< Previous play cursor location
S32 bytes_remaining; ///< # of bytes left to play (if not -1)
S32 direct_control; ///< 1 if app controls buffer, 0 if MSS
#endif
}
SAMPLE;
//
// used for AIL_process
//
typedef MSS_STRUCT _AILMIXINFO {
AILSOUNDINFO Info;
ADPCMDATA mss_adpcm;
U32 src_fract;
S32 left_val;
S32 right_val;
} AILMIXINFO;
#if defined(IS_WINDOWS) || defined(IS_MAC) || defined(IS_LINUX) || defined(IS_XBOX) || defined(IS_XENON) || defined(IS_PS3) || defined(IS_PS2) || defined(IS_WII)
DXDEC U32 AILCALL AIL_get_timer_highest_delay (void);
DXDEC void AILCALL AIL_serve(void);
#ifdef IS_MAC
typedef void * LPSTR;
#define WHDR_DONE 0
typedef MSS_STRUCT _WAVEIN
{
long temp;
} * HWAVEIN;
typedef MSS_STRUCT _WAVEHDR
{
S32 dwFlags;
S32 dwBytesRecorded;
S32 dwUser;
S32 temp;
void * lpData;
S32 dwBufferLength;
S32 longdwLoops;
S32 dwLoops;
void * lpNext;
U32 * reserved;
} WAVEHDR, * LPWAVEHDR;
#endif
#define N_WAVEIN_BUFFERS 8 ///< Use a ring of 8 buffers by default
typedef MSS_STRUCT _DIG_INPUT_DRIVER FAR *HDIGINPUT; ///< Handle to digital input driver
#ifdef IS_MAC
#define AIL_DIGITAL_INPUT_DEFAULT 0
/// Handle to digital input driver
typedef MSS_STRUCT _DIG_INPUT_DRIVER
{
C8 tag[4]; ///< HDIN
S32 input_enabled; ///< 1 if enabled, 0 if not
U32 incoming_buffer_size;
void * incoming_buffer[ 2 ];
void* outgoing_buffer;
U32 which_buffer;
AIL_INPUT_INFO info; ///< Input device descriptor
AILMIXINFO incoming_info;
long device;
#if defined(__SOUND__)
SPB record_rec;
#endif
} DIG_INPUT_DRIVER;
#else
#define AIL_DIGITAL_INPUT_DEFAULT ((U32)WAVE_MAPPER)
/// Handle to digital input driver
typedef MSS_STRUCT _DIG_INPUT_DRIVER
{
C8 tag[4]; ///< HDIN
HTIMER background_timer; ///< Background timer handle
AIL_INPUT_INFO info; ///< Input device descriptor
S32 input_enabled; ///< 1 if enabled, 0 if not
UINTa callback_user; ///< Callback user value
//
// Provider-independent data
//
U32 DMA_size; ///< Size of each DMA sub-buffer in bytes
void FAR *DMA[N_WAVEIN_BUFFERS]; ///< Simulated DMA buffers
U8 silence; ///< Silence value for current format (0 or 128)
S32 device_active; ///< 1 if buffers submittable, 0 if not
#ifdef IS_WINDOWS
//
// waveOut-specific data
//
HWAVEIN hWaveIn; ///< Handle to wave input device
volatile MWAVEHDR wavehdr[N_WAVEIN_BUFFERS]; ///< Handles to wave headers
#endif
}
DIG_INPUT_DRIVER;
#endif
#endif
typedef MSS_STRUCT REVERB_CONSTANT_INFO
{
F32 FAR* start0, FAR* start1, FAR* start2, FAR* start3, FAR* start4, FAR* start5;
F32 FAR* end0, FAR* end1, FAR* end2, FAR* end3, FAR* end4, FAR* end5;
F32 C0, C1, C2, C3, C4, C5;
F32 A;
F32 B0, B1;
} REVERB_CONSTANT_INFO;
typedef MSS_STRUCT REVERB_UPDATED_INFO
{
F32 FAR * address0, FAR * address1, FAR * address2, FAR * address3, FAR * address4, FAR * address5;
F32 X0, X1, Y0, Y1;
} REVERB_UPDATED_INFO;
typedef MSS_STRUCT REVERB_INFO
{
REVERB_UPDATED_INFO u;
REVERB_CONSTANT_INFO c;
} REVERB_INFO;
typedef MSS_STRUCT _MSS_RECEIVER_LIST
{
MSSVECTOR3D direction; ///< Normalized direction vector from listener
S32 speaker_index[MAX_SPEAKERS]; ///< List of speakers affected by sounds in this direction
F32 speaker_level[MAX_SPEAKERS]; ///< Each speaker's degree of effect from this source
S32 n_speakers_affected;
}
MSS_RECEIVER_LIST;
typedef MSS_STRUCT _D3DSTATE
{
S32 mute_at_max;
MSSVECTOR3D listen_position;
MSSVECTOR3D listen_face;
MSSVECTOR3D listen_up;
MSSVECTOR3D listen_cross;
MSSVECTOR3D listen_velocity;
F32 rolloff_factor;
F32 doppler_factor;
F32 distance_factor;
F32 falloff_power;
//
// Precalculated listener info
//
S32 ambient_channels [MAX_SPEAKERS]; ///< E.g., LFE
S32 n_ambient_channels;
S32 directional_channels[MAX_SPEAKERS+1]; ///< Channel index, or -1 if virtual
MSSVECTOR3D listener_to_speaker [MAX_SPEAKERS+1];
S32 n_directional_channels;
MSS_RECEIVER_LIST receiver_specifications[MAX_RECEIVER_SPECS]; ///< Constellation of receiver vectors
S32 n_receiver_specs;
MSSVECTOR3D speaker_positions [MAX_SPEAKERS]; ///< Listener-relative speaker locations
F32 speaker_wet_reverb_response [MAX_SPEAKERS]; ///< Reverb sensitivity of each speaker
F32 speaker_dry_reverb_response [MAX_SPEAKERS];
}
D3DSTATE;
typedef enum
{
MSS_MC_MONO = 1, ///< For compatibility with S32 channel param
MSS_MC_STEREO = 2,
MSS_MC_USE_SYSTEM_CONFIG = 0x10, ///< Leave space between entries for new variations
MSS_MC_HEADPHONES = 0x20, ///< with similar quality levels/speaker counts
MSS_MC_DOLBY_SURROUND = 0x30,
MSS_MC_SRS_CIRCLE_SURROUND = 0x40,
MSS_MC_40_DTS = 0x48,
MSS_MC_40_DISCRETE = 0x50,
MSS_MC_51_DTS = 0x58,
MSS_MC_51_DISCRETE = 0x60,
MSS_MC_61_DISCRETE = 0x70,
MSS_MC_71_DISCRETE = 0x80,
MSS_MC_81_DISCRETE = 0x90,
MSS_MC_DIRECTSOUND3D = 0xA0,
MSS_MC_EAX2 = 0xC0,
MSS_MC_EAX3 = 0xD0,
MSS_MC_EAX4 = 0xE0
}
MSS_MC_SPEC;
/// Handle to digital audio driver
typedef MSS_STRUCT _DIG_DRIVER
{
char tag[4]; ///< HDIG
HTIMER backgroundtimer; ///< Background timer handle
F32 master_volume; ///< Master sample volume 0-1.0
S32 DMA_rate; ///< Hardware sample rate
S32 hw_format; ///< DIG_F code in use
S32 n_active_samples; ///< # of samples being processed
MSS_MC_SPEC channel_spec; ///< Original "channels" value passed to AIL_open_digital_driver()
D3DSTATE D3D; ///< 3D listener parms for all platforms
#ifdef IS_XBOX
HDIGDRIVER next; ///< Pointer to next HDIGDRIVER in use
AILLPDIRECTSOUND pDS; ///< DirectSound output driver
S32 use_3d; ///< are we using 3D?
S32 use_reverb;
STAGE_BUFFER * staging_buffer_ring;
STAGE_BUFFER * staging_mem_ptr;
MSSVECTOR3D shadow_listen_position;
MSSVECTOR3D shadow_listen_face;
MSSVECTOR3D shadow_listen_up;
MSSVECTOR3D shadow_listen_velocity;
F32 shadow_listen_doppler_factor;
F32 shadow_listen_distance_factor;
F32 shadow_listen_rolloff_factor;
S32 shadow_room_type;
F32 shadow_master_wet;
F32 shadow_reverb_decay_time_s;
F32 shadow_reverb_damping;
F32 shadow_reverb_predelay_s;
#else
S32 quiet; ///< # of consecutive quiet sample periods
U32 hw_mode_flags; ///< DIG_PCM_ flags for mode in use
S32 playing; ///< Playback active if non-zero
#endif
S32 bytes_per_channel; ///< # of bytes per channel (always 1 or 2 for 8- or 16-bit hardware output)
S32 samples_per_buffer; ///< # of samples per build buffer / half-buffer
S32 physical_channels_per_sample; ///< # of channels per *physical* sample (1 or 2, or more in discrete MC mode)
S32 logical_channels_per_sample; ///< # of logical channels per sample (may differ from physical channel count in matrix formats)
#ifdef IS_LINUX
S32 released; ///< has the sound manager been released?
#endif
#ifdef IS_PS2
struct RAD_IOP_SOUND_DATA * IOP;
S32 IOP_overwrite; ///< FALSE if RADIOP layer requests addition to output buffer (rather than writes)
HDIGDRIVER next; ///< Pointer to next HDIGDRIVER in use
#endif
HSAMPLE samples; ///< Pointer to list of SAMPLEs
U32 *sample_status; ///< SMP_ flags: _FREE, _DONE, _PLAYING, moved out of SAMPLEs for faster iteration
S32 n_samples; ///< # of SAMPLEs
SINTa system_data[8]; ///< Miscellaneous system data
//
// Build buffers
//
// In multichannel mode, source samples may be mixed into more than one
// build buffer
//
MSS_BB build[MAX_SPEAKERS+EXTRA_BUILD_BUFFERS];
S32 n_build_buffers; ///< # of build buffers actually used for output processing
S32 build_size; ///< # of bytes in build buffer 0, used for position comparisons
#ifndef IS_XBOX
S32 hardware_buffer_size; ///< Size of each output buffer
#endif
#ifdef IS_WINDOWS
//
// waveOut-specific interface data
//
HWAVEOUT hWaveOut; ///< Wave output driver
U32 reset_works; ///< TRUE if OK to do waveOutReset
U32 request_reset; ///< If nonzero, do waveOutReset ASAP
LPWAVEHDR first; ///< Pointer to first WAVEHDR in chain
S32 n_buffers; ///< # of output WAVEHDRs in chain
LPWAVEHDR volatile FAR *return_list; ///< Circular list of returned WAVEHDRs
S32 volatile return_head; ///< Head of WAVEHDR list (insertion point)
S32 volatile return_tail; ///< Tail of WAVEHDR list (retrieval point)
//
// DirectSound-specific interface data
//
UINTa guid; ///< The guid id of the ds driver
AILLPDIRECTSOUND pDS; ///< DirectSound output driver (don't use with Smacker directly anymore!)
U32 ds_priority; ///< priority opened with
S32 emulated_ds; ///< is ds emulated or not?
AILLPDIRECTSOUNDBUFFER lppdsb; ///< primary buffer or null
UINTa dsHwnd; ///< HWND used with DirectSound
AILLPDIRECTSOUNDBUFFER FAR * lpbufflist; ///< List of pointers to secondary buffers
HSAMPLE FAR *samp_list; ///< HSAMPLE associated with each buffer
S32 FAR *sec_format; ///< DIG_F_ format for secondary buffer
S32 max_buffs; ///< Max. allowable # of secondary buffers
//
// Driver output configuration
//
// Note: # of "logical" (source) channels per sample = dig->channels_per_sample
// # of "physical" (DAC) channels per sample = dig->wformat.wf.nChannels
//
// These may be different if a matrix format (e.g., Dolby/SRS)
// is in use!
//
MPCMWAVEFORMAT wformat; ///< format from waveout open
C8 wfextra[32]; ///< Extension to PCMWAVEFORMAT (e.g., WAVE_FORMAT_EXTENSIBLE)
//
// Misc. data
//
S32 released; ///< has the sound manager been released?
U32 foreground_timer; ///< Foreground timer handle
HDIGDRIVER next; ///< Pointer to next HDIGDRIVER in use
S32 callingCT; ///< Calling EXE's task number (16 bit only)
S32 callingDS; ///< Calling EXE's DS (used in 16 bit only)
//
// Vars for waveOut emulation
//
S32 DS_initialized;
AILLPDIRECTSOUNDBUFFER DS_sec_buff; ///< Secondary buffer (or NULL if none)
AILLPDIRECTSOUNDBUFFER DS_out_buff; ///< Output buffer (may be sec or prim)
S32 DS_buffer_size; ///< Size of entire output buffer
S32 DS_frag_cnt; ///< Total fragment count and size, and
S32 DS_frag_size; ///< last fragment occupied by play cursor
S32 DS_last_frag;
S32 DS_last_write;
S32 DS_last_timer;
S32 DS_skip_time;
S32 DS_use_default_format; ///< 1 to force use of default DS primary buffer format
U32 position_error; ///< last status from position report (can be used to watch for headset removal)
U32 last_ds_play;
U32 last_ds_write;
U32 last_ds_move;
#else
#ifdef IS_DOS
// must be first in the DOS section
void *DMA[2]; ///< Protected-mode pointers to half-buffers (note that DMA[0] may != DMA_buf)
REALFAR DMA_seg; ///< Seg:off pointer to DMA buffers (off=0)
U32 DMA_sel; ///< Selector for DMA buffers (off=0)
void *DMA_buf; ///< Protected-mode pointer to DMA buffers
S16 *buffer_flag; ///< Protected-mode pointer to buffer flag
S32 last_buffer; ///< Last active buffer flag value in driver
AIL_DRIVER *drvr; ///< Base driver descriptor
DIG_DDT *DDT; ///< Protected-mode pointer to DDT
DIG_DST *DST; ///< Protected-mode pointer to DST
HDIGDRIVER next; ///< Pointer to next HDIGDRIVER in use
#endif
#endif
#ifdef IS_X86
S32 use_MMX; ///< Use MMX with this driver if TRUE
#endif
U32 us_count;
U32 ms_count;
U32 last_ms_polled;
U32 last_percent;
//
// Digital driver pipeline filter stages
//
DPINFO pipeline[N_DIGDRV_STAGES];
#ifdef MSS_VFLT_SUPPORTED
struct _FLTPROVIDER FAR *voice_filter;
SS_STREAM_CB stream_callback;
#endif
struct _FLTPROVIDER FAR *matrix_filter;
//
// Reverb
//
S32 room_type; ///< Changes to this drive master_wet and duration/damping/predelay!
