36 lines
626 B
C++
36 lines
626 B
C++
#pragma once
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//#include "SUIWnd.h"
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class SUIProtectSolutionWnd : public SUIWnd
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{
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public:
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SUIProtectSolutionWnd(SGameManager* pGameManager);
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~SUIProtectSolutionWnd();
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bool CreateControls( class KUIWndManager* pWndManager );
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virtual void Process(DWORD dwTime);
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void MsgDelay(DWORD dwdelayTime);
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//virtual void OnDeviceLost();
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//virtual void Render( KViewportObject *pViewport, bool isFront = false );
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virtual void ProcMsgAtStatic( SGameMessage* pMsg );
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protected:
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KUIControlStatic *m_pWndBackground;
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SUIWnd *m_pWndProtectMsg;
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private:
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DWORD m_dwDelayTime;
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DWORD m_dwPrevTime;
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};
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