50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
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#include <network/IConnection.h>
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#include "DB_Commands.h"
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#include "StructPlayer.h"
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bool DB_UpdateQuestCoolTime::update_quest_cool_time( DBConnection & db, int nOwnerID, int nCode, time_t tCoolTime, int nProgress )
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{
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_CommandPtr cmd;
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if( db.CreateCommand( cmd ) == false ) throw XException( "DB_UpdateQuestCoolTime : CreateInstance(command) error" );
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cmd->CommandType = adCmdStoredProc;
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cmd->CommandText = _bstr_t( "dbo.smp_update_quest_cool_time" );
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cmd->Parameters->Append( cmd->CreateParameter( "IN_OWNER_ID", adInteger, adParamInput, 4, nOwnerID ) );
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cmd->Parameters->Append( cmd->CreateParameter( "IN_CODE", adInteger, adParamInput, 4, nCode ) );
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COleDateTime dtCoolTime( tCoolTime );
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cmd->Parameters->Append( cmd->CreateParameter( "IN_COOL_TIME", adDate, adParamInput, sizeof( DATE ), static_cast< DATE >( dtCoolTime ) ) );
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cmd->Parameters->Append( cmd->CreateParameter( "IN_PROGRESS", adInteger, adParamInput, 4, nProgress ) );
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cmd->Execute(NULL,NULL,adCmdStoredProc);
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return true;
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}
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bool DB_UpdateQuestCoolTime::onProcess( DBConnection & db )
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{
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update_quest_cool_time( db, m_nOwnerID, m_nCode, m_tCoolTime, m_nProgress );
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m_pPlayer->onEndQuery();
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return true;
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}
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void DB_UpdateQuestCoolTime::onFail( const _com_error & exception )
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{
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m_pPlayer->onEndQuery();
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IStreamSocketConnection * pConn = m_pPlayer->pConnection;
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if( pConn && pConn->IsConnected() )
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{
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SendDisconnectDesc( pConn, TS_SC_DISCONNECT_DESC::DISCONNECT_TYPE_DB_ERROR );
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pConn->Close();
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}
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else
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{
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m_pPlayer->LogoutNowWithAccount( 9 );
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}
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} |