F32 master_wet; ///< Master reverb level 0-1.0
F32 master_dry; ///< Master non-reverb level 0-1.0
REVERB_INFO ri;
S32 FAR *reverb_build_buffer;
S32 reverb_total_size;
S32 reverb_fragment_size;
S32 reverb_buffer_size;
S32 reverb_on;
U32 reverb_off_time_ms;
U32 reverb_duration_ms;
F32 reverb_decay_time_s;
F32 reverb_predelay_s;
F32 reverb_damping;
S32 reverb_head;
S32 reverb_tail;
#ifdef IS_XENON
HDIGDRIVER next; ///< Pointer to next HDIGDRIVER in use
void * hw_buf;
U32 hw_datarate;
U32 hw_align;
void * XA_voice;
S32 XA_buffer_size;
S32 XA_frag_cnt;
S32 XA_frag_size;
S32 XA_last_frag;
S32 XA_last_write;
S32 XA_skip_time;
U32 last_xa_play;
U32 last_xa_move;
S32 XA_last_timer;
#endif
#ifdef IS_PS3
HDIGDRIVER next; ///< Pointer to next HDIGDRIVER in use
void * hw_buf;
U32 hw_datarate;
U32 hw_align;
U32 port;
S32 hw_buffer_size;
S32 snd_frag_cnt;
S32 snd_frag_size;
S32 snd_last_frag;
S32 snd_last_write;
S32 snd_skip_time;
U32 snd_last_play;
U32 snd_last_move;
S32 snd_last_timer;
#endif
#ifdef IS_WINDOWS
S32 no_wom_done; ///< don't process WOM_DONEs on this driver
U32 wom_done_buffers;
#endif
#ifdef XAUDIOFRAMESIZE_NATIVE
XAUDIOPACKET packet;
#endif
#ifdef IS_MAC
U32 n_samples_allocated;
U32 n_samples_used;
U32 n_samples_played;
U32 total_buffer_size;
HDIGDRIVER next; ///< Pointer to next HDIGDRIVER in use
U32 reset_works; ///< TRUE if OK to do waveOutReset
U32 request_reset; ///< If nonzero, do waveOutReset ASAP
S32 released; ///< has the sound manager been released?
U32 loaded[2];
U32 work_buffer;
U32 play_buffer;
#if defined(__SOUND__)
ExtSoundHeader sound_header;
SndChannelPtr sound_channel;
SndCallBackUPP global_callback;
Ptr buffers[2];
#endif
#endif
}
DIG_DRIVER;
/// MIDI status log structure
typedef MSS_STRUCT
{
S32 program [NUM_CHANS]; ///< Program Change
S32 pitch_l [NUM_CHANS]; ///< Pitch Bend LSB
S32 pitch_h [NUM_CHANS]; ///< Pitch Bend MSB
S32 c_lock [NUM_CHANS]; ///< Channel Lock
S32 c_prot [NUM_CHANS]; ///< Channel Lock Protection
S32 c_mute [NUM_CHANS]; ///< Channel Mute
S32 c_v_prot [NUM_CHANS]; ///< Voice Protection
S32 bank [NUM_CHANS]; ///< Patch Bank Select
S32 gm_bank_l [NUM_CHANS]; ///< GM Bank Select
S32 gm_bank_m [NUM_CHANS]; ///< GM Bank Select
S32 indirect [NUM_CHANS]; ///< ICA indirect controller value
S32 callback [NUM_CHANS]; ///< Callback Trigger
S32 mod [NUM_CHANS]; ///< Modulation
S32 vol [NUM_CHANS]; ///< Volume
S32 pan [NUM_CHANS]; ///< Panpot
S32 exp [NUM_CHANS]; ///< Expression
S32 sus [NUM_CHANS]; ///< Sustain
S32 reverb [NUM_CHANS]; ///< Reverb
S32 chorus [NUM_CHANS]; ///< Chorus
S32 bend_range[NUM_CHANS]; ///< Bender Range (data MSB, RPN 0 assumed)
S32 RPN_L [NUM_CHANS]; ///< RPN # LSB
S32 RPN_M [NUM_CHANS]; ///< RPN # MSB
}
CTRL_LOG;
/// XMIDI sequence state table
typedef MSS_STRUCT _SEQUENCE
{
char tag[4]; ///< HSEQ
HMDIDRIVER driver; ///< Driver for playback
U32 status; ///< SEQ_ flags
void const FAR *TIMB; ///< XMIDI IFF chunk pointers
void const FAR *RBRN;
void const FAR *EVNT;
U8 const FAR *EVNT_ptr; ///< Current event pointer
U8 FAR *ICA; ///< Indirect Controller Array
AILPREFIXCB prefix_callback; ///< XMIDI Callback Prefix handler
AILTRIGGERCB trigger_callback; ///< XMIDI Callback Trigger handler
AILBEATCB beat_callback; ///< XMIDI beat/bar change handler
AILSEQUENCECB EOS; ///< End-of-sequence callback function
S32 loop_count; ///< 0=one-shot, -1=indefinite, ...
S32 interval_count; ///< # of intervals until next event
S32 interval_num; ///< # of intervals since start
S32 volume; ///< Sequence volume 0-127
S32 volume_target; ///< Target sequence volume 0-127
S32 volume_accum; ///< Accumulated volume period
S32 volume_period; ///< Period for volume stepping
S32 tempo_percent; ///< Relative tempo percentage 0-100
S32 tempo_target; ///< Target tempo 0-100
S32 tempo_accum; ///< Accumulated tempo period
S32 tempo_period; ///< Period for tempo stepping
S32 tempo_error; ///< Error counter for tempo DDA
S32 beat_count; ///< Sequence playback position
S32 measure_count;
S32 time_numerator; ///< Sequence timing data
S32 time_fraction;
S32 beat_fraction;
S32 time_per_beat;
void const FAR *FOR_ptrs[FOR_NEST]; ///< Loop stack
S32 FOR_loop_count [FOR_NEST];
S32 chan_map [NUM_CHANS]; ///< Physical channel map for sequence
CTRL_LOG shadow; ///< Controller values for sequence
S32 note_count; ///< # of notes "on"
S32 note_chan [MAX_NOTES]; ///< Channel for queued note (-1=free)
S32 note_num [MAX_NOTES]; ///< Note # for queued note
S32 note_time [MAX_NOTES]; ///< Remaining duration in intervals
SINTa user_data [8]; ///< Miscellaneous user data
SINTa system_data[8]; ///< Miscellaneous system data
} SEQUENCE;
#if defined(IS_MAC) || defined(IS_LINUX) || defined(IS_XBOX) || defined(IS_XENON) || defined(IS_PS2) || defined(IS_PS3) || defined(IS_WII)
MSS_STRUCT MIDIHDR;
MSS_STRUCT MIDIOUT;
typedef MSS_STRUCT MIDIOUT* HMIDIOUT;
typedef HMIDIOUT* LPHMIDIOUT;
#endif
/// Handle to XMIDI driver
typedef MSS_STRUCT _MDI_DRIVER
{
char tag[4]; ///< HMDI
HTIMER timer; ///< XMIDI quantization timer
S32 interval_time; ///< XMIDI quantization timer interval in uS
S32 disable; ///< > 0 to disable XMIDI service
HSEQUENCE sequences; ///< Pointer to list of SEQUENCEs
S32 n_sequences; ///< # of SEQUENCEs
S32 lock [NUM_CHANS]; ///< 1 if locked, 2 if protected, else 0
HSEQUENCE locker[NUM_CHANS]; ///< HSEQUENCE which locked channel
HSEQUENCE owner [NUM_CHANS]; ///< HSEQUENCE which owned locked channel
HSEQUENCE user [NUM_CHANS]; ///< Last sequence to use channel
S32 state [NUM_CHANS]; ///< Lock state prior to being locked
S32 notes [NUM_CHANS]; ///< # of active notes in channel
AILEVENTCB event_trap; ///< MIDI event trap callback function
AILTIMBRECB timbre_trap; ///< Timbre request callback function
S32 master_volume; ///< Master XMIDI note volume 0-127
SINTa system_data[8]; ///< Miscellaneous system data
#if defined(IS_WINDOWS) || defined(IS_MAC) || defined(IS_LINUX)
S32 released; ///< has the hmidiout handle been released
U32 deviceid; ///< ID of the MIDI device
U8 FAR *sysdata; ///< SysEx buffer
#endif
#if defined(IS_XBOX) || defined(IS_XENON) || defined(IS_WII) || defined(IS_PS2) || defined(IS_PS3)
HMDIDRIVER next; ///< Pointer to next HMDIDRIVER in use
#endif
#ifdef IS_LINUX
struct MIDIHDR FAR *mhdr; ///< SysEx header
HMDIDRIVER next; ///< Pointer to next HMDIDRIVER in use
HMIDIOUT hMidiOut; ///< MIDI output driver
#endif
#ifdef IS_WINDOWS
struct midihdr_tag FAR *mhdr; ///< SysEx header
HMDIDRIVER next; ///< Pointer to next HMDIDRIVER in use
S32 callingCT; ///< Calling EXE's task number (16 bit only)
S32 callingDS; ///< Calling EXE's DS (used in 16 bit only)
HMIDIOUT hMidiOut; ///< MIDI output driver
#else
#ifdef IS_DOS
S32 message_count; ///< MIDI message count
S32 offset; ///< MIDI buffer offset
AIL_DRIVER *drvr; ///< Base driver descriptor
MDI_DDT *DDT; ///< Protected-mode pointer to DDT
MDI_DST *DST; ///< Protected-mode pointer to DST
#else
#if defined(IS_MAC)
struct MIDIHDR FAR *mhdr; ///< SysEx header
HMDIDRIVER next; ///< Pointer to next HMDIDRIVER in use
HMIDIOUT hMidiOut; ///< MIDI output driver
#endif
#endif
#endif
}
MDI_DRIVER;
/// XMIDI TIMB IFF chunk
typedef MSS_STRUCT
{
S8 name[4];
U8 msb;
U8 lsb;
U8 lsb2;
U8 lsb3;
U16 n_entries;
U16 timbre[1];
}
TIMB_chunk;
/// XMIDI RBRN IFF entry
typedef MSS_STRUCT
{
S16 bnum;
U32 offset;
}
RBRN_entry;
/// Wave library entry
typedef MSS_STRUCT
{
S32 bank; ///< XMIDI bank, MIDI patch for sample
S32 patch;
S32 root_key; ///< Root MIDI note # for sample (or -1)
U32 file_offset; ///< Offset of wave data from start-of-file
U32 size; ///< Size of wave sample in bytes
S32 format; ///< DIG_F format (8/16 bits, mono/stereo)
U32 flags; ///< DIG_PCM_SIGN / DIG_PCM_ORDER (stereo)
S32 playback_rate; ///< Playback rate in hertz
}
WAVE_ENTRY;
/// Virtual "wave synthesizer" descriptor
typedef MSS_STRUCT
{
HMDIDRIVER mdi; ///< MIDI driver for use with synthesizer
HDIGDRIVER dig; ///< Digital driver for use with synthesizer
WAVE_ENTRY FAR *library; ///< Pointer to wave library
AILEVENTCB prev_event_fn; ///< Previous MIDI event trap function
AILTIMBRECB prev_timb_fn; ///< Previous timbre request trap function
CTRL_LOG controls; ///< MIDI controller states
WAVE_ENTRY FAR *wave [NUM_CHANS];///< Pointer to WAVE_ENTRY for each channel
HSAMPLE S [MAX_W_VOICES]; ///< List of HSAMPLE voices
S32 n_voices; ///< Actual # of voices allocated to synth
S32 chan [MAX_W_VOICES]; ///< MIDI channel for each voice, or -1
S32 note [MAX_W_VOICES]; ///< MIDI note number for voice
S32 root [MAX_W_VOICES]; ///< MIDI root note for voice
S32 rate [MAX_W_VOICES]; ///< Playback rate for voice
S32 vel [MAX_W_VOICES]; ///< MIDI note velocity for voice
U32 time [MAX_W_VOICES]; ///< Timestamp for voice
U32 event; ///< Event counter for LRU timestamps
}
WAVE_SYNTH;
typedef WAVE_SYNTH FAR * HWAVESYNTH;// Handle to virtual wave synthesizer
//
// Handle to thread which called AIL_startup()
//
// This thread is suspended by MSS callback threads, to simulate DOS-style
// interrupt handler behavior
//
#ifdef IS_WIN32API
#ifdef NTAPI
extern HANDLE hAppThread;
#endif
#endif
//
// Background flag for timers
//
extern volatile S32 AIL_bkgnd_flag;
//
// Global preference array
//
extern SINTa AIL_preference [N_PREFS];
//
// DIG_DRIVER list
//
extern HDIGDRIVER DIG_first;
//
// MDI_DRIVER list
//
extern HMDIDRIVER MDI_first;
//
// Miscellaneous system services
//
#define FILE_READ_WITH_SIZE ((void FAR*)(S32)-1)
#ifndef NO_OLD_SYS_FUNCTIONS
#define MEM_alloc_lock AIL_mem_alloc_lock
#define MEM_free_lock AIL_mem_free_lock
#define FILE_error AIL_file_error
#define FILE_size AIL_file_size
#define FILE_read AIL_file_read
#define FILE_write AIL_file_write
#ifdef IS_DOS
#define MEM_alloc AIL_mem_alloc
#define MEM_free AIL_mem_free
#define MEM_use_malloc AIL_mem_use_malloc
#define MEM_use_free AIL_mem_use_free
#define MEM_alloc_DOS AIL_mem_alloc_DOS
#define MEM_free_DOS AIL_mem_free_DOS
#define VMM_lock_range AIL_vmm_lock_range
#define VMM_unlock_range AIL_vmm_unlock_range
#define VMM_lock AIL_vmm_lock
#define VMM_unlock AIL_vmm_unlock
#endif
#endif
extern S32 AILCALLBACK SP_ASI_DECODER_callback(UINTa user,
void FAR *dest,
S32 bytes_requested,
S32 offset);
DXDEC void FAR * AILCALL AIL_mem_alloc_lock(UINTa size);
