Files
Leviathan/Client/Game/game/Resource/BattleArenaBeginArea.h
T
2026-06-01 12:46:52 +02:00

20 lines
253 B
C

#ifndef _BattleArenaBeginArea_h_
#define _BattleArenaBeginArea_h_
#include <mmo/ArType.h>
#pragma pack(push, 1)
struct BattleArenaBeginArea
{
int id;
int teamNum;
int pointId;
int x;
int y;
};
#pragma pack(pop)
#endif