29 lines
607 B
C++
29 lines
607 B
C++
#pragma once
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//#include "SUIWnd.h"
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//#include "SGameMessageUI.h"
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class SUIDisplayInfo;
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class SUIFulldownTargetPlayerWnd : public SUIWnd
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{
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public:
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SUIFulldownTargetPlayerWnd( SGameManager* pGameManager, SUIDisplayInfo* pDisplayInfo )
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: SUIWnd( pGameManager )
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, m_pDisplayInfo( pDisplayInfo )
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{ }
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virtual bool InitControls( KPoint kPos );
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virtual bool InitData( bool bReload = false );
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virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
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virtual void ProcMsgAtStatic( SGameMessage* pMsg );
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private:
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enum
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{
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};
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SUIDisplayInfo* m_pDisplayInfo;
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};
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