DXDEC void AILCALL AIL_mem_free_lock (void FAR *ptr);
DXDEC S32 AILCALL AIL_file_error (void);
DXDEC S32 AILCALL AIL_file_size (char const FAR *filename);
DXDEC void FAR * AILCALL AIL_file_read (char const FAR *filename,
void FAR *dest);
DXDEC S32 AILCALL AIL_file_write (char const FAR *filename,
void const FAR *buf,
U32 len);
DXDEC S32 AILCALL AIL_WAV_file_write
(char const FAR *filename,
void const FAR *buf,
U32 len,
S32 rate,
S32 format);
DXDEC S32 AILCALL AIL_file_append (char const FAR *filename,
void const FAR *buf, U32 len);
#ifndef IS_DOS
typedef void FAR * (AILCALLBACK FAR *AILMEMALLOCCB)(UINTa size);
typedef void (AILCALLBACK FAR *AILMEMFREECB)(void FAR *);
DXDEC void FAR * AILCALL AIL_mem_use_malloc(AILMEMALLOCCB fn);
DXDEC void FAR * AILCALL AIL_mem_use_free (AILMEMFREECB fn);
#endif
#ifdef ON_MAC_USE_FSS
DXDEC S32 AILCALL AIL_file_fss_size(FSSpec const FAR *filename);
DXDEC void FAR * AILCALL AIL_file_fss_read(FSSpec const FAR *filename,
void FAR *dest);
DXDEC S32 AILCALL AIL_file_fss_write(FSSpec const FAR *filename,
void const FAR *buf,
U32 len);
DXDEC S32 AILCALL AIL_file_fss_attrib_write
(FSSpec const FAR *filename,
void const FAR *buf,
U32 len,
U32 type,
U32 creator );
DXDEC S32 AILCALL AIL_WAV_file_fss_write
(FSSpec const FAR *filename,
void const FAR *buf,
U32 len,
S32 rate,
S32 format);
#endif
#ifdef IS_DOS
extern void * AILCALLBACK (*AIL_mem_alloc) (UINTa);
extern void AILCALLBACK (*AIL_mem_free) (void *);
void * cdecl AIL_mem_use_malloc(void * AILCALLBACK (*fn)(UINTa));
void * cdecl AIL_mem_use_free (void AILCALLBACK (*fn)(void *));
//
// Other memory-management functions
//
DXDEC S32 AILCALL AIL_mem_alloc_DOS (U32 n_paras,
void **protected_ptr,
U32 *segment_far_ptr,
U32 *selector);
DXDEC void AILCALL AIL_mem_free_DOS (void *protected_ptr,
U32 segment_far_ptr,
U32 selector);
DXDEC S32 AILCALL AIL_vmm_lock_range (void *p1, void *p2);
DXDEC S32 AILCALL AIL_vmm_unlock_range (void *p1, void *p2);
DXDEC S32 AILCALL AIL_vmm_lock (void *start, U32 size);
DXDEC S32 AILCALL AIL_vmm_unlock (void *start, U32 size);
DXDEC U32 AILCALL AIL_sel_base (U32 sel);
DXDEC void AILCALL AIL_sel_set_limit (U32 sel,
U32 limit);
//
// Last IO_PARMS structure used to attempt device detection
//
extern IO_PARMS AIL_last_IO_attempt;
//
// Low-level support services
//
DXDEC REALFAR AILCALL AIL_get_real_vect (U32 vectnum);
DXDEC void AILCALL AIL_set_real_vect (U32 vectnum,
REALFAR real_ptr);
DXDEC void AILCALL AIL_set_USE16_ISR (S32 IRQ,
REALFAR real_base,
U32 ISR_offset);
DXDEC void AILCALL AIL_restore_USE16_ISR (S32 IRQ);
DXDEC U32 AILCALL AIL_disable_interrupts (void);
DXDEC void AILCALL AIL_restore_interrupts (U32 FD_register);
DXDEC void AILCALL AIL_switch_stack (void *stack,
U32 size,
U32 *SS,
void **ESP,
void **EBP);
DXDEC void AILCALL AIL_restore_stack (U32 SS,
void *ESP,
void *EBP);
DXDEC S32 AILCALL AIL_call_driver (AIL_DRIVER *drvr,
S32 fn,
VDI_CALL *in,
VDI_CALL *out);
DXDEC S32 AILCALL AIL_read_INI (AIL_INI *INI,
char *filename);
DXDEC U32 AILCALL AIL_interrupt_divisor (void);
#endif
#ifdef __WATCOMC__
#pragma warning 14 10 // disable "no reference to symbol" warning on function args
void MSSBreakPoint();
#pragma aux MSSBreakPoint = "int 3";
#else
#ifdef IS_PS2
#define MSSBreakPoint() __asm__("break 0")
#else
#if defined(IS_XENON) || defined(IS_PS3) || defined(IS_WII)
#define MSSBreakPoint() (*(int *) 0 = 0);
#else
#ifdef IS_WIN64
#define MSSBreakPoint() __debugbreak();
#else
#define MSSBreakPoint() __asm {int 3}
#endif
#endif
#endif
#endif
//
// Compiler-independent CRTL helper functions for PS2
// Exported here for use in demo programs as well as MSS itself
//
#ifdef IS_PS2
DXDEC F32 AILCALL AIL_sin(F32 x);
DXDEC F32 AILCALL AIL_cos(F32 x);
DXDEC F32 AILCALL AIL_tan( F32 x );
DXDEC F32 AILCALL AIL_acos(F32 x);
DXDEC F32 AILCALL AIL_atan(F32 x);
DXDEC F32 AILCALL AIL_ceil( F32 x );
DXDEC F32 AILCALL AIL_floor( F32 x );
DXDEC F32 AILCALL AIL_fsqrt( F32 x );
DXDEC F32 AILCALL AIL_fabs ( F32 x );
DXDEC F32 AILCALL AIL_log10( F32 x );
DXDEC F32 AILCALL AIL_log( F32 x );
DXDEC F32 AILCALL AIL_pow( F32 x, F32 p );
DXDEC F32 AILCALL AIL_frexpf( F32 x, S32 *pw2 );
DXDEC F32 AILCALL AIL_ldexpf( F32 x, S32 pw2 );
#define AIL_exp(x) AIL_pow(2.718281828F,(x))
#else
#ifdef IS_WATCOM
#define AIL_pow powf
#define AIL_tan tanf
#else
#define AIL_pow pow
#define AIL_tan tan
#endif
#define AIL_sin sin
#define AIL_cos cos
#define AIL_acos acos
#define AIL_atan atan
#define AIL_ceil ceil
#define AIL_floor floor
#define AIL_fsqrt(arg) ((F32) sqrt(arg))
#define AIL_fabs fabs
#define AIL_log10 log10
#define AIL_log log
#define AIL_frexpf(a1,a2) ((F32) frexp(a1,a2))
#define AIL_ldexpf(a1,a2) ((F32) ldexp(a1,a2))
#define AIL_exp exp
#endif
DXDEC C8 * AILCALL AIL_ftoa(F32 val);
//
// High-level support services
//
#ifdef IS_DOS
#ifdef __SW_3R
extern S32 AILCALL AIL_startup_reg (void);
#define AIL_startup AIL_startup_reg
#else
extern S32 AILCALL AIL_startup_stack (void);
#define AIL_startup AIL_startup_stack
#endif
#define AIL_quick_startup(ud,um,opr,opb,ops) AIL_quick_startup_with_start(&AIL_startup,ud,um,opr,opb,ops)
#define AIL_get_preference(number) (AIL_preference[number])
#else
DXDEC S32 AILCALL AIL_startup (void);
DXDEC SINTa AILCALL AIL_get_preference (U32 number);
#endif
DXDEC void AILCALL AIL_shutdown (void);
DXDEC SINTa AILCALL AIL_set_preference (U32 number,
SINTa value);
DXDEC char FAR *AILCALL AIL_last_error (void);
DXDEC void AILCALL AIL_set_error (char const FAR * error_msg);
//
// Low-level support services
//
DXDEC void
#if !defined(IS_MAC) && !defined(IS_LINUX) && !defined(IS_PS2) && !defined(IS_PS3) && !defined(IS_WII)
__cdecl
#endif
AIL_debug_printf (C8 const FAR *fmt, ...);
#ifdef IS_X86
DXDEC U32 AILCALL AIL_MMX_available (void);
#endif
DXDEC void AILCALL AIL_lock (void);
DXDEC void AILCALL AIL_unlock (void);
#if defined(IS_WIN32API) || defined(IS_MAC) || defined(IS_LINUX)
DXDEC void AILCALL AIL_lock_mutex (void);
DXDEC void AILCALL AIL_unlock_mutex (void);
#endif
DXDEC void AILCALL AIL_delay (S32 intervals);
DXDEC S32 AILCALL AIL_background (void);
#ifndef IS_DOS
DXDEC AILTRACECB AILCALL AIL_register_trace_callback (AILTRACECB cb,
S32 level);
#endif
//
// Process services
//
DXDEC HTIMER AILCALL AIL_register_timer (AILTIMERCB fn);
DXDEC UINTa AILCALL AIL_set_timer_user (HTIMER timer,
UINTa user);
DXDEC void AILCALL AIL_set_timer_period (HTIMER timer,
U32 microseconds);
DXDEC void AILCALL AIL_set_timer_frequency (HTIMER timer,
U32 hertz);
DXDEC void AILCALL AIL_set_timer_divisor (HTIMER timer,
U32 PIT_divisor);
DXDEC void AILCALL AIL_start_timer (HTIMER timer);
DXDEC void AILCALL AIL_start_all_timers (void);
DXDEC void AILCALL AIL_stop_timer (HTIMER timer);
DXDEC void AILCALL AIL_stop_all_timers (void);
DXDEC void AILCALL AIL_release_timer_handle (HTIMER timer);
DXDEC void AILCALL AIL_release_all_timers (void);
#ifdef IS_WIN32
/*
#ifndef __RADINDLL__
// static function that handles shutdown
int __cdecl MSS_auto_cleanup(void);
#ifdef _MSC_VER
// on MSVC, automatically register a cleanup function
#define AIL_startup() (MSS_auto_cleanup(),AIL_startup())
#endif
#endif
*/
DXDEC HWND AILCALL AIL_HWND (void);
#else
#ifdef IS_MAC
#if defined(__PROCESSES__)
DXDEC ProcessSerialNumber AIL_Process(void);
#endif
#endif
#endif
//
// high-level digital services
//
#define AIL_OPEN_DIGITAL_FORCE_PREFERENCE 1
#define AIL_OPEN_DIGITAL_NEED_HW_3D 2
#define AIL_OPEN_DIGITAL_NEED_FULL_3D 4
#define AIL_OPEN_DIGITAL_NEED_LIGHT_3D 8
#define AIL_OPEN_DIGITAL_NEED_HW_REVERB 16
#define AIL_OPEN_DIGITAL_NEED_REVERB 32
#define AIL_OPEN_DIGITAL_USE_IOP_CORE0 64
DXDEC HDIGDRIVER AILCALL AIL_open_digital_driver( U32 frequency,
S32 bits,
S32 channel,
U32 flags );
DXDEC void AILCALL AIL_close_digital_driver( HDIGDRIVER dig );
#ifdef IS_LINUX
#define AIL_MSS_version(str,len) \
{ \
strncpy(str, MSS_VERSION, len); \
}
DXDEC S32 AILCALL AIL_digital_handle_release(HDIGDRIVER drvr);
DXDEC S32 AILCALL AIL_digital_handle_reacquire
(HDIGDRIVER drvr);
#else
#ifdef IS_WINDOWS
#define AIL_MSS_version(str,len) \
{ \
HINSTANCE l=LoadLibrary(MSSDLLNAME); \
if ((UINTa)l<=32) \
*(str)=0; \
else { \
LoadString(l,1,str,len); \
FreeLibrary(l); \
} \
}
#if 0
DXDEC S32 AILCALL AIL_waveOutOpen (HDIGDRIVER FAR *drvr,
LPHWAVEOUT FAR *lphWaveOut,
S32 wDeviceID,
LPWAVEFORMAT lpFormat);
DXDEC void AILCALL AIL_waveOutClose (HDIGDRIVER drvr);
#endif
DXDEC S32 AILCALL AIL_digital_handle_release(HDIGDRIVER drvr);
DXDEC S32 AILCALL AIL_digital_handle_reacquire
(HDIGDRIVER drvr);
#else
#ifdef IS_MAC
#if defined(__RESOURCES__)
typedef MSS_STRUCT MSS_VersionType_
{
Str255 version_name;
} MSS_VersionType;
#define AIL_MSS_version(str,len) \
{ \
long _res = HOpenResFile(0,0,"\p" MSSDLLNAME,fsRdPerm); \
if (_res==-1) \
{ \
str[0]=0; \
} \
else \
{ \
Handle _H; \
short _Err; \
long _cur= CurResFile(); \
UseResFile(_res); \
_H = GetResource('vers', 2); \
_Err = ResError(); \
if((_Err != noErr) || (_H==0)) \
{ \
str[0]=0; \
UseResFile(_cur); \
CloseResFile(_res); \
} \
else \
{ \
if (GetHandleSize(_H)==0) \
{ \
str[0]=0; \
UseResFile(_cur); \
CloseResFile(_res); \
} \
else \
{ \
MSS_VersionType * _vt = (MSS_VersionType*)*_H; \
if ((U32)_vt->version_name[6]>4) \
_vt->version_name[6]-=4; \
else \
_vt->version_name[6]=0; \
if (((U32)len) <= ((U32)_vt->version_name[6])) \
_vt->version_name[6] = (U8)len-1; \
memcpy( str, _vt->version_name+11, _vt->version_name[6] ); \
str[_vt->version_name[6]]=0; \
UseResFile(_cur); \
CloseResFile(_res); \
} \
ReleaseResource(_H); \
} \
} \
}
#endif
DXDEC S32 AILCALL AIL_digital_handle_release(HDIGDRIVER drvr);
DXDEC S32 AILCALL AIL_digital_handle_reacquire
(HDIGDRIVER drvr);
#else
#ifdef IS_DOS
//
// DOS installation services
//
DXDEC IO_PARMS * AILCALL AIL_get_IO_environment (AIL_DRIVER *drvr);
DXDEC AIL_DRIVER* AILCALL AIL_install_driver (U8 const *driver_image,
U32 n_bytes);
DXDEC void AILCALL AIL_uninstall_driver (AIL_DRIVER *drvr);
DXDEC S32 AILCALL AIL_install_DIG_INI (HDIGDRIVER *dig);
DXDEC HDIGDRIVER AILCALL AIL_install_DIG_driver_file
(char const *filename,
IO_PARMS *IO);
DXDEC void AILCALL AIL_uninstall_DIG_driver (HDIGDRIVER dig);
DXDEC HDIGDRIVER AILCALL AIL_install_DIG_driver_image
(void const *driver_image,
U32 size,
IO_PARMS *IO);
#endif
#endif
#endif
#endif
