Files
Leviathan/Client/Game/game/Interface/RaidSiege/SUIRaidSiegeStatusSiegeWnd.h
T
2026-06-01 12:46:52 +02:00

30 lines
755 B
C++

#ifdef _PARTY_RENEWAL_
/// 2011.10.12 - prodongi
#ifndef _SUISiegeSiegeStatusSiegeWnd_h_
#define _SUISiegeSiegeStatusSiegeWnd_h_
#include "SUIRaidSiegeStatusBaseWnd.h"
/*
레이드/시즈의 진행 상황을 출력해 주는 창(진행, 결과)
*/
class SUIRaidSiegeStatusSiegeWnd : public SUIRaidSiegeStatusBaseWnd
{
public:
SUIRaidSiegeStatusSiegeWnd(class SGameManager* pGameManager);
virtual ~SUIRaidSiegeStatusSiegeWnd();
virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
virtual void ProcMsgAtStatic( SGameMessage* pMsg );
virtual void OnNotifyUIWindowOpen( bool bOpen, bool bLimitWnd = true );
virtual bool InitControls( KPoint kPos );
virtual void setProgressState();
};
#endif
#endif