21 lines
386 B
C++
21 lines
386 B
C++
#include "stdafx.h"
|
|
|
|
#include "SGameMovie.h"
|
|
|
|
|
|
SGameMovie::SGameMovie
|
|
( SGameManager* pGameMng
|
|
, K3DRenderDeviceDX* pRenderDevice
|
|
, SSoundManager* pSoundMng
|
|
, KTextureManager* pTextureMng
|
|
, KNX3Manager* pNX3Mng
|
|
, SGameMilesSoundMgr* pMSoundMgr )
|
|
: SGame( pGameMng, GAME_TYPE_MOVIE, pRenderDevice, pSoundMng, pTextureMng, pNX3Mng, pMSoundMgr )
|
|
{
|
|
|
|
}
|
|
|
|
SGameMovie::~SGameMovie()
|
|
{
|
|
|
|
} |