DXDEC char FAR* AILCALL AIL_set_redist_directory(char const FAR*dir);
DXDEC S32 AILCALL AIL_background_CPU_percent (void);
DXDEC S32 AILCALL AIL_digital_CPU_percent (HDIGDRIVER dig);
DXDEC S32 AILCALL AIL_digital_latency (HDIGDRIVER dig);
DXDEC HSAMPLE AILCALL AIL_allocate_sample_handle
(HDIGDRIVER dig);
DXDEC void AILCALL AIL_set_speaker_configuration
(HDIGDRIVER dig,
MSSVECTOR3D FAR *array,
S32 n_channels,
F32 falloff_power);
DXDEC MSSVECTOR3D FAR *
AILCALL AIL_speaker_configuration
(HDIGDRIVER dig,
S32 FAR *n_physical_channels,
S32 FAR *n_logical_channels,
F32 FAR *falloff_power,
MSS_MC_SPEC FAR *channel_spec);
DXDEC void AILCALL AIL_set_listener_relative_receiver_array
(HDIGDRIVER dig,
MSS_RECEIVER_LIST FAR *array,
S32 n_receivers);
DXDEC MSS_RECEIVER_LIST FAR *
AILCALL AIL_listener_relative_receiver_array
(HDIGDRIVER dig,
S32 FAR *n_receivers);
#ifndef IS_XBOX
DXDEC void AILCALL AIL_set_speaker_reverb_levels
(HDIGDRIVER dig,
F32 FAR *wet_array,
F32 FAR *dry_array,
S32 n_levels);
DXDEC void AILCALL AIL_speaker_reverb_levels (HDIGDRIVER dig,
S32 FAR *n_levels,
F32 FAR * FAR *wet_array,
F32 FAR * FAR *dry_array);
#endif
DXDEC
S32 AILEXPORT AIL_calculate_3D_channel_levels (HDIGDRIVER dig, //)
F32 FAR *channel_levels,
MSSVECTOR3D FAR *src_pos,
MSSVECTOR3D FAR *src_face,
MSSVECTOR3D FAR *src_up,
F32 src_inner_angle,
F32 src_outer_angle,
F32 src_outer_volume,
F32 src_max_dist,
F32 src_min_dist,
MSSVECTOR3D FAR *listen_pos,
MSSVECTOR3D FAR *listen_face,
MSSVECTOR3D FAR *listen_up,
F32 rolloff_factor);
DXDEC void AILCALL AIL_release_sample_handle (HSAMPLE S);
DXDEC void AILCALL AIL_init_sample (HSAMPLE S,
S32 format,
U32 flags);
DXDEC S32 AILCALL AIL_set_sample_file (HSAMPLE S,
void const FAR *file_image,
S32 block);
DXDEC S32 AILCALL AIL_set_sample_info (HSAMPLE S,
AILSOUNDINFO const FAR * info);
DXDEC S32 AILCALL AIL_set_named_sample_file (HSAMPLE S,
C8 const FAR *file_type_suffix,
void const FAR *file_image,
U32 file_size,
S32 block);
DXDEC HPROVIDER AILCALL AIL_set_sample_processor (HSAMPLE S,
SAMPLESTAGE pipeline_stage,
HPROVIDER provider);
DXDEC HPROVIDER AILCALL AIL_set_digital_driver_processor
(HDIGDRIVER dig,
DIGDRVSTAGE pipeline_stage,
HPROVIDER provider);
DXDEC HPROVIDER AILCALL AIL_sample_processor (HSAMPLE S,
SAMPLESTAGE pipeline_stage);
DXDEC HPROVIDER AILCALL AIL_digital_driver_processor
(HDIGDRIVER dig,
DIGDRVSTAGE pipeline_stage);
DXDEC void AILCALL AIL_set_sample_adpcm_block_size
(HSAMPLE S,
U32 blocksize);
DXDEC void AILCALL AIL_set_sample_address (HSAMPLE S,
void const FAR *start,
U32 len);
DXDEC void AILCALL AIL_start_sample (HSAMPLE S);
DXDEC void AILCALL AIL_stop_sample (HSAMPLE S);
DXDEC void AILCALL AIL_resume_sample (HSAMPLE S);
DXDEC void AILCALL AIL_end_sample (HSAMPLE S);
DXDEC void AILCALL AIL_set_sample_playback_rate
(HSAMPLE S,
S32 playback_rate);
DXDEC void AILCALL AIL_set_sample_volume_pan (HSAMPLE S,
F32 volume,
F32 pan);
DXDEC void AILCALL AIL_set_sample_volume_levels(HSAMPLE S,
F32 left_level,
F32 right_level);
DXDEC void AILCALL AIL_set_sample_channel_levels (HSAMPLE S,
F32 FAR *level_array,
S32 n_levels);
DXDEC void AILCALL AIL_set_sample_reverb_levels(HSAMPLE S,
F32 dry_level,
F32 wet_level);
DXDEC void AILCALL AIL_set_sample_low_pass_cut_off(HSAMPLE S,
F32 cut_off);
DXDEC void AILCALL AIL_set_sample_loop_count (HSAMPLE S,
S32 loop_count);
DXDEC void AILCALL AIL_set_sample_loop_block (HSAMPLE S,
S32 loop_start_offset,
S32 loop_end_offset);
DXDEC S32 AILCALL AIL_sample_loop_block (HSAMPLE S,
S32 *loop_start_offset,
S32 *loop_end_offset);
DXDEC U32 AILCALL AIL_sample_status (HSAMPLE S);
DXDEC S32 AILCALL AIL_sample_playback_rate (HSAMPLE S);
DXDEC void AILCALL AIL_sample_volume_pan (HSAMPLE S, F32 FAR* volume, F32 FAR* pan);
DXDEC F32 FAR * AILCALL AIL_sample_channel_levels (HSAMPLE S,
S32 FAR *n_levels);
DXDEC void AILCALL AIL_sample_volume_levels (HSAMPLE S,
F32 FAR *left_level,
F32 FAR *right_level);
DXDEC void AILCALL AIL_sample_reverb_levels (HSAMPLE S,
F32 FAR *dry_level,
F32 FAR *wet_level);
DXDEC F32 AILCALL AIL_sample_low_pass_cut_off(HSAMPLE S);
DXDEC S32 AILCALL AIL_sample_loop_count (HSAMPLE S);
DXDEC void AILCALL AIL_set_digital_master_volume_level
(HDIGDRIVER dig,
F32 master_volume);
DXDEC F32 AILCALL AIL_digital_master_volume_level (HDIGDRIVER dig);
DXDEC void AILCALL AIL_set_sample_51_volume_pan( HSAMPLE S,
F32 volume,
F32 pan,
F32 fb_pan,
F32 center_level,
F32 sub_level );
DXDEC void AILCALL AIL_sample_51_volume_pan ( HSAMPLE S,
F32 FAR* volume,
F32 FAR* pan,
F32 FAR* fb_pan,
F32 FAR* center_level,
F32 FAR* sub_level );
DXDEC void AILCALL AIL_set_sample_51_volume_levels( HSAMPLE S,
F32 f_left_level,
F32 f_right_level,
F32 b_left_level,
F32 b_right_level,
F32 center_level,
F32 sub_level );
DXDEC void AILCALL AIL_sample_51_volume_levels ( HSAMPLE S,
F32 FAR* f_left_level,
F32 FAR* f_right_level,
F32 FAR* b_left_level,
F32 FAR* b_right_level,
F32 FAR* center_level,
F32 FAR* sub_level );
#if !defined(IS_XBOX)
DXDEC void AILCALL AIL_set_digital_master_reverb
(HDIGDRIVER dig,
F32 reverb_decay_time,
F32 reverb_predelay,
F32 reverb_damping);
DXDEC void AILCALL AIL_digital_master_reverb
(HDIGDRIVER dig,
F32 FAR* reverb_time,
F32 FAR* reverb_predelay,
F32 FAR* reverb_damping);
#endif
DXDEC void AILCALL AIL_set_digital_master_reverb_levels
(HDIGDRIVER dig,
F32 dry_level,
F32 wet_level);
DXDEC void AILCALL AIL_digital_master_reverb_levels
(HDIGDRIVER dig,
F32 FAR * dry_level,
F32 FAR * wet_level);
//
// low-level digital services
//
DXDEC S32 AILCALL AIL_minimum_sample_buffer_size(HDIGDRIVER dig,
S32 playback_rate,
S32 format);
DXDEC S32 AILCALL AIL_sample_buffer_ready (HSAMPLE S);
DXDEC void AILCALL AIL_load_sample_buffer (HSAMPLE S,
U32 buff_num,
void const FAR *buffer,
U32 len);
DXDEC void AILCALL AIL_request_EOB_ASI_reset (HSAMPLE S,
U32 buff_num,
S32 new_stream_position);
DXDEC S32 AILCALL AIL_sample_buffer_info (HSAMPLE S, //)
U32 FAR *pos0,
U32 FAR *len0,
U32 FAR *pos1,
U32 FAR *len1);
DXDEC U32 AILCALL AIL_sample_granularity (HSAMPLE S);
DXDEC void AILCALL AIL_set_sample_position (HSAMPLE S,
U32 pos);
DXDEC U32 AILCALL AIL_sample_position (HSAMPLE S);
DXDEC AILSAMPLECB AILCALL AIL_register_SOB_callback
(HSAMPLE S,
AILSAMPLECB SOB);
DXDEC AILSAMPLECB AILCALL AIL_register_EOB_callback
(HSAMPLE S,
AILSAMPLECB EOB);
DXDEC AILSAMPLECB AILCALL AIL_register_EOS_callback
(HSAMPLE S,
AILSAMPLECB EOS);
DXDEC AILFALLOFFCB AILCALL AIL_register_falloff_function_callback
(HSAMPLE S,
AILFALLOFFCB falloff_cb);
DXDEC void AILCALL AIL_set_sample_user_data (HSAMPLE S,
U32 index,
SINTa value);
DXDEC SINTa AILCALL AIL_sample_user_data (HSAMPLE S,
U32 index);
DXDEC S32 AILCALL AIL_active_sample_count (HDIGDRIVER dig);
DXDEC void AILCALL AIL_digital_configuration (HDIGDRIVER dig,
S32 FAR *rate,
S32 FAR *format,
char FAR *string);
#ifdef IS_WIN32API
DXDEC S32 AILCALL AIL_set_direct_buffer_control (HSAMPLE S,
U32 command);
DXDEC void AILCALL AIL_get_DirectSound_info (HSAMPLE S,
AILLPDIRECTSOUND *lplpDS,
AILLPDIRECTSOUNDBUFFER *lplpDSB);
#ifdef IS_WIN32
DXDEC S32 AILCALL AIL_set_DirectSound_HWND(HDIGDRIVER dig, HWND wnd);
#endif
#endif
DXDEC void AILCALL AIL_set_sample_ms_position (HSAMPLE S, //)
S32 milliseconds);
DXDEC void AILCALL AIL_sample_ms_position (HSAMPLE S, //)
S32 FAR * total_milliseconds,
S32 FAR * current_milliseconds);
//
// Digital input services
//
#if defined(IS_WINDOWS) || defined (IS_MAC) || defined(IS_LINUX) || defined(IS_XBOX) || defined(IS_XENON)
DXDEC HDIGINPUT AILCALL AIL_open_input (AIL_INPUT_INFO FAR *info);
DXDEC void AILCALL AIL_close_input (HDIGINPUT dig);
DXDEC AIL_INPUT_INFO FAR *
AILCALL AIL_get_input_info (HDIGINPUT dig);
DXDEC S32 AILCALL AIL_set_input_state (HDIGINPUT dig,
S32 enable);
#endif
//
// High-level XMIDI services
//
DXDEC HMDIDRIVER AILCALL AIL_open_XMIDI_driver( U32 flags );
#define AIL_OPEN_XMIDI_NULL_DRIVER 1
DXDEC void AILCALL AIL_close_XMIDI_driver( HMDIDRIVER mdi );
#if defined(IS_MAC) || defined(IS_LINUX)
DXDEC S32 AILCALL AIL_MIDI_handle_release
(HMDIDRIVER mdi);
DXDEC S32 AILCALL AIL_MIDI_handle_reacquire
(HMDIDRIVER mdi);
#else
#ifdef IS_WINDOWS
DXDEC S32 AILCALL AIL_midiOutOpen(HMDIDRIVER FAR *drvr,
LPHMIDIOUT FAR *lphMidiOut,
S32 dwDeviceID);
DXDEC void AILCALL AIL_midiOutClose (HMDIDRIVER mdi);
DXDEC S32 AILCALL AIL_MIDI_handle_release
(HMDIDRIVER mdi);
DXDEC S32 AILCALL AIL_MIDI_handle_reacquire
(HMDIDRIVER mdi);
#else
#ifdef IS_DOS
DXDEC S32 AILCALL AIL_install_MDI_INI (HMDIDRIVER *mdi);
DXDEC HMDIDRIVER AILCALL AIL_install_MDI_driver_file
(char const *filename,
IO_PARMS *IO);
DXDEC void AILCALL AIL_uninstall_MDI_driver (HMDIDRIVER mdi);
DXDEC HMDIDRIVER AILCALL AIL_install_MDI_driver_image
(void const *driver_image,
U32 size,
IO_PARMS *IO);
DXDEC S32 AILCALL AIL_MDI_driver_type (HMDIDRIVER mdi);
DXDEC void AILCALL AIL_set_GTL_filename_prefix (char const*prefix);
DXDEC S32 AILCALL AIL_timbre_status (HMDIDRIVER mdi,
S32 bank,
S32 patch);
DXDEC S32 AILCALL AIL_install_timbre (HMDIDRIVER mdi,
S32 bank,
S32 patch);
DXDEC void AILCALL AIL_protect_timbre (HMDIDRIVER mdi,
S32 bank,
S32 patch);
DXDEC void AILCALL AIL_unprotect_timbre (HMDIDRIVER mdi,
S32 bank,
S32 patch);
#endif
#endif
#endif
DXDEC HSEQUENCE AILCALL AIL_allocate_sequence_handle
(HMDIDRIVER mdi);
DXDEC void AILCALL AIL_release_sequence_handle
(HSEQUENCE S);
DXDEC S32 AILCALL AIL_init_sequence (HSEQUENCE S,
void const FAR *start,
S32 sequence_num);
DXDEC void AILCALL AIL_start_sequence (HSEQUENCE S);
DXDEC void AILCALL AIL_stop_sequence (HSEQUENCE S);
DXDEC void AILCALL AIL_resume_sequence (HSEQUENCE S);
DXDEC void AILCALL AIL_end_sequence (HSEQUENCE S);
DXDEC void AILCALL AIL_set_sequence_tempo (HSEQUENCE S,
S32 tempo,
S32 milliseconds);
DXDEC void AILCALL AIL_set_sequence_volume (HSEQUENCE S,
S32 volume,
S32 milliseconds);
DXDEC void AILCALL AIL_set_sequence_loop_count
(HSEQUENCE S,
S32 loop_count);
DXDEC U32 AILCALL AIL_sequence_status (HSEQUENCE S);
DXDEC S32 AILCALL AIL_sequence_tempo (HSEQUENCE S);
DXDEC S32 AILCALL AIL_sequence_volume (HSEQUENCE S);
DXDEC S32 AILCALL AIL_sequence_loop_count (HSEQUENCE S);
DXDEC void AILCALL AIL_set_XMIDI_master_volume
(HMDIDRIVER mdi,
S32 master_volume);
DXDEC S32 AILCALL AIL_XMIDI_master_volume (HMDIDRIVER mdi);
//
// Low-level XMIDI services
