Files
Leviathan/Server/GameServer/Game/Db/DB_UpdateStorageGold.cpp
T
2026-06-01 12:46:52 +02:00

41 lines
1.0 KiB
C++

#include <oledb.h>
#include <icrsint.h>
#include <network/IConnection.h>
#include <mmo/ArcadiaServer.h>
#include "DB_Commands.h"
#include "StructPlayer.h"
#include "GameProc.h"
bool DB_UpdateStorageGold::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_UpdateStorageGold : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_update_storage_gold" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_update_storage_gold";
cmd->Parameters->Append( cmd->CreateParameter( "IN_ACCOUNT", adInteger, adParamInput, 4, m_pPlayer->GetAccountID() ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_GOLD", adBigInt, adParamInput, 8, m_pPlayer->GetStorageGold().GetRawData() ) );
_RecordsetPtr pRS = cmd->Execute(NULL,NULL,adCmdStoredProc);
m_pPlayer->onEndQuery();
}
catch( ... )
{
m_pPlayer->onEndQuery();
throw;
}
return true;
}