Files
Leviathan/GameServer/AziaMafiaScriptsBackup/Other/NPC_Ouroboros_List.lua
T
2026-06-01 12:46:52 +02:00

347 lines
8.8 KiB
Lua

----------------------------------------main server npc-------------------------------------------------
function get_module_name()
return "npc_boros"
end
function server_plebuffs()
add_state(163404,15,540000)
add_state(163405,15,540000)
add_state(163406,15,540000)
add_state(163407,15,540000)
add_state(2505,40,540000)
add_state(2506,5,540000)
add_state(2507,80,540000)
add_state(163433,5,540000)
add_state(163429,3,540000)
add_state(2506,12,540000)
add_state(2508,11,540000)
add_state(13424,90,540000)
add_state(13425,90,540000)
add_state(13423,25,540000)
buff_summoned_pets(163404,15,540000)
buff_summoned_pets(163405,15,540000)
buff_summoned_pets(163406,15,540000)
buff_summoned_pets(163407,15,540000)
buff_summoned_pets(163429,3,540000)
buff_summoned_pets(2505,40,540000)
buff_summoned_pets(2506,12,540000)
buff_summoned_pets(2507,80,540000)
buff_summoned_pets(163433,5,540000)
buff_summoned_pets(2506,5,540000)
buff_summoned_pets(2508,11,540000)
buff_summoned_pets(13424,90,540000)
buff_summoned_pets(13425,90,540000)
buff_summoned_pets(13423,25,540000)
end
function NPC_boros_contact()
local npc_name = "@"..get_npc_type().."|@"..get_npc_name()
dlg_title(npc_name)
dlg_text( "Welcome to Ouroboros Server!" )
dlg_menu( "<#CCFFCC>Consumable", "open_market('market_consumable_alu')")
dlg_menu( "<#CCFFCC>Enchant", "open_market('market_enchant_alu')" )
dlg_menu( "<#CCFFCC>Helmets", "open_market('market_helmet_alu')")
dlg_menu( "<#CCFFCC>Masks", "open_market('market_mask_alu')" )
dlg_menu( "<#CCFFCC>Deco Helmets", "open_market('market_deco_helmet_alu')" )
dlg_menu( "<#CCFFCC>Capes", "open_market('market_capes_alu')" )
dlg_menu( "<#CCFFCC>Pieces", "open_market('market_Pieces_alu')" )
dlg_menu( "<#CCFFCC>Loot Pets", "open_market('market_loots_alu')" )
dlg_menu( "<#CCFFCC>Deco Sets", "open_market('market_deco_alu')" )
dlg_menu( "<#CCFFCC>Wings", "open_market('market_wings_alu')" )
dlg_menu( "<#CCFFCC>Buffs", "server_plebuffs()" )
dlg_menu( "<#CCFFCC>Hidden Village Buffs", "NPC_Secroute_mage_contact1()" )
---dlg_menu("Guild Donation Register","clan_donation_register()")
---dlg_menu("Guild Donation","guild_donation_point_menu(0)")
---dlg_menu("Guild Level"," guild_level()")
---dlg_menu("Guild Buff","clan_buff()")
---dlg_menu("Guild Shop","guild_shop_menu()")
dlg_menu( "@90010002", " " )
dlg_show()
end
----------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------Harris-----------------------------------------------------------
function get_module_name()
return "roaming_harris"
end
function roaming_special_npc()
local name = get_value("name")
dlg_title("Wanderer Harris")
dlg_text("Hallo "..name.." , Are you sure you want to try your luck with me?!")
dlg_menu("To try something?!","selected_question()")
dlg_menu("It's worth a try","selected_yes()")
dlg_menu("I do not think so..","selected_no()")
dlg_show()
end
function selected_question()
local name = get_value("name")
whisper(gv("name"),"You can get a very special gift from Harris, but you can also experience your worst nightmare. The choice is yours ...")
end
function selected_yes()
local name = get_value("name")
local zufall = math.random(1,5)
if gv("level") > 120 then
local flag = tonumber( get_flag("harris_wanderer") )
if flag == nil then
flag = 0
set_flag( "harris_wanderer", "0" )
end
if flag+10800 < get_os_time() then
if zufall == 1 then
schenke_crap_item()
set_flag( "harris_wanderer",get_os_time())
elseif zufall == 2 then
schenke_gutes_item()
set_flag( "harris_wanderer",get_os_time())
elseif zufall == 3 then
schenke_debuff()
set_flag( "harris_wanderer",get_os_time())
elseif zufall == 4 then
schenke_guten_buff()
set_flag( "harris_wanderer",get_os_time())
elseif zufall == 5 then
sicherer_tod()
set_flag( "harris_wanderer",get_os_time())
else
notice("A high "..name.." , he did not get anything from Harris ;D")
set_flag( "harris_wanderer",get_os_time())
end
else
whisper(gv("name"),get_os_date ("You can come to me %d.%m.%Y around %H:%M search again. See you.", flag+10800))
end
else
dlg_title("Wanderer Harris")
dlg_text("DO YOU BELIEVE YOU CAN POINT ME ?! Come back when you're at least level 120!")
