Files
Leviathan/Server/GameServer/Game/Db/DB_SetGuild.cpp
T
2026-06-01 12:46:52 +02:00

538 lines
17 KiB
C++

#include <oledb.h>
#include <icrsint.h>
#include <atlcomtime.h>
#include <toolkit/XConsole.h>
#include "ErrorCode/ErrorCode.h"
#include "GuildManager.h"
#include "DB_Commands.h"
#include "SendMessage.h"
bool DB_SetGuild::proc( DBConnection & db )
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuild : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_guild" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_set_guild";
cmd->Parameters->Append( cmd->CreateParameter( "IN_PLAYER_SID", adInteger, adParamInput, 4, m_nPlayerId ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, 4, m_nGuildId ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_PREV_GUILD_SID", adInteger, adParamInput, 4, m_nPrevGuildId ) );
cmd->Execute(NULL,NULL,adCmdStoredProc);
return true;
}
bool DB_SetGuild::onProcess( DBConnection & db )
{
try
{
proc( db );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_ChangeGuildName::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_ChangeGuildName : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_change_guild_name" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_change_guild_name";
cmd->Parameters->Append( cmd->CreateParameter( "IN_SID", adInteger, adParamInput, 4, m_nGuildId ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_NAME", adBSTR, adParamInput, m_szNewName.length(), m_szNewName ) );
cmd->Execute(NULL,NULL,adCmdStoredProc);
GuildManager::GetInstance().onChangeGuildName( m_nGuildId, m_szNewName, m_pPlayer );
}
catch( ... )
{
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
void DB_ChangeGuildName::onFail( const _com_error & exception )
{
if( m_pPlayer )
{
GuildManager::GetInstance().onChangeGuildNameFailed( m_nGuildId );
SendChatMessage( false, CHAT_NOTICE, "@NOTICE", m_pPlayer, "@129" );
}
GuildManager::GetInstance().onEndQuery();
}
bool DB_SetGuildBlockTime::proc( DBConnection & db )
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildBlockTime : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_guild_block_time" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_set_guild_block_time";
cmd->Parameters->Append( cmd->CreateParameter( "IN_PLAYER_SID", adInteger, adParamInput, 4, m_nPlayerId ) );
COleDateTime dtGuildBlockTime( m_tGuildBlockTime );
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_BLOCK_TIME", adDate, adParamInput, sizeof( DATE ), static_cast< DATE >( dtGuildBlockTime ) ) );
cmd->Execute(NULL,NULL,adCmdStoredProc);
return true;
}
bool DB_SetGuildBlockTime::onProcess( DBConnection & db )
{
try
{
proc( db );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_UpdateGuildDonationPoint::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_UpdateGuildDonationPoint : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_update_guild_donation_point" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_update_guild_donation_point";
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_POINT", adInteger, adParamInput, sizeof( m_nPoint ), m_nPoint ) );
cmd->Execute(NULL,NULL,adCmdStoredProc);
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_UpdateGuildMemberPoint::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_UpdateGuildMemberPoint : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_update_guild_member_point" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_update_guild_member_point";
cmd->Parameters->Append( cmd->CreateParameter( "IN_PLAYER_SID", adInteger, adParamInput, sizeof( m_nPlayerUID ), m_nPlayerUID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_POINT", adInteger, adParamInput, sizeof( m_nPoint ), m_nPoint ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_TOTAL_POINT", adInteger, adParamInput, sizeof( m_nTotalPoint ), m_nTotalPoint ) );
cmd->Execute(NULL,NULL,adCmdStoredProc);
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_UpdateGuildGradePoint::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_UpdateGuildGradePoint : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_update_guild_grade_point" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_update_guild_grade_point";
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_GRADE", adInteger, adParamInput, sizeof( m_nGrade ), m_nGrade ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_POINT", adInteger, adParamInput, sizeof( m_nPoint ), m_nPoint ) );
cmd->Execute(NULL,NULL,adCmdStoredProc);
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildNotice::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildNotice : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_guild_notice" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_set_guild_notice";
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_NOTICE", adBSTR, adParamInput, m_szNotice.length(), m_szNotice ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildURL::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildURL : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_guild_url" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_set_guild_url";
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_URL", adBSTR, adParamInput, m_szURL.length(), m_szURL ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildPermission::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildPermission : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_guild_permission" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_set_guild_permission";
