Files
Leviathan/Client/Game/game/Resource/MixCategoryBase.h
T
2026-06-01 12:46:52 +02:00

47 lines
969 B
C

#pragma once
#pragma pack(1)
//-------------------------------------------------------------------------------
//
// 강화 & 조합 공식 분류 DB.
//
//-------------------------------------------------------------------------------
struct MixCategoryBase
{
enum{
SYNTHETIC_OVER, // 강화.
SYNTHETIC_MIX, // 조합.
SYNTHETIC_MAX,
};
short id; // id.
char synthetic_id; // 구분. 0부터 강화, 조합, 수리, 복원, 충전.
int local_flag; // 국가코드.
short high_category_id; // 대분류.
short middle_category_id; // 중분류.
short low_category_id; // 소분류.
int category_text_id; // StringDB id.
int formal_id; // 공식스트링ID.
int result_id; // 결과스트링ID.
MixCategoryBase()
{
id = 0;
synthetic_id = 0;
local_flag = 0;
high_category_id = 0;
middle_category_id = 0;
low_category_id = 0;
category_text_id = 0;
formal_id = 0;
result_id = 0;
}
};
#pragma pack()