dlg_menu("Oh who needs you already ..-.-", "")
end
end
crap_item = { 2010218,2010217,2010216,2010215,2010219,2010220,2010222,2010223,2010224,2010225,2010242,
2012062,3630079,3630087,3630351,3630354,3630352,3630350,3630325,5040025}
function schenke_crap_item()
local num = math.random(1,23)
local anzahl = math.random(1,3)
local ss_id = crap_item[ num ]
local id = get_item_name_by_code(ss_id)
insert_item(ss_id, anzahl)
text = sconv("<#D95310>You have "..anzahl.."x #@id@# obtained from Harris","#@id@#", id )
whisper(gv("name"),text)
end
gutes_item = { 920006,2010696,910079,960123,930035,920008,603105,601100284,3800101,2011308}
function schenke_gutes_item()
local num = math.random(1,15)
local anzahl = math.random(1,5)
local ss_id = gutes_item[ num ]
local id = get_item_name_by_code(ss_id)
insert_item(ss_id, anzahl)
text = sconv("<#D95310>You have "..anzahl.."x #@id@# obtained from Harris","#@id@#", id )
whisper(gv("name"),text)
end
debuff_add = { 201051,6003,201055,201054,5003,5004,5005,5006,5010,5011,5014,5102,201005,5997,320005}
function schenke_debuff()
local num = math.random(1,15)
local level = math.random(1,20)
local zeit = math.random(20000,720000)
local ss_id = debuff_add[ num ]
local id = get_item_name_by_code(ss_id)
add_state(ss_id, level,zeit)
text = sconv("<#D95310>You have a level "..level.." Received debuff from Harris")
whisper(gv("name"),text)
end
buff_add = { 1302,1003,1005,1007,1009,1011,1012,1501,1502,1503,1504,1505,1506,1507,320006,13210}
function schenke_guten_buff()
local num = math.random(1,14)
local level = math.random(1,20)
local zeit = math.random(20000,360000)
local ss_id = buff_add[ num ]
local state_name = get_item_name_by_code(ss_id)
add_state(ss_id, level,zeit)
text = sconv("<#D95310>You have a level "..level.." Received buff from Harris")
whisper(gv("name"),text)
end
function sicherer_tod()
local name = get_value("name")
warp(184476,138539)
add_state(6006,1,6000)
add_state(145409,25,12000)
add_npc(184476,138539,185001,10)
announce("Congratulations "..name.." , you have just been sent to certain death...")
end
-----------------------------------------------------------------------
----------------------------------------deco stuff-------------------
function blue_dragon_armor()
insert_item(1412, 1)
insert_item(1413, 1)
insert_item(1414, 1)
insert_item(1415, 1)
end
function red_dragon_armor()
insert_item(1416, 1)
insert_item(1417, 1)
insert_item(1418, 1)
insert_item(1419, 1)
end
function death_knight()
insert_item(1420, 1)
insert_item(1421, 1)
insert_item(1422, 1)
insert_item(1423, 1)
end
function death_knight_v2()
insert_item(1424, 1)
insert_item(1425, 1)
insert_item(1426, 1)
insert_item(1427, 1)
end
function death_knight_v3()
insert_item(1428, 1)
insert_item(1429, 1)
insert_item(1430, 1)
insert_item(1431, 1)
end
function death_knight_v5()
insert_item(1432, 1)
insert_item(1433, 1)
insert_item(1434, 1)
insert_item(1435, 1)
end
function foxxy_set()
insert_item(1436, 1)
insert_item(1437, 1)
insert_item(1438, 1)
insert_item(1439, 1)
end
function samael_set()
insert_item(1440, 1)
insert_item(1441, 1)
insert_item(1442, 1)
insert_item(1443, 1)
insert_item(1444, 1)
end
----------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------
function new_scroll_of_teleport()
dlg_special_menu( 'Scroll of Teleporting', 'Scroll of Teleporting', 'Horizon','warp_hori()','Laksy','warp_laksy()','Katan','warp_katan()','Rondo','warp_rondo()','City Of Ruins','warp_ruin()' )
end
function warp_hori()
local name = get_value("name")
warp(152465,76951)
end
function warp_laksy()
local name = get_value("name")
warp(7363,7101)
end
function warp_katan()
local name = get_value("name")
warp(117974,59119)
end
function warp_rondo()
local name = get_value("name")
warp(138174,105965)
end
function warp_ruin()
local name = get_value("name")
warp(154666,150287)
end
----------------------------------------Dual summon pet buff----------------------------------
function buff_summoned_pets(buff_id,blevel,duration)
local creature_handle,handle,summon_state
for i = 0,5 do
handle = get_creature_handle(i)
summon_state = get_creature_value( handle, "summon_state" )
creature_handle = get_creature_value(handle, "handle")
if summon_state == 1 then
add_state(buff_id,blevel,duration,creature_handle)
end
end
end
-----------------------------------------------------------------------------------------------