27 lines
816 B
C++
27 lines
816 B
C++
#pragma once
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//#include "SUIWnd.h"
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#include "SUIProperty.h"
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#include "KUIControlEdit.h"
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class SUIChangeNameWnd : public SUIWnd
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{
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public:
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SUIChangeNameWnd( SGameManager* pGameManager );
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virtual ~SUIChangeNameWnd();
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virtual void Process( DWORD time );
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virtual bool InitControls( KPoint pos );
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virtual bool InitData( bool reload = false );
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virtual void* Perform( KID id, KArg& msg );
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virtual void PumpUpMessage( LPCTSTR controlID, DWORD msg, DWORD lparam, DWORD wparam );
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virtual void ProcMsgAtStatic( SGameMessage* msg );
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virtual void OnNotifyUIWindowOpen( bool open, bool limitWnd = true );
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virtual DWORD OnMouseMessage( DWORD msg, int x, int y );
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virtual void OnFocusNotify();
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private:
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bool _isReadyToChangeName() const;
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KUIWnd* mOldName;
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KUIControlEdit* mNewName;
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std::string mOldNameString;
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}; |