47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
#pragma once
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//#include <string>
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//#include "SUIWnd.h"
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class SUIServerNoticeWnd : public SUIWnd
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{
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public:
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SUIServerNoticeWnd( SGameManager* pGameManager ) : SUIWnd( pGameManager ) { }
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virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
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void SetNotice( const char* szNotice, int nUseType );
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void RefreshNoticeText();
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void RefreshOldNoticeText();
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private:
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std::string m_strNotice;
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std::string m_strOldNotice;
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int m_nNoticeIndex;
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int m_nOldNoticeIndex;
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};
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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/// 약관 동의
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class SUILicenseWnd : public SUIWnd
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{
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public:
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SUILicenseWnd( SGameManager* pGameManager ) : SUIWnd( pGameManager ) { }
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~SUILicenseWnd();
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virtual bool InitControls( KPoint kPos );
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virtual bool InitData( bool bReload = false );
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void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
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protected:
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void RefreshScroll();
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std::string m_strLicense;
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int m_nIndex;
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}; |