Files
Leviathan/Server/GameServer/Game/Db/DB_SetParty.cpp
T
2026-06-01 12:46:52 +02:00

48 lines
1.0 KiB
C++

#include <oledb.h>
#include <icrsint.h>
#include <toolkit/XConsole.h>
#include "ErrorCode/ErrorCode.h"
#include "PartyManager.h"
#include "DB_Commands.h"
bool DB_SetParty::proc( DBConnection & db )
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetParty : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_party" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_set_party";
cmd->Parameters->Append( cmd->CreateParameter( "IN_NAME", adBSTR, adParamInput, m_szCharacterName.length(), m_szCharacterName ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_SID", adInteger, adParamInput, 4, m_nPartyID ) );
cmd->Execute(NULL,NULL,adCmdStoredProc);
return true;
}
bool DB_SetParty::onProcess( DBConnection & db )
{
try
{
proc( db );
}
catch( ... )
{
PartyManager::GetInstance().onEndQuery();
throw;
}
PartyManager::GetInstance().onEndQuery();
return true;
}