Files
2026-06-01 12:46:52 +02:00

52 lines
1.3 KiB
C++

#pragma once
//#include <vector>
//#include "SUIWnd.h" // UI 공통 클래스
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------
//
// class SUIInvitationWnd
//
// * 길드원 초대 팝업 윈도우.
//
//
//---------------------------------------------------------------------------------------------
class SUIInvitationWnd : public SUIWnd
{
private:
class KUIControlEdit * m_EditName; // 초대할 캐릭터명.
public :
SUIInvitationWnd( SGameManager * pGameManager );
virtual ~SUIInvitationWnd();
//------------------------------------------
virtual SUIWnd* CreateWnd( const char* szFile, KUIWndManager* pWndManager, KPoint kPos, int nWindowID );
virtual bool InitControls( KPoint kPos );
virtual void OnNotifyUIWindowOpen( bool bOpen, bool bLimitWnd = true );
//virtual void OnPosChangeNofity(int nLeft, int nTop);
virtual void ProcMsgAtStatic( SGameMessage* pMsg );
virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
virtual DWORD OnMouseMessage(DWORD dwMessage, int x, int y);
//------------------------------------------
void Release(); // 메모리 해제.
//------------------------------------------
};