Files
Leviathan/Client/Game/game/Interface/SUIHuntaHolicResultWnd.h
T
2026-06-01 12:46:52 +02:00

25 lines
744 B
C++

#pragma once
//#include "SUIWnd.h"
#include "SUIProperty.h"
class SUIHuntaHolicResultWnd : public SUIWnd
{
public:
SUIHuntaHolicResultWnd( SGameManager* pGameManager );
virtual ~SUIHuntaHolicResultWnd();
virtual void Process( DWORD time );
virtual bool InitControls( KPoint pos );
virtual bool InitData( bool reload = false );
virtual void* Perform( KID id, KArg& msg );
virtual void PumpUpMessage( LPCTSTR controlID, DWORD msg, DWORD lparam, DWORD wparam );
virtual void ProcMsgAtStatic( SGameMessage* msg );
virtual void OnNotifyUIWindowOpen( bool open, bool limitWnd = true );
virtual DWORD OnMouseMessage( DWORD msg, int x, int y );
private:
void cleanUp();
void clearResults();
sui::kui_updatable_window_array mResults;
};