Files
Leviathan/Server/GameServer/Game/Db/DB_InsertSkill.cpp
T
2026-06-01 12:46:52 +02:00

58 lines
1.8 KiB
C++

#include <toolkit/XConsole.h>
#include "ErrorCode/ErrorCode.h"
#include "DB_Commands.h"
#include "StructSummon.h"
#include "StructPlayer.h"
bool DB_InsertSkill::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_InsertSkill : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_insert_skill" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_insert_skill";
cmd->Parameters->Append( cmd->CreateParameter( "IN_SID", adInteger, adParamInput, 4, m_nUID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_OWNER_ID", adInteger, adParamInput, 4, m_nOwnerID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_JP_DEC", adInteger, adParamInput, 4, m_nJpDec ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_SUMMON_ID", adInteger, adParamInput, 4, m_nSummonID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_SKILL_ID", adInteger, adParamInput, 4, m_nSkillID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_SKILL_LEVEL", adInteger, adParamInput, 4, m_nSkillLevel ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_COOL_TIME", adInteger, adParamInput, 4, m_nCoolTime ) );
cmd->Execute(NULL, NULL,adCmdStoredProc);
if( m_pCreature->IsSummon() )
{
static_cast< StructSummon * >( m_pCreature )->onEndQuery();
}
else if( m_pCreature->IsPlayer() )
{
static_cast< StructPlayer * >( m_pCreature )->onEndQuery();
}
}
catch( ... )
{
if( m_pCreature->IsSummon() )
{
static_cast< StructSummon * >( m_pCreature )->onEndQuery();
}
else if( m_pCreature->IsPlayer() )
{
static_cast< StructPlayer * >( m_pCreature )->onEndQuery();
}
throw;
}
return true;
}