//
DXDEC S32 AILCALL AIL_active_sequence_count (HMDIDRIVER mdi);
DXDEC S32 AILCALL AIL_controller_value (HSEQUENCE S,
S32 channel,
S32 controller_num);
DXDEC S32 AILCALL AIL_channel_notes (HSEQUENCE S,
S32 channel);
DXDEC void AILCALL AIL_sequence_position (HSEQUENCE S,
S32 FAR *beat,
S32 FAR *measure);
DXDEC void AILCALL AIL_branch_index (HSEQUENCE S,
U32 marker);
DXDEC AILPREFIXCB AILCALL AIL_register_prefix_callback
(HSEQUENCE S,
AILPREFIXCB callback);
DXDEC AILTRIGGERCB AILCALL AIL_register_trigger_callback
(HSEQUENCE S,
AILTRIGGERCB callback);
DXDEC AILSEQUENCECB AILCALL AIL_register_sequence_callback
(HSEQUENCE S,
AILSEQUENCECB callback);
DXDEC AILBEATCB AILCALL AIL_register_beat_callback (HSEQUENCE S,
AILBEATCB callback);
DXDEC AILEVENTCB AILCALL AIL_register_event_callback (HMDIDRIVER mdi,
AILEVENTCB callback);
DXDEC AILTIMBRECB AILCALL AIL_register_timbre_callback
(HMDIDRIVER mdi,
AILTIMBRECB callback);
DXDEC void AILCALL AIL_set_sequence_user_data (HSEQUENCE S,
U32 index,
SINTa value);
DXDEC SINTa AILCALL AIL_sequence_user_data (HSEQUENCE S,
U32 index);
DXDEC void AILCALL AIL_register_ICA_array (HSEQUENCE S,
U8 FAR *array);
DXDEC S32 AILCALL AIL_lock_channel (HMDIDRIVER mdi);
DXDEC void AILCALL AIL_release_channel (HMDIDRIVER mdi,
S32 channel);
DXDEC void AILCALL AIL_map_sequence_channel (HSEQUENCE S,
S32 seq_channel,
S32 new_channel);
DXDEC S32 AILCALL AIL_true_sequence_channel (HSEQUENCE S,
S32 seq_channel);
DXDEC void AILCALL AIL_send_channel_voice_message
(HMDIDRIVER mdi,
HSEQUENCE S,
S32 status,
S32 data_1,
S32 data_2);
DXDEC void AILCALL AIL_send_sysex_message (HMDIDRIVER mdi,
void const FAR *buffer);
DXDEC HWAVESYNTH
AILCALL AIL_create_wave_synthesizer (HDIGDRIVER dig,
HMDIDRIVER mdi,
void const FAR *wave_lib,
S32 polyphony);
DXDEC void AILCALL AIL_destroy_wave_synthesizer (HWAVESYNTH W);
DXDEC void AILCALL AIL_set_sequence_ms_position (HSEQUENCE S, //)
S32 milliseconds);
DXDEC void AILCALL AIL_sequence_ms_position(HSEQUENCE S, //)
S32 FAR *total_milliseconds,
S32 FAR *current_milliseconds);
//
// red book functions
//
#ifdef IS_LINUX
MSS_STRUCT SDL_CD;
#endif
#if !defined(IS_XBOX) && !defined(IS_XENON) && !defined(IS_PS2) && !defined(IS_PS3) && !defined(IS_WII)
#ifdef IS_DOS
typedef MSS_STRUCT _REDBOOKTRACKINFO {
U32 tracks;
U32 trackstarts[100];
} REDBOOKTRACKINFO;
#endif
typedef MSS_STRUCT _REDBOOK {
U32 DeviceID;
U32 paused;
U32 pausedsec;
U32 lastendsec;
#ifdef IS_DOS
U32 readcontents;
REDBOOKTRACKINFO info;
#endif
#ifdef IS_MAC
short vDRefNum;
#endif
#ifdef IS_LINUX
struct SDL_CD *cdrom;
#endif
} REDBOOK;
typedef MSS_STRUCT _REDBOOK FAR* HREDBOOK;
#define REDBOOK_ERROR 0
#define REDBOOK_PLAYING 1
#define REDBOOK_PAUSED 2
#define REDBOOK_STOPPED 3
DXDEC HREDBOOK AILCALL AIL_redbook_open(U32 which);
#ifdef IS_MAC
DXDEC HREDBOOK AILCALL AIL_redbook_open_volume(char const * drive);
#else
DXDEC HREDBOOK AILCALL AIL_redbook_open_drive(S32 drive);
#endif
DXDEC void AILCALL AIL_redbook_close(HREDBOOK hand);
DXDEC void AILCALL AIL_redbook_eject(HREDBOOK hand);
DXDEC void AILCALL AIL_redbook_retract(HREDBOOK hand);
DXDEC U32 AILCALL AIL_redbook_status(HREDBOOK hand);
DXDEC U32 AILCALL AIL_redbook_tracks(HREDBOOK hand);
DXDEC U32 AILCALL AIL_redbook_track(HREDBOOK hand);
DXDEC void AILCALL AIL_redbook_track_info(HREDBOOK hand,U32 tracknum,
U32 FAR* startmsec,U32 FAR* endmsec);
DXDEC U32 AILCALL AIL_redbook_id(HREDBOOK hand);
DXDEC U32 AILCALL AIL_redbook_position(HREDBOOK hand);
DXDEC U32 AILCALL AIL_redbook_play(HREDBOOK hand,U32 startmsec, U32 endmsec);
DXDEC U32 AILCALL AIL_redbook_stop(HREDBOOK hand);
DXDEC U32 AILCALL AIL_redbook_pause(HREDBOOK hand);
DXDEC U32 AILCALL AIL_redbook_resume(HREDBOOK hand);
DXDEC F32 AILCALL AIL_redbook_volume_level(HREDBOOK hand);
DXDEC F32 AILCALL AIL_redbook_set_volume_level(HREDBOOK hand, F32 volume);
#endif
#ifdef IS_WIN16
#define AIL_ms_count timeGetTime
DXDEC U32 AILCALL AIL_us_count(void);
#else
DXDEC U32 AILCALL AIL_ms_count(void);
DXDEC U32 AILCALL AIL_us_count(void);
#endif
typedef MSS_STRUCT _STREAM FAR* HSTREAM; ///< Handle to stream
typedef void (AILCALLBACK FAR* AILSTREAMCB) (HSTREAM stream);
typedef MSS_STRUCT _STREAM {
S32 block_oriented; ///< 1 if this is an ADPCM or ASI-compressed stream
S32 using_ASI; ///< 1 if using ASI decoder to uncompress stream data
ASISTAGE FAR *ASI; ///< handy pointer to our ASI coded
HSAMPLE samp; ///< the sample handle
UINTa fileh; ///< the open file handle
U8 FAR* bufs[3]; ///< the data buffers
U32 bufsizes[3]; ///< the size of each buffer
S32 reset_ASI[3]; ///< should we reset the ASI at the end of the buffer?
S32 reset_seek_pos[3]; ///< new stream position after reset
S32 bufstart[3]; ///< offset of where this buffer started
void FAR* asyncs[3];///< async read structures
S32 loadedbufstart[2]; ///< offset of where the loaded buffer started
S32 loadedorder[2]; ///< order of the buffers as they were loaded
S32 loadorder; ///< incremented as each buffer is loaded
S32 bufsize; ///< size of each buffer
S32 readsize; ///< size of each read block
U32 buf1; ///< 0,1,2 (current buffer that we are reading into)
S32 size1; ///< holds the current amount of data read
U32 buf2; ///< 0,1,2 (the next buffer that we are reading into)
S32 size2; ///< next buffer loaded up to
U32 buf3; ///< 0,1,2 (the next buffer that we are reading into)
S32 size3; ///< next buffer loaded up to
U32 datarate; ///< datarate in bytes per second
S32 filerate; ///< original datarate of the file
S32 filetype; ///< file format type
U32 fileflags; ///< file format flags (signed or unsigned)
S32 totallen; ///< total length of the sound data
S32 substart; ///< subblock loop start
S32 sublen; ///< subblock loop len
S32 subpadding; ///< amount to pad the final block
U32 blocksize; ///< ADPCM block size
S32 padding; ///< padding to be done
S32 padded; ///< padding done
S32 loadedsome; ///< have we done any loads?
U32 startpos; ///< point that the sound data begins
U32 totalread; ///< total bytes read from the disk
U32 loopsleft; ///< how many loops are left
U32 error; ///< read error has occurred
S32 preload; ///< preload the file into the first buffer
U32 preloadpos; ///< position to use in preload
S32 noback; ///< no background processing
S32 alldone; ///< alldone
S32 primeamount; ///< amount to load after a seek
S32 readatleast; ///< forced amount to read on next service
S32 playcontrol; ///< control: 0=stopped, 1=started, |8=paused, |16=sample paused
AILSTREAMCB callback; ///< end of stream callback
SINTa user_data[8]; ///< Miscellaneous user data
void FAR* next; ///< pointer to next stream
#if defined(IS_WINDOWS) || defined(IS_MAC) || defined(IS_LINUX) || defined(IS_XBOX) || defined(IS_XENON) || defined(IS_PS2) || defined(IS_PS3) || defined(IS_WII)
S32 autostreaming; ///< are we autostreaming this stream
#endif
S32 docallback; ///< set when it time to poll for a callback
} MSTREAM_TYPE;
DXDEC HSTREAM AILCALL AIL_open_stream(HDIGDRIVER dig, char const FAR * filename, S32 stream_mem);
DXDEC void AILCALL AIL_close_stream(HSTREAM stream);
DXDEC HSAMPLE AILCALL AIL_stream_sample_handle(HSTREAM stream);
DXDEC S32 AILCALL AIL_service_stream(HSTREAM stream, S32 fillup);
DXDEC void AILCALL AIL_start_stream(HSTREAM stream);
DXDEC void AILCALL AIL_pause_stream(HSTREAM stream, S32 onoff);
DXDEC S32 AILCALL AIL_stream_loop_count(HSTREAM stream);
DXDEC void AILCALL AIL_set_stream_loop_count(HSTREAM stream, S32 count);
DXDEC void AILCALL AIL_set_stream_loop_block (HSTREAM S,
S32 loop_start_offset,
S32 loop_end_offset);
DXDEC S32 AILCALL AIL_stream_status(HSTREAM stream);
DXDEC void AILCALL AIL_set_stream_position(HSTREAM stream,S32 offset);
DXDEC S32 AILCALL AIL_stream_position(HSTREAM stream);
DXDEC void AILCALL AIL_stream_info(HSTREAM stream, S32 FAR* datarate, S32 FAR* sndtype, S32 FAR* length, S32 FAR* memory);
DXDEC AILSTREAMCB AILCALL AIL_register_stream_callback(HSTREAM stream, AILSTREAMCB callback);
DXDEC void AILCALL AIL_auto_service_stream(HSTREAM stream, S32 onoff);
DXDEC void AILCALL AIL_set_stream_user_data (HSTREAM S,
U32 index,
SINTa value);
DXDEC SINTa AILCALL AIL_stream_user_data (HSTREAM S,
U32 index);
DXDEC void AILCALL AIL_set_stream_ms_position (HSTREAM S,
S32 milliseconds);
DXDEC void AILCALL AIL_stream_ms_position (HSTREAM S, //)
S32 FAR * total_milliseconds,
S32 FAR * current_milliseconds);
#ifdef ON_MAC_USE_FSS
typedef MSS_STRUCT MSS_FILE
{
S32 file_type; // 0 = char*, 1 = FSSpec*
void const FAR* file;
} MSS_FILE;
#else
typedef char MSS_FILE;
#endif
typedef U32 (AILCALLBACK FAR*AIL_file_open_callback) (MSS_FILE const FAR* Filename,
UINTa FAR* FileHandle);
typedef void (AILCALLBACK FAR*AIL_file_close_callback) (UINTa FileHandle);
#define AIL_FILE_SEEK_BEGIN 0
#define AIL_FILE_SEEK_CURRENT 1
#define AIL_FILE_SEEK_END 2
typedef S32 (AILCALLBACK FAR*AIL_file_seek_callback) (UINTa FileHandle,
S32 Offset,
U32 Type);
typedef U32 (AILCALLBACK FAR*AIL_file_read_callback) (UINTa FileHandle,
void FAR* Buffer,
U32 Bytes);
DXDEC void AILCALL AIL_set_file_callbacks (AIL_file_open_callback opencb,
AIL_file_close_callback closecb,
AIL_file_seek_callback seekcb,
AIL_file_read_callback readcb);
#ifdef IS_32
typedef void FAR* (AILCALLBACK FAR *AIL_file_async_read_callback) (UINTa FileHandle,
void FAR* Buffer,
U32 Bytes);
typedef S32 (AILCALLBACK FAR*AIL_file_async_status_callback) (void FAR* async,
S32 wait,
U32 FAR* BytesRead);
DXDEC void AILCALL AIL_set_file_async_callbacks (AIL_file_open_callback opencb,
AIL_file_close_callback closecb,
AIL_file_seek_callback seekcb,
AIL_file_async_read_callback areadcb,
AIL_file_async_status_callback statuscb);
#endif
//
// High-level DLS functions
//
typedef MSS_STRUCT _DLSFILEID {
SINTa id;
struct _DLSFILEID FAR* next;
} DLSFILEID;
typedef MSS_STRUCT _DLSFILEID FAR* HDLSFILEID;
typedef MSS_STRUCT _DLSDEVICE {
void FAR* pGetPref;
void FAR* pSetPref;
void FAR* pMSSOpen;
void FAR* pOpen;
void FAR* pClose;
void FAR* pLoadFile;
void FAR* pLoadMem;
void FAR* pUnloadFile;
void FAR* pUnloadAll;
void FAR* pGetInfo;
void FAR* pCompact;
void FAR* pSetAttr;
SINTa DLSHandle;
U32 format;
U32 buffer_size;
void FAR* buffer[2];
HSAMPLE sample;
HMDIDRIVER mdi;
HDIGDRIVER dig;
HDLSFILEID first;
#ifdef IS_WINDOWS
HMODULE lib;
#else
