26 lines
1.1 KiB
C
26 lines
1.1 KiB
C
#pragma once
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#include "LuaVM.h"
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int SCRIPT_CheckValidGuildName( struct lua_State *L );
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int SCRIPT_CreateGuild( struct lua_State *L );
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int SCRIPT_DestroyGuild( struct lua_State *L );
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int SCRIPT_ForceChangeGuildName( struct lua_State *L );
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int SCRIPT_ForcePromoteGuildLeader( struct lua_State *L );
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int SCRIPT_ShowCreateGuild( struct lua_State *L );
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int SCRIPT_UpdateGuildInfo( struct lua_State *L );
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int SCRIPT_UpdateGuildBannerInfo( struct lua_State *L );
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int SCRIPT_CreateAlliance( struct lua_State *L );
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int SCRIPT_DestroyAlliance( struct lua_State *L );
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int SCRIPT_CheckValidAllianceName( struct lua_State *L );
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int SCRIPT_ShowCreateAlliance( struct lua_State *L );
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int SCRIPT_IsGuildLeader( struct lua_State *L );
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int SCRIPT_IsAllianceLeader( struct lua_State *L );
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int SCRIPT_IncreaseMaxAllianceMemberCount( struct lua_State *L );
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int SCRIPT_GetMaxAllianceMemberCount( struct lua_State *L );
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int SCRIPT_SetGuildBlockTime( struct lua_State *L );
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int SCRIPT_GetGuildBlockTime( struct lua_State *L );
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int SCRIPT_GuildNotice( struct lua_State *L );
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int SCRIPT_GetGuildName( struct lua_State *L );
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int SCRIPT_GetGuildPerm( struct lua_State *L );
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