Files
2026-06-01 12:46:52 +02:00

108 lines
2.1 KiB
C++

#include "stdafx.h"
#include "STitleDB.h"
#include <Windows.h>
#include <kfile/KStream.h>
#include "KTypes.h"
#include <kfile/KFileManager.h>
#include <toolkit/XStringUtil.h>
#include "SDebug_Util.h"
#include "SSkillDB.h"
#include "STitleMgr.h"
STitleDB::STitleDB()
{
Init();
}
STitleDB::~STitleDB()
{
Destroy();
}
void STitleDB::Init()
{
Load();
}
void STitleDB::Destroy()
{
m_TitleRes.clear();
m_TitleConditionRes.clear();
m_titleTypeConditionRes.clear();
}
void STitleDB::Load()
{
LoadTitleRes();
LoadTitleConRes();
LoadTitleConTypeRes();
}
void STitleDB::LoadTitleRes()
{
KStream * pRes = KFileManager::Instance().CreateStreamFromResource( "db_TitleResource.rdb" );
if( !pRes ) return;
GAME_DB db_hdr;
TitleResource title;
pRes->Read( &db_hdr, sizeof(db_hdr) );
for( int i(0); db_hdr.nCount>i; i++ )
{
pRes->Read( &title, sizeof(title) );
m_TitleRes.insert( std::make_pair( title.id, title ) );
}
KFileManager::Instance().DeleteStream( pRes );
}
void STitleDB::LoadTitleConRes()
{
KStream * pRes = KFileManager::Instance().CreateStreamFromResource( "db_TitleConditionResource.rdb" );
if( !pRes ) return;
GAME_DB db_hdr;
TitleConditionResource title;
pRes->Read( &db_hdr, sizeof(db_hdr) );
for( int i(0); db_hdr.nCount>i; i++ )
{
pRes->Read( &title, sizeof(title) );
m_TitleConditionRes.insert( make_pair(title.id,title ) );
}
KFileManager::Instance().DeleteStream( pRes );
}
void STitleDB::LoadTitleConTypeRes()
{
KStream * pRes = KFileManager::Instance().CreateStreamFromResource( "db_TitleConditionTypeResource.rdb" );
if( !pRes ) return;
GAME_DB db_hdr;
TitleConditionTypeResource title;
pRes->Read( &db_hdr, sizeof(db_hdr) );
for( int i(0); db_hdr.nCount>i; i++ )
{
pRes->Read( &title, sizeof(title) );
m_titleTypeConditionRes.insert( make_pair( title.id, title) );
}
KFileManager::Instance().DeleteStream( pRes );
}
STitleDB* STitleDB::m_pThis = NULL;
STitleDB & GetTitleDB()
{
if( NULL == STitleDB::m_pThis )
STitleDB::m_pThis = new STitleDB;
return *STitleDB::m_pThis;
// static STitleDB TitleDB;
// return TitleDB;
}