#ifdef IS_STATIC
char FAR* DOSname;
#endif
#endif
} DLSDEVICE;
typedef MSS_STRUCT _DLSDEVICE FAR* HDLSDEVICE;
typedef MSS_STRUCT _AILDLSINFO {
char Description[128];
S32 MaxDLSMemory;
S32 CurrentDLSMemory;
S32 LargestSize;
S32 GMAvailable;
S32 GMBankSize;
} AILDLSINFO;
#ifdef IS_STATIC
typedef MSS_STRUCT _AILSTATICDLS {
char FAR* description;
void FAR* pDLSOpen;
void FAR* pMSSOpen;
void FAR* pOpen;
void FAR* pClose;
void FAR* pLoadFile;
void FAR* pLoadMem;
void FAR* pUnloadFile;
void FAR* pUnloadAll;
void FAR* pGetInfo;
void FAR* pCompact;
void FAR* pSetAttr;
} AILSTATICDLS;
#endif
DXDEC HDLSDEVICE AILCALL AIL_DLS_open(HMDIDRIVER mdi, HDIGDRIVER dig,
#ifdef IS_STATIC
AILSTATICDLS const FAR * staticdls,
#else
char const FAR * libname,
#endif
U32 flags, U32 rate, S32 bits, S32 channels);
//
// Parameters for the dwFlag used in DLSClose() and flags in AIL_DLS_close
//
#define RETAIN_DLS_COLLECTION 0x00000001
#define RETURN_TO_BOOTUP_STATE 0x00000002
#define RETURN_TO_GM_ONLY_STATE 0x00000004
#define DLS_COMPACT_MEMORY 0x00000008
DXDEC void AILCALL AIL_DLS_close(HDLSDEVICE dls, U32 flags);
DXDEC HDLSFILEID AILCALL AIL_DLS_load_file(HDLSDEVICE dls, char const FAR* filename, U32 flags);
DXDEC HDLSFILEID AILCALL AIL_DLS_load_memory(HDLSDEVICE dls, void const FAR* memfile, U32 flags);
//
// other parameters for AIL_DLS_unload
//
#define AIL_DLS_UNLOAD_MINE 0
#define AIL_DLS_UNLOAD_ALL ((HDLSFILEID)(UINTa)(SINTa)-1)
DXDEC void AILCALL AIL_DLS_unload(HDLSDEVICE dls, HDLSFILEID dlsid);
DXDEC void AILCALL AIL_DLS_compact(HDLSDEVICE dls);
DXDEC void AILCALL AIL_DLS_get_info(HDLSDEVICE dls, AILDLSINFO FAR* info, S32 FAR* PercentCPU);
DXDEC HSAMPLE AILCALL AIL_DLS_sample_handle(HDLSDEVICE dls);
//
// Quick-integration service functions and data types
//
typedef MSS_STRUCT
{
U32 const FAR *data;
S32 size;
S32 type;
void FAR *handle;
S32 status;
void FAR* next;
S32 speed;
F32 volume;
F32 extravol;
F32 dry;
F32 wet;
F32 cutoff;
HDLSFILEID dlsid;
void FAR* dlsmem;
void FAR* dlsmemunc;
S32 milliseconds;
S32 length;
SINTa userdata;
}
AUDIO_TYPE;
#define QSTAT_DONE 1 ///< Data has finished playing
#define QSTAT_LOADED 2 ///< Data has been loaded, but not yet played
#define QSTAT_PLAYING 3 ///< Data is currently playing
typedef AUDIO_TYPE FAR * HAUDIO; ///< Generic handle to any audio data type
#define AIL_QUICK_USE_WAVEOUT 2
#define AIL_QUICK_MIDI_AND_DLS 2
#define AIL_QUICK_DLS_ONLY 3
#define AIL_QUICK_MIDI_AND_VORTEX_DLS 4
#define AIL_QUICK_MIDI_AND_SONICVIBES_DLS 5
DXDEC S32 AILCALL
#if defined(IS_WINDOWS) || defined(IS_MAC) || defined(IS_LINUX) || defined(IS_XBOX) || defined(IS_XENON) || defined(IS_PS2) || defined(IS_PS3) || defined(IS_WII)
AIL_quick_startup (
#else
AIL_quick_startup_with_start(void* startup,
#endif
S32 use_digital,
S32 use_MIDI,
U32 output_rate,
S32 output_bits,
S32 output_channels);
DXDEC void AILCALL AIL_quick_shutdown (void);
DXDEC void AILCALL AIL_quick_handles (HDIGDRIVER FAR* pdig,
HMDIDRIVER FAR* pmdi,
HDLSDEVICE FAR* pdls );
DXDEC HAUDIO AILCALL AIL_quick_load (char const FAR *filename);
#ifdef ON_MAC_USE_FSS
DXDEC HAUDIO AILCALL AIL_quick_fss_load (FSSpec const FAR *filename);
#endif
DXDEC HAUDIO AILCALL AIL_quick_load_mem (void const FAR *mem,
U32 size);
DXDEC HAUDIO AILCALL AIL_quick_load_named_mem (void const FAR *mem,
char const FAR *filename,
U32 size);
DXDEC HAUDIO AILCALL AIL_quick_copy (HAUDIO audio);
DXDEC void AILCALL AIL_quick_unload (HAUDIO audio);
DXDEC S32 AILCALL AIL_quick_play (HAUDIO audio,
U32 loop_count);
DXDEC void AILCALL AIL_quick_halt (HAUDIO audio);
DXDEC S32 AILCALL AIL_quick_status (HAUDIO audio);
DXDEC HAUDIO AILCALL AIL_quick_load_and_play (char const FAR *filename,
U32 loop_count,
S32 wait_request);
#ifdef ON_MAC_USE_FSS
DXDEC HAUDIO AILCALL AIL_quick_fss_load_and_play (FSSpec const FAR *filename,
U32 loop_count,
S32 wait_request);
#endif
DXDEC void AILCALL AIL_quick_set_speed (HAUDIO audio, S32 speed);
DXDEC void AILCALL AIL_quick_set_volume (HAUDIO audio, F32 volume, F32 extravol);
DXDEC void AILCALL AIL_quick_set_reverb_levels (HAUDIO audio,
F32 dry_level,
F32 wet_level);
DXDEC void AILCALL AIL_quick_set_low_pass_cut_off(HAUDIO S,
F32 cut_off);
DXDEC void AILCALL AIL_quick_set_ms_position(HAUDIO audio,S32 milliseconds);
DXDEC S32 AILCALL AIL_quick_ms_position(HAUDIO audio);
DXDEC S32 AILCALL AIL_quick_ms_length(HAUDIO audio);
#define AIL_QUICK_XMIDI_TYPE 1
#define AIL_QUICK_DIGITAL_TYPE 2
#define AIL_QUICK_DLS_XMIDI_TYPE 3
#define AIL_QUICK_MPEG_DIGITAL_TYPE 4
#define AIL_QUICK_OGG_VORBIS_TYPE 5
#define AIL_QUICK_V12_VOICE_TYPE 6
#define AIL_QUICK_V24_VOICE_TYPE 7
#define AIL_QUICK_V29_VOICE_TYPE 8
#define AIL_QUICK_OGG_SPEEX_TYPE 9
#define AIL_QUICK_S8_VOICE_TYPE 10
#define AIL_QUICK_S16_VOICE_TYPE 11
#define AIL_QUICK_S32_VOICE_TYPE 12
DXDEC S32 AILCALL AIL_quick_type(HAUDIO audio);
DXDEC S32 AILCALL AIL_WAV_info(void const FAR* data, AILSOUNDINFO FAR* info);
DXDEC S32 AILCALL AIL_size_processed_digital_audio(
U32 dest_rate,
U32 dest_format,
S32 num_srcs,
AILMIXINFO const FAR * src);
DXDEC S32 AILCALL AIL_process_digital_audio(
void FAR *dest_buffer,
S32 dest_buffer_size,
U32 dest_rate,
U32 dest_format,
S32 num_srcs,
AILMIXINFO FAR* src);
#define AIL_LENGTHY_INIT 0
#define AIL_LENGTHY_SET_PROPERTY 1
#define AIL_LENGTHY_UPDATE 2
#define AIL_LENGTHY_DONE 3
typedef S32 (AILCALLBACK FAR* AILLENGTHYCB)(U32 state,UINTa user);
typedef S32 (AILCALLBACK FAR* AILCODECSETPROP)(char const FAR* property,void const FAR * value);
DXDEC S32 AILCALL AIL_compress_ASI(AILSOUNDINFO const FAR * info, //)
char const FAR* filename_ext,
void FAR* FAR* outdata,
U32 FAR* outsize,
AILLENGTHYCB callback);
DXDEC S32 AILCALL AIL_decompress_ASI(void const FAR* indata, //)
U32 insize,
char const FAR* filename_ext,
void FAR* FAR* wav,
U32 FAR* wavsize,
AILLENGTHYCB callback);
DXDEC S32 AILCALL AIL_compress_ADPCM(AILSOUNDINFO const FAR * info,
void FAR* FAR* outdata, U32 FAR* outsize);
DXDEC S32 AILCALL AIL_decompress_ADPCM(AILSOUNDINFO const FAR * info,
void FAR* FAR* outdata, U32 FAR* outsize);
DXDEC S32 AILCALL AIL_compress_DLS(void const FAR* dls,
char const FAR* compression_extension,
void FAR* FAR* mls, U32 FAR* mlssize,
AILLENGTHYCB callback);
DXDEC S32 AILCALL AIL_merge_DLS_with_XMI(void const FAR* xmi, void const FAR* dls,
void FAR* FAR* mss, U32 FAR* msssize);
DXDEC S32 AILCALL AIL_extract_DLS( void const FAR *source_image, //)
U32 source_size,
void FAR * FAR *XMI_output_data,
U32 FAR *XMI_output_size,
void FAR * FAR *DLS_output_data,
U32 FAR *DLS_output_size,
AILLENGTHYCB callback);
#define AILFILTERDLS_USINGLIST 1
DXDEC S32 AILCALL AIL_filter_DLS_with_XMI(void const FAR* xmi, void const FAR* dls,
void FAR* FAR* dlsout, U32 FAR* dlssize,
S32 flags, AILLENGTHYCB callback);
#define AILMIDITOXMI_USINGLIST 1
#define AILMIDITOXMI_TOLERANT 2
DXDEC S32 AILCALL AIL_MIDI_to_XMI (void const FAR* MIDI,
U32 MIDI_size,
void FAR* FAR*XMIDI,
U32 FAR* XMIDI_size,
S32 flags);
#define AILDLSLIST_ARTICULATION 1
#define AILDLSLIST_DUMP_WAVS 2
#if defined(IS_WIN32) || defined(IS_MAC)
DXDEC S32 AILCALL AIL_list_DLS (void const FAR* DLS,
char FAR* FAR* lst,
U32 FAR* lst_size,
S32 flags,
C8 FAR* title);
#define AILMIDILIST_ROLANDSYSEX 1
#define AILMIDILIST_ROLANDUN 2
#define AILMIDILIST_ROLANDAB 4
DXDEC S32 AILCALL AIL_list_MIDI (void const FAR* MIDI,
U32 MIDI_size,
char FAR* FAR* lst,
U32 FAR* lst_size,
S32 flags);
#endif
#define AILFILETYPE_UNKNOWN 0
#define AILFILETYPE_PCM_WAV 1
#define AILFILETYPE_ADPCM_WAV 2
#define AILFILETYPE_OTHER_WAV 3
#define AILFILETYPE_VOC 4
#define AILFILETYPE_MIDI 5
#define AILFILETYPE_XMIDI 6
#define AILFILETYPE_XMIDI_DLS 7
#define AILFILETYPE_XMIDI_MLS 8
#define AILFILETYPE_DLS 9
#define AILFILETYPE_MLS 10
#define AILFILETYPE_MPEG_L1_AUDIO 11
#define AILFILETYPE_MPEG_L2_AUDIO 12
#define AILFILETYPE_MPEG_L3_AUDIO 13
#define AILFILETYPE_OTHER_ASI_WAV 14
#define AILFILETYPE_XBOX_ADPCM_WAV 15
#define AILFILETYPE_OGG_VORBIS 16
#define AILFILETYPE_V12_VOICE 17
#define AILFILETYPE_V24_VOICE 18
#define AILFILETYPE_V29_VOICE 19
#define AILFILETYPE_OGG_SPEEX 20
#define AILFILETYPE_S8_VOICE 21
#define AILFILETYPE_S16_VOICE 22
#define AILFILETYPE_S32_VOICE 23
DXDEC S32 AILCALL AIL_file_type(void const FAR* data, U32 size);
DXDEC S32 AILCALL AIL_file_type_named(void const FAR* data, char const FAR* filename, U32 size);
DXDEC S32 AILCALL AIL_find_DLS (void const FAR* data, U32 size,
void FAR* FAR* xmi, U32 FAR* xmisize,
void FAR* FAR* dls, U32 FAR* dlssize);
typedef MSS_STRUCT
{
//
// File-level data accessible to app
//
// This is valid after AIL_inspect_MP3() is called (even if the file contains no valid frames)
//
U8 FAR *MP3_file_image; ///< Original MP3_file_image pointer passed to AIL_inspect_MP3()
S32 MP3_image_size; ///< Original MP3_image_size passed to AIL_inspect_MP3()
U8 FAR *ID3v2; ///< ID3v2 tag, if not NULL
S32 ID3v2_size; ///< Size of tag in bytes
U8 FAR *ID3v1; ///< ID3v1 tag, if not NULL (always 128 bytes long if present)
U8 FAR *start_MP3_data; ///< Pointer to start of data area in file (not necessarily first valid frame)
U8 FAR *end_MP3_data; ///< Pointer to last valid byte in MP3 data area (before ID3v1 tag, if any)
//
// Information about current frame being inspected, valid if AIL_enumerate_MP3_frames() returns
// TRUE
//
S32 sample_rate; ///< Sample rate in Hz (normally constant across all frames in file)
S32 bit_rate; ///< Bits/second for current frame
S32 channels_per_sample; ///< 1 or 2
S32 samples_per_frame; ///< Always 576 or 1152 samples in each MP3 frame, depending on rate
S32 byte_offset; ///< Offset of frame from start_MP3_data (i.e., suitable for use as loop point)
S32 next_frame_expected; ///< Anticipated offset of next frame to be enumerated, if any
S32 average_frame_size; ///< Average source bytes per frame, determined solely by bit rate and sample rate
S32 data_size; ///< # of data-only bytes in this particular frame
S32 header_size; ///< 4 or 6 bytes, depending on CRC
S32 side_info_size; ///< Valid for layer 3 side info only
S32 ngr; ///< Always 2 for MPEG1, else 1
S32 main_data_begin; ///< Always 0 in files with no bit reservoir
S32 hpos; ///< Current bit position in header/side buffer
S32 MPEG1; ///< Data copied directly from frame header, see ISO docs for info...