cmd->Parameters->Append( cmd->CreateParameter( "IN_PLAYER_SID", adInteger, adParamInput, sizeof( m_nPlayerUID ), m_nPlayerUID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_PERMISSION", adTinyInt, adParamInput, sizeof( m_nPermission ), m_nPermission ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildPermissionName::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildPermissionName : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_guild_permission_name" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_set_guild_permission_name";
cmd->Parameters->Append( cmd->CreateParameter( "IN_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_PERMISSION", adTinyInt, adParamInput, sizeof( m_nPermission ), m_nPermission ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_PERMISSION_NAME", adBSTR, adParamInput, m_szName.length(), m_szName ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildPermissionSet::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildPermissionSet : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_guild_permission_set" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_set_guild_permission_set";
cmd->Parameters->Append( cmd->CreateParameter( "IN_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_PERMISSION", adTinyInt, adParamInput, sizeof( m_nPermission ), m_nPermission ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_PERMISSION_SET", adInteger, adParamInput, sizeof( m_nPermissionSet ), m_nPermissionSet ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildMemberMemo::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildMemberMemo : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_guild_member_memo" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_set_guild_member_memo";
cmd->Parameters->Append( cmd->CreateParameter( "IN_PLAYER_SID", adInteger, adParamInput, sizeof( m_nPlayerUID ), m_nPlayerUID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_MEMO", adBSTR, adParamInput, m_szMemo.length(), m_szMemo ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildAdvertiseTypeAndTime::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildAdvertiseTypeAndTime : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_update_guild_advertise_type_and_time" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_update_guild_advertise_type_and_time";
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_ADVERTISE_TYPE", adTinyInt, adParamInput, sizeof( m_nAdvertiseType ), m_nAdvertiseType ) );
COleDateTime dtAdvertiseEnd( m_tAdvertiseEnd );
cmd->Parameters->Append( cmd->CreateParameter( "IN_ADVERTISE_END_TIME", adDate, adParamInput, sizeof( DATE ), static_cast< DATE >( dtAdvertiseEnd ) ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildAdvertiseComment::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildAdvertiseComment : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_update_guild_advertise_comment" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_update_guild_advertise_comment";
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_ADVERTISE_COMMENT", adBSTR, adParamInput, m_szComment.length(), m_szComment ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildRecruiting::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildRecruiting : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_update_guild_recruiting" );
// Store the name of current stored-procedure for debugging
szStoredProcedureName = "dbo.smp_update_guild_recruiting";
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_RECRUITING", adBoolean, adParamInput, sizeof( m_bRecruiting ), m_bRecruiting ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_MIN_RECRUIT_LEVEL", adSmallInt, adParamInput, sizeof( m_nMinRecruitLevel ), m_nMinRecruitLevel ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_MAX_RECRUIT_LEVEL", adSmallInt, adParamInput, sizeof( m_nMaxRecruitLevel ), m_nMaxRecruitLevel ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
void DB_SetGuildRecruiting::onFail( const _com_error & exception )
{
std::string strMessage( GameContent::GetString( 103 ) );
strMessage += "(7)";
SendGuildChatMessage( CHAT_GUILD_SYSTEM, "@GUILD", m_nGuildID, strMessage.c_str() );
GuildManager::GetInstance().SetGuildRecruiting( m_nGuildID, !m_bRecruiting, 1, GameRule::nMaxLevel, true );
GuildManager::GetInstance().onEndQuery();
}
bool DB_SetGuildIcon::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildIcon : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_set_guild_icon");
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_ICON", adVarChar, adParamInput, 255, m_szIconFileName ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_ICON_SIZE", adInteger, adParamInput, sizeof( m_nIconSize ), m_nIconSize ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}
bool DB_SetGuildBanner::onProcess( DBConnection & db )
{
try
{
_CommandPtr cmd;
if( db.CreateCommand( cmd ) == false ) throw XException( "DB_SetGuildBanner : CreateInstance(command) error" );
cmd->CommandType = adCmdStoredProc;
cmd->CommandText = _bstr_t( "dbo.smp_update_guild_banner");
cmd->Parameters->Append( cmd->CreateParameter( "IN_GUILD_SID", adInteger, adParamInput, sizeof( m_nGuildID ), m_nGuildID ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_BANNER", adVarChar, adParamInput, 255, m_szBannerFileName ) );
cmd->Parameters->Append( cmd->CreateParameter( "IN_BANNER_SIZE", adInteger, adParamInput, sizeof( m_nBannerSize ), m_nBannerSize ) );
cmd->Execute( NULL, NULL, adCmdStoredProc );
}
catch( ... )
{
GuildManager::GetInstance().onEndQuery();
throw;
}
GuildManager::GetInstance().onEndQuery();
return true;
}