Files
Leviathan/Server/GameServer/Game/Db/DB_EraseUserFromAutoAccountList.cpp
2026-06-01 12:46:52 +02:00

39 lines
987 B
C++

#include <oledb.h>
#include <icrsint.h>
#include <toolkit/XConsole.h>
#include "ErrorCode/ErrorCode.h"
#include "DB_Commands.h"
bool DB_EraseUserFromAutoAccountList::proc( DBConnection & db )
{
db.command->CommandType = adCmdStoredProc;
db.command->CommandText = _bstr_t( "dbo.smp_erase_user_from_auto_account_list" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_erase_user_from_auto_account_list";
db.command->Parameters->Refresh();
db.command->Parameters->Item[ "@IN_ACCOUNT_ID" ]->Value = m_nAccountID;
db.command->Execute(NULL, NULL,adCmdStoredProc);
return true;
}
bool DB_EraseUserFromAutoAccountList::onProcess( DBConnection & db )
{
proc( db );
return true;
}
void DB_EraseUserFromAutoAccountList::onFail( const _com_error & exception )
{
_cprint( "DB_EraseUserFromAutoAccountList failed. nAccount(%d)\n", m_nAccountID );
FILELOG( "DB_EraseUserFromAutoAccountList failed. nAccount(%d)", m_nAccountID );
}