S32 MPEG25;
S32 layer;
S32 protection_bit;
S32 bitrate_index;
S32 sampling_frequency;
S32 padding_bit;
S32 private_bit;
S32 mode;
S32 mode_extension;
S32 copyright;
S32 original;
S32 emphasis;
//
// LAME/Xing info tag data
//
S32 Xing_valid;
S32 Info_valid;
U32 header_flags;
S32 frame_count;
S32 byte_count;
S32 VBR_scale;
U8 TOC[100];
S32 enc_delay;
S32 enc_padding;
//
// Private (undocumented) data used during frame enumeration
//
U8 FAR *ptr;
S32 bytes_left;
S32 check_valid;
S32 check_MPEG1;
S32 check_MPEG25;
S32 check_layer;
S32 check_protection_bit;
S32 check_sampling_frequency;
S32 check_mode;
S32 check_copyright;
S32 check_original;
}
MP3_INFO;
DXDEC void AILCALL AIL_inspect_MP3 (MP3_INFO FAR *inspection_state,
U8 FAR *MP3_file_image,
S32 MP3_image_size);
DXDEC S32 AILCALL AIL_enumerate_MP3_frames (MP3_INFO FAR *inspection_state);
//
// RAD room types - currently the same as EAX
//
enum
{
ENVIRONMENT_GENERIC, ///< factory default
ENVIRONMENT_PADDEDCELL,
ENVIRONMENT_ROOM, ///< standard environments
ENVIRONMENT_BATHROOM,
ENVIRONMENT_LIVINGROOM,
ENVIRONMENT_STONEROOM,
ENVIRONMENT_AUDITORIUM,
ENVIRONMENT_CONCERTHALL,
ENVIRONMENT_CAVE,
ENVIRONMENT_ARENA,
ENVIRONMENT_HANGAR,
ENVIRONMENT_CARPETEDHALLWAY,
ENVIRONMENT_HALLWAY,
ENVIRONMENT_STONECORRIDOR,
ENVIRONMENT_ALLEY,
ENVIRONMENT_FOREST,
ENVIRONMENT_CITY,
ENVIRONMENT_MOUNTAINS,
ENVIRONMENT_QUARRY,
ENVIRONMENT_PLAIN,
ENVIRONMENT_PARKINGLOT,
ENVIRONMENT_SEWERPIPE,
ENVIRONMENT_UNDERWATER,
ENVIRONMENT_DRUGGED,
ENVIRONMENT_DIZZY,
ENVIRONMENT_PSYCHOTIC,
ENVIRONMENT_COUNT ///< total number of environments
};
//
// enumerated values for EAX
//
#ifndef EAX_H_INCLUDED
enum
{
EAX_ENVIRONMENT_GENERIC, ///< factory default
EAX_ENVIRONMENT_PADDEDCELL,
EAX_ENVIRONMENT_ROOM, ///< standard environments
EAX_ENVIRONMENT_BATHROOM,
EAX_ENVIRONMENT_LIVINGROOM,
EAX_ENVIRONMENT_STONEROOM,
EAX_ENVIRONMENT_AUDITORIUM,
EAX_ENVIRONMENT_CONCERTHALL,
EAX_ENVIRONMENT_CAVE,
EAX_ENVIRONMENT_ARENA,
EAX_ENVIRONMENT_HANGAR,
EAX_ENVIRONMENT_CARPETEDHALLWAY,
EAX_ENVIRONMENT_HALLWAY,
EAX_ENVIRONMENT_STONECORRIDOR,
EAX_ENVIRONMENT_ALLEY,
EAX_ENVIRONMENT_FOREST,
EAX_ENVIRONMENT_CITY,
EAX_ENVIRONMENT_MOUNTAINS,
EAX_ENVIRONMENT_QUARRY,
EAX_ENVIRONMENT_PLAIN,
EAX_ENVIRONMENT_PARKINGLOT,
EAX_ENVIRONMENT_SEWERPIPE,
EAX_ENVIRONMENT_UNDERWATER,
EAX_ENVIRONMENT_DRUGGED,
EAX_ENVIRONMENT_DIZZY,
EAX_ENVIRONMENT_PSYCHOTIC,
EAX_ENVIRONMENT_COUNT ///< total number of environments
};
#define EAX_REVERBMIX_USEDISTANCE (-1.0F)
#endif
#if defined(IS_WIN32API) || defined(IS_MAC) || defined(IS_LINUX) || defined(IS_DOS) || defined(IS_PS2) || defined(IS_PS3) || defined(IS_WII)
//
// Auxiliary 2D interface calls
//
DXDEC HDIGDRIVER AILCALL AIL_primary_digital_driver (HDIGDRIVER new_primary);
//
// 3D-related calls
//
DXDEC S32 AILCALL AIL_room_type (HDIGDRIVER dig);
DXDEC void AILCALL AIL_set_room_type (HDIGDRIVER dig,
S32 room_type);
DXDEC F32 AILCALL AIL_3D_rolloff_factor (HDIGDRIVER dig);
DXDEC void AILCALL AIL_set_3D_rolloff_factor (HDIGDRIVER dig,
F32 factor);
DXDEC F32 AILCALL AIL_3D_doppler_factor (HDIGDRIVER dig);
DXDEC void AILCALL AIL_set_3D_doppler_factor (HDIGDRIVER dig,
F32 factor);
DXDEC F32 AILCALL AIL_3D_distance_factor (HDIGDRIVER dig);
DXDEC void AILCALL AIL_set_3D_distance_factor (HDIGDRIVER dig,
F32 factor);
DXDEC void AILCALL AIL_set_sample_obstruction (HSAMPLE S,
F32 obstruction);
DXDEC void AILCALL AIL_set_sample_occlusion (HSAMPLE S,
F32 occlusion);
DXDEC void AILCALL AIL_set_sample_exclusion (HSAMPLE S,
F32 exclusion);
DXDEC F32 AILCALL AIL_sample_obstruction (HSAMPLE S);
DXDEC F32 AILCALL AIL_sample_occlusion (HSAMPLE S);
DXDEC F32 AILCALL AIL_sample_exclusion (HSAMPLE S);
DXDEC void AILCALL AIL_set_sample_3D_distances (HSAMPLE S,
F32 max_dist,
F32 min_dist,
S32 auto_3D_wet_atten);
DXDEC void AILCALL AIL_sample_3D_distances (HSAMPLE S,
F32 FAR * max_dist,
F32 FAR * min_dist,
S32 FAR * auto_3D_wet_atten);
DXDEC void AILCALL AIL_set_sample_3D_cone (HSAMPLE S,
F32 inner_angle,
F32 outer_angle,
F32 outer_volume_level);
DXDEC void AILCALL AIL_sample_3D_cone (HSAMPLE S,
F32 FAR* inner_angle,
F32 FAR* outer_angle,
F32 FAR* outer_volume_level);
DXDEC void AILCALL AIL_set_sample_3D_position (HSAMPLE obj,
F32 X,
F32 Y,
F32 Z);
DXDEC void AILCALL AIL_set_sample_3D_velocity (HSAMPLE obj,
F32 dX_per_ms,
F32 dY_per_ms,
F32 dZ_per_ms,
F32 magnitude);
DXDEC void AILCALL AIL_set_sample_3D_velocity_vector (HSAMPLE obj,
F32 dX_per_ms,
F32 dY_per_ms,
F32 dZ_per_ms);
DXDEC void AILCALL AIL_set_sample_3D_orientation (HSAMPLE obj,
F32 X_face,
F32 Y_face,
F32 Z_face,
F32 X_up,
F32 Y_up,
F32 Z_up);
DXDEC S32 AILCALL AIL_sample_3D_position (HSAMPLE obj,
F32 FAR *X,
F32 FAR *Y,
F32 FAR *Z);
DXDEC void AILCALL AIL_sample_3D_velocity (HSAMPLE obj,
F32 FAR *dX_per_ms,
F32 FAR *dY_per_ms,
F32 FAR *dZ_per_ms);
DXDEC void AILCALL AIL_sample_3D_orientation (HSAMPLE obj,
F32 FAR *X_face,
F32 FAR *Y_face,
F32 FAR *Z_face,
F32 FAR *X_up,
F32 FAR *Y_up,
F32 FAR *Z_up);
DXDEC void AILCALL AIL_update_sample_3D_position (HSAMPLE obj,
F32 dt_milliseconds);
DXDEC void AILCALL AIL_set_listener_3D_position (HDIGDRIVER dig,
F32 X,
F32 Y,
F32 Z);
DXDEC void AILCALL AIL_set_listener_3D_velocity (HDIGDRIVER dig,
F32 dX_per_ms,
F32 dY_per_ms,
F32 dZ_per_ms,
F32 magnitude);
DXDEC void AILCALL AIL_set_listener_3D_velocity_vector (HDIGDRIVER dig,
F32 dX_per_ms,
F32 dY_per_ms,
F32 dZ_per_ms);
DXDEC void AILCALL AIL_set_listener_3D_orientation (HDIGDRIVER dig,
F32 X_face,
F32 Y_face,
F32 Z_face,
F32 X_up,
F32 Y_up,
F32 Z_up);
DXDEC void AILCALL AIL_listener_3D_position (HDIGDRIVER dig,
F32 FAR *X,
F32 FAR *Y,
F32 FAR *Z);
DXDEC void AILCALL AIL_listener_3D_velocity (HDIGDRIVER dig,
F32 FAR *dX_per_ms,
F32 FAR *dY_per_ms,
F32 FAR *dZ_per_ms);
DXDEC void AILCALL AIL_listener_3D_orientation (HDIGDRIVER dig,
F32 FAR *X_face,
F32 FAR *Y_face,
F32 FAR *Z_face,
F32 FAR *X_up,
F32 FAR *Y_up,
F32 FAR *Z_up);
DXDEC void AILCALL AIL_update_listener_3D_position (HDIGDRIVER dig,
F32 dt_milliseconds);
#endif
#ifdef MSS_FLT_SUPPORTED
//
// Filter result codes
//
typedef SINTa FLTRESULT;
#define FLT_NOERR 0 ///< Success -- no error
#define FLT_NOT_ENABLED 1 ///< FLT not enabled
#define FLT_ALREADY_STARTED 2 ///< FLT already started
#define FLT_INVALID_PARAM 3 ///< Invalid parameters used
#define FLT_INTERNAL_ERR 4 ///< Internal error in FLT driver
#define FLT_OUT_OF_MEM 5 ///< Out of system RAM
#define FLT_ERR_NOT_IMPLEMENTED 6 ///< Feature not implemented
#define FLT_NOT_FOUND 7 ///< FLT supported device not found
#define FLT_NOT_INIT 8 ///< FLT not initialized
#define FLT_CLOSE_ERR 9 ///< FLT not closed correctly
//############################################################################
//## ##
//## Interface "MSS pipeline filter" (some functions shared by ##
//## "MSS voice filter") ##
//## ##
//############################################################################
typedef FLTRESULT (AILCALL FAR *FLT_STARTUP)(void);
typedef FLTRESULT (AILCALL FAR *FLT_SHUTDOWN)(void);
typedef C8 FAR * (AILCALL FAR *FLT_ERROR)(void);
typedef HDRIVERSTATE (AILCALL FAR *FLT_OPEN_DRIVER) (HDIGDRIVER dig);
typedef FLTRESULT (AILCALL FAR *FLT_CLOSE_DRIVER) (HDRIVERSTATE state);
typedef void (AILCALL FAR *FLT_PREMIX_PROCESS) (HDRIVERSTATE driver);
typedef S32 (AILCALL FAR *FLT_POSTMIX_PROCESS) (HDRIVERSTATE driver, void FAR *output_buffer);
//############################################################################
//## ##
//## Interface "Pipeline filter sample services" ##
//## ##
//############################################################################
typedef HSAMPLESTATE (AILCALL FAR * FLTSMP_OPEN_SAMPLE) (HDRIVERSTATE driver,
HSAMPLE S);
typedef FLTRESULT (AILCALL FAR * FLTSMP_CLOSE_SAMPLE) (HSAMPLESTATE state);
typedef void (AILCALL FAR * FLTSMP_SAMPLE_PROCESS) (HSAMPLESTATE state,
void FAR * source_buffer,
void FAR * dest_buffer, ///< may be the same as src
S32 n_samples,
S32 playback_rate,
S32 is_stereo );
typedef S32 (AILCALL FAR * FLTSMP_SAMPLE_PROPERTY) (HSAMPLESTATE state,
HPROPERTY property,
void FAR* before_value,
void const FAR* new_value,
void FAR* after_value
);
//############################################################################
//## ##
//## Interface "MSS output filter" ##
//## ##
//############################################################################
typedef S32 (AILCALL FAR * VFLT_ASSIGN_SAMPLE_VOICE) (HDRIVERSTATE driver,
HSAMPLE S);
typedef void (AILCALL FAR * VFLT_RELEASE_SAMPLE_VOICE) (HDRIVERSTATE driver,
HSAMPLE S);
typedef S32 (AILCALL FAR * VFLT_START_SAMPLE_VOICE) (HDRIVERSTATE driver,
HSAMPLE S);
//############################################################################
//## ##
//## Interface "Voice filter driver services" ##
//## ##
//############################################################################
typedef S32 (AILCALL FAR * VDRV_DRIVER_PROPERTY) (HDRIVERSTATE driver,
HPROPERTY property,
void FAR* before_value,
void const FAR* new_value,
void FAR* after_value
);
typedef S32 (AILCALL FAR * VDRV_FORCE_UPDATE) (HDRIVERSTATE driver);
//############################################################################
//## ##
//## Interface "Voice filter sample services" ##
//## ##
//############################################################################
typedef S32 (AILCALL FAR * VSMP_SAMPLE_PROPERTY) (HSAMPLE S,
HPROPERTY property,
void FAR* before_value,
void const FAR* new_value,
void FAR* after_value
);
//
// Pipeline filter calls
//
DXDEC HPROVIDER AILCALL AIL_digital_output_filter (HDIGDRIVER dig);
DXDEC S32 AILCALL AIL_enumerate_filters (HPROENUM FAR *next,
HPROVIDER FAR *dest,
C8 FAR * FAR *name);
DXDEC HDRIVERSTATE
AILCALL AIL_open_filter (HPROVIDER lib,
HDIGDRIVER dig);
DXDEC void AILCALL AIL_close_filter (HDRIVERSTATE filter);
DXDEC S32 AILCALL AIL_find_filter (C8 const *name,
HPROVIDER *ret);
DXDEC S32 AILCALL AIL_enumerate_filter_properties
(HPROVIDER lib,
HINTENUM FAR * next,
RIB_INTERFACE_ENTRY FAR * dest);
DXDEC S32 AILCALL AIL_filter_property (HPROVIDER lib,
C8 const FAR* name,
void FAR* before_value,
void const FAR* new_value,
void FAR* after_value
);
DXDEC S32 AILCALL AIL_enumerate_output_filter_driver_properties
(HPROVIDER lib,
HINTENUM FAR * next,
RIB_INTERFACE_ENTRY FAR * dest);
DXDEC S32 AILCALL AIL_output_filter_driver_property
(HDIGDRIVER dig,
C8 const FAR * name,
void FAR* before_value,
void const FAR* new_value,
void FAR* after_value
);
DXDEC S32 AILCALL AIL_enumerate_output_filter_sample_properties
