Files
Leviathan/Client/Game/game/Interface/SUICommunityCut.h
T
2026-06-01 12:46:52 +02:00

34 lines
785 B
C++

#pragma once
//#include "SUIWnd.h"
class SUIDisplayInfo;
class SUICommunityCut : public SUIWnd
{
public:
SUICommunityCut( SGameManager* pGameManager, class SUIDisplayInfo* pDisplayInfo )
: SUIWnd( pGameManager ), m_pDisplayInfo( pDisplayInfo ) {};
virtual ~SUICommunityCut();
virtual bool InitControls( KPoint kPos );
virtual bool InitData( bool bReload = false );
virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
virtual void ProcMsgAtStatic( SGameMessage* pMsg );
void CutUpdate();
void CheckAddCutName();
void ReqAddCut( const char* lpName );
void ReqDelCut();
void GetSelectPlayerName( std::string& rPlayerName );
protected:
private:
SUIDisplayInfo* m_pDisplayInfo;
std::vector<std::string> m_vacCutName;
};