Files
Leviathan/Server/GameServer/Game/Db/DB_UpdateDungeonRaidTime.cpp
2026-06-01 12:46:52 +02:00

38 lines
1.1 KiB
C++

#include <oledb.h>
#include <icrsint.h>
#include <toolkit/XConsole.h>
#include "ErrorCode/ErrorCode.h"
#include "DB_Commands.h"
bool DB_UpdateDungeonRaidTime::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_UpdateDungeonRaidTime : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_update_dungeon_raid_time" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_update_dungeon_raid_time";
cmd->Parameters->Append( cmd->CreateParameter( "IN_DUNGEON_ID", adInteger, adParamInput, 4, nDungeonID ));
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_ID", adInteger, adParamInput, 4, nGuildID ));
cmd->Parameters->Append( cmd->CreateParameter( "IN_RAID_TIME", adInteger, adParamInput, 4, nRaidTime ));
cmd->Parameters->Append( cmd->CreateParameter( "IN_RECORD", adInteger, adParamInput, 4, nRecord ));
cmd->Execute(NULL,NULL,adCmdStoredProc);
}
catch( ... )
{
throw;
}
return true;
}