(HPROVIDER lib,
HINTENUM FAR * next,
RIB_INTERFACE_ENTRY FAR * dest);
DXDEC S32 AILCALL AIL_enumerate_filter_sample_properties
(HPROVIDER lib,
HINTENUM FAR * next,
RIB_INTERFACE_ENTRY FAR * dest);
DXDEC S32 AILCALL AIL_enumerate_sample_stage_properties
(HSAMPLE S,
SAMPLESTAGE stage,
HINTENUM FAR * next,
RIB_INTERFACE_ENTRY FAR * dest);
DXDEC S32 AILCALL AIL_sample_stage_property
(HSAMPLE S,
SAMPLESTAGE stage,
C8 const FAR * name,
void FAR* before_value,
void const FAR* new_value,
void FAR* after_value
);
#define AIL_filter_sample_property(S,name,beforev,newv,afterv) AIL_sample_stage_property((S),SP_FILTER_0,(name),(beforev),(newv),(afterv))
typedef MSS_STRUCT _FLTPROVIDER
{
PROVIDER_PROPERTY PROVIDER_property;
FLT_STARTUP startup;
FLT_ERROR error;
FLT_SHUTDOWN shutdown;
FLT_OPEN_DRIVER open_driver;
FLT_CLOSE_DRIVER close_driver;
FLT_PREMIX_PROCESS premix_process;
FLT_POSTMIX_PROCESS postmix_process;
FLTSMP_OPEN_SAMPLE open_sample;
FLTSMP_CLOSE_SAMPLE close_sample;
FLTSMP_SAMPLE_PROCESS sample_process;
FLTSMP_SAMPLE_PROPERTY sample_property;
VFLT_ASSIGN_SAMPLE_VOICE assign_sample_voice;
VFLT_RELEASE_SAMPLE_VOICE release_sample_voice;
VFLT_START_SAMPLE_VOICE start_sample_voice;
VDRV_DRIVER_PROPERTY driver_property;
VDRV_FORCE_UPDATE force_update;
VSMP_SAMPLE_PROPERTY output_sample_property;
HDIGDRIVER dig;
HPROVIDER provider;
HDRIVERSTATE driver_state;
S32 provider_flags;
struct _FLTPROVIDER FAR *next;
}
FLTPROVIDER;
//
// Values for "Flags" property exported by all MSS Pipeline Filter and MSS Output Filter
// providers
//
#define FPROV_ON_SAMPLES 0x0001 ///< Pipeline filter that operates on input samples (and is enumerated by AIL_enumerate_filters)
#define FPROV_ON_POSTMIX 0x0002 ///< Pipeline filter that operates on the post mixed output (capture filter)
#define FPROV_MATRIX 0x0004 ///< This is a matrix output filter (e.g., SRS/Dolby)
#define FPROV_VOICE 0x0008 ///< This is a per-voice output filter (e.g., DirectSound 3D)
#define FPROV_3D 0x0010 ///< Output filter uses S3D substructure for positioning
#define FPROV_OCCLUSION 0x0020 ///< Output filter supports occlusion (doesn't need per-sample lowpass)
#define FPROV_EAX 0x0040 ///< Output filter supports EAX-compatible environmental reverb
#ifdef IS_WIN32
#define MSS_EAX_AUTO_GAIN 1
#define MSS_EAX_AUTOWAH 2
#define MSS_EAX_CHORUS 3
#define MSS_EAX_DISTORTION 4
#define MSS_EAX_ECHO 5
#define MSS_EAX_EQUALIZER 6
#define MSS_EAX_FLANGER 7
#define MSS_EAX_FSHIFTER 8
#define MSS_EAX_VMORPHER 9
#define MSS_EAX_PSHIFTER 10
#define MSS_EAX_RMODULATOR 11
#define MSS_EAX_REVERB 12
typedef MSS_STRUCT EAX_SAMPLE_SLOT_VOLUME
{
S32 Slot; // 0, 1, 2, 3
S32 Send;
S32 SendHF;
S32 Occlusion;
F32 OcclusionLFRatio;
F32 OcclusionRoomRatio;
F32 OcclusionDirectRatio;
} EAX_SAMPLE_SLOT_VOLUME;
typedef MSS_STRUCT EAX_SAMPLE_SLOT_VOLUMES
{
U32 NumVolumes; // 0, 1, or 2
EAX_SAMPLE_SLOT_VOLUME volumes[ 2 ];
} EAX_SAMPLE_SLOT_VOLUMES;
// Use this structure for EAX REVERB
typedef MSS_STRUCT EAX_REVERB
{
S32 Effect; ///< set to MSS_EAX_REVERB
S32 Volume; ///< -10000 to 0
U32 Environment; ///< one of the ENVIRONMENT_ enums
F32 EnvironmentSize; ///< environment size in meters
F32 EnvironmentDiffusion; ///< environment diffusion
S32 Room; ///< room effect level (at mid frequencies)
S32 RoomHF; ///< relative room effect level at high frequencies
S32 RoomLF; ///< relative room effect level at low frequencies
F32 DecayTime; ///< reverberation decay time at mid frequencies
F32 DecayHFRatio; ///< high-frequency to mid-frequency decay time ratio
F32 DecayLFRatio; ///< low-frequency to mid-frequency decay time ratio
S32 Reflections; ///< early reflections level relative to room effect
F32 ReflectionsDelay; ///< initial reflection delay time
F32 ReflectionsPanX; ///< early reflections panning vector
F32 ReflectionsPanY; ///< early reflections panning vector
F32 ReflectionsPanZ; ///< early reflections panning vector
S32 Reverb; ///< late reverberation level relative to room effect
F32 ReverbDelay; ///< late reverberation delay time relative to initial reflection
F32 ReverbPanX; ///< late reverberation panning vector
F32 ReverbPanY; ///< late reverberation panning vector
F32 ReverbPanZ; ///< late reverberation panning vector
F32 EchoTime; ///< echo time
F32 EchoDepth; ///< echo depth
F32 ModulationTime; ///< modulation time
F32 ModulationDepth; ///< modulation depth
F32 AirAbsorptionHF; ///< change in level per meter at high frequencies
F32 HFReference; ///< reference high frequency
F32 LFReference; ///< reference low frequency
F32 RoomRolloffFactor; ///< like DS3D flRolloffFactor but for room effect
U32 Flags; ///< modifies the behavior of properties
} EAX_REVERB;
/// Use this structure for EAX AUTOGAIN
typedef MSS_STRUCT EAX_AUTOGAIN
{
S32 Effect; ///< set to MSS_EAX_AUTO_GAIN
S32 Volume; ///< -10000 to 0
U32 OnOff; ///< Switch Compressor on or off (1 or 0)
} EAX_AUTOGAIN;
/// Use this structure for EAX AUTOWAH
typedef MSS_STRUCT EAX_AUTOWAH
{
S32 Effect; ///< set to MSS_EAX_AUTOWAH
S32 Volume; ///< -10000 to 0
F32 AttackTime; ///< Attack time (seconds)
F32 ReleaseTime; ///< Release time (seconds)
S32 Resonance; ///< Resonance (mB)
S32 PeakLevel; ///< Peak level (mB)
} EAX_AUTOWAH;
/// Use this structure for EAX CHORUS
typedef MSS_STRUCT EAX_CHORUS
{
S32 Effect; ///< set to MSS_EAX_CHORUS
S32 Volume; ///< -10000 to 0
U32 Waveform; ///< Waveform selector - 0 = sinusoid, 1 = triangle
S32 Phase; ///< Phase (Degrees)
F32 Rate; ///< Rate (Hz)
F32 Depth; ///< Depth (0 to 1)
F32 Feedback; ///< Feedback (-1 to 1)
F32 Delay; ///< Delay (seconds)
} EAX_CHORUS;
/// Use this structure for EAX DISTORTION
typedef MSS_STRUCT EAX_DISTORTION
{
S32 Effect; ///< set to MSS_EAX_DISTORTION
S32 Volume; ///< -10000 to 0
F32 Edge; ///< Controls the shape of the distortion (0 to 1)
S32 Gain; ///< Controls the post distortion gain (mB)
F32 LowPassCutOff; ///< Controls the cut-off of the filter pre-distortion (Hz)
F32 EQCenter; ///< Controls the center frequency of the EQ post-distortion (Hz)
F32 EQBandwidth; ///< Controls the bandwidth of the EQ post-distortion (Hz)
} EAX_DISTORTION;
/// Use this structure for EAX ECHO
typedef MSS_STRUCT EAX_ECHO
{
S32 Effect; ///< set to MSS_EAX_ECHO
S32 Volume; ///< -10000 to 0
F32 Delay; ///< Controls the initial delay time (seconds)
F32 LRDelay; ///< Controls the delay time between the first and second taps (seconds)
F32 Damping; ///< Controls a low-pass filter that dampens the echoes (0 to 1)
F32 Feedback; ///< Controls the duration of echo repetition (0 to 1)
F32 Spread; ///< Controls the left-right spread of the echoes
} EAX_ECHO;
/// Use this structure for EAXEQUALIZER_ALLPARAMETERS
typedef MSS_STRUCT EAX_EQUALIZER
{
S32 Effect; ///< set to MSS_EAX_EQUALIZER
S32 Volume; ///< -10000 to 0
S32 LowGain; ///< (mB)
F32 LowCutOff; ///< (Hz)
S32 Mid1Gain; ///< (mB)
F32 Mid1Center; ///< (Hz)
F32 Mid1Width; ///< (octaves)
F32 Mid2Gain; ///< (mB)
F32 Mid2Center; ///< (Hz)
F32 Mid2Width; ///< (octaves)
S32 HighGain; ///< (mB)
F32 HighCutOff; ///< (Hz)
} EAX_EQUALIZER;
/// Use this structure for EAX FLANGER
typedef MSS_STRUCT EAX_FLANGER
{
S32 Effect; ///< set to MSS_EAX_FLANGER
S32 Volume; ///< -10000 to 0
U32 Waveform; ///< Waveform selector - 0 = sinusoid, 1 = triangle
S32 Phase; ///< Phase (Degrees)
F32 Rate; ///< Rate (Hz)
F32 Depth; ///< Depth (0 to 1)
F32 Feedback; ///< Feedback (0 to 1)
F32 Delay; ///< Delay (seconds)
} EAX_FLANGER;
/// Use this structure for EAX FREQUENCY SHIFTER
typedef MSS_STRUCT EAX_FSHIFTER
{
S32 Effect; ///< set to MSS_EAX_FSHIFTER
S32 Volume; ///< -10000 to 0
F32 Frequency; ///< (Hz)
U32 LeftDirection; ///< direction - 0 = down, 1 = up, 2 = off
U32 RightDirection; ///< direction - 0 = down, 1 = up, 2 = off
} EAX_FSHIFTER;
/// Use this structure for EAX VOCAL MORPHER
typedef MSS_STRUCT EAX_VMORPHER
{
S32 Effect; ///< set to MSS_EAX_VMORPHER
S32 Volume; ///< -10000 to 0
U32 PhonemeA; ///< phoneme: 0 to 29 - A E I O U AA AE AH AO EH ER IH IY UH UW B D G J K L M N P R S T V Z
S32 PhonemeACoarseTuning; ///< (semitones)
U32 PhonemeB; ///< phoneme: 0 to 29 - A E I O U AA AE AH AO EH ER IH IY UH UW B D G J K L M N P R S T V Z
S32 PhonemeBCoarseTuning; ///< (semitones)
U32 Waveform; ///< Waveform selector - 0 = sinusoid, 1 = triangle, 2 = sawtooth
F32 Rate; ///< (Hz)
} EAX_VMORPHER;
/// Use this structure for EAX PITCH SHIFTER
typedef MSS_STRUCT EAX_PSHIFTER
{
S32 Effect; ///< set to MSS_EAX_PSHIFTER
S32 Volume; ///< -10000 to 0
S32 CoarseTune; ///< Amount of pitch shift (semitones)
S32 FineTune; ///< Amount of pitch shift (cents)
} EAX_PSHIFTER;
/// Use this structure for EAX RING MODULATOR
typedef MSS_STRUCT EAX_RMODULATOR
{
S32 Effect; ///< set to MSS_EAX_RMODULATOR
S32 Volume; ///< -10000 to 0
F32 Frequency; ///< Frequency of modulation (Hz)
F32 HighPassCutOff; ///< Cut-off frequency of high-pass filter (Hz)
U32 Waveform; ///< Waveform selector - 0 = sinusoid, 1 = triangle, 2 = sawtooth
} EAX_RMODULATOR;
#endif
#else
typedef MSS_STRUCT _FLTPROVIDER
{
U32 junk;
} FLTPROVIDER;
#endif
#ifndef IS_PS2
#if defined(_PUSHPOP_SUPPORTED) || PRAGMA_STRUCT_PACKPUSH
#pragma pack(pop)
#else
#pragma pack()
#endif
#else
// round up to multiples of 16 for DMA alignment
#define SPR_IS_NEEDED (((2 * 578 * sizeof(S16)) + 15) & ~15) // 2320
#define SPR_XR_NEEDED (((2 * 32 * 18 * sizeof(F32)) + 15) & ~15) // 4608
#define SPR_LR_NEEDED (((2 * 32 * 18 * sizeof(F32)) + 15) & ~15) // 4608
#define SPR_RES_NEEDED (((32 * 18 * sizeof(F32)) + 15) & ~15) // 2304
#define SPR_S_NEEDED (((2 * 32 * 18 * sizeof(F32)) + 15) & ~15) // 4608
#define SPR_U_NEEDED (((2 * 2 * 17 * 16 * sizeof(F32)) + 15) & ~15) // 4352
#define SPR_MEM (0x70000000)
#define SPR_U_START (SPR_MEM)
#define SPR_S_START (SPR_U_START + SPR_U_NEEDED)
#define SPR_RES_START (SPR_S_START + SPR_S_NEEDED)
#define SPR_LR_START (SPR_RES_START + SPR_RES_NEEDED)
#define SPR_IS_START (SPR_RES_START + SPR_RES_NEEDED) ///< Shared with LR space (LR is larger)
#define END_SPR_MEM (SPR_LR_START + SPR_LR_NEEDED)
#define SPR_BYTES_USED (END_SPR_MEM - SPR_MEM)
typedef enum
{
MSS_DO_NOT_USE,
MSS_USE_AND_SAVE,
MSS_USE_WITHOUT_SAVING,
MSS_USED = 100, ///< Internal use only
}
MSS_RESOURCE_POLICY;
DXDEC MSS_RESOURCE_POLICY AILCALL AIL_set_scratchpad_policy(MSS_RESOURCE_POLICY policy);
DXDEC MSS_RESOURCE_POLICY AILCALL AIL_scratchpad_policy (void);
#endif
#ifndef __RADINDLL__
#ifdef FSSpec
#undef FSSpec
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif