Files
Leviathan/Client/Game/game/Main/Scene/SGameDynamicQjtvScene.cpp
2026-06-01 12:46:52 +02:00

37 lines
798 B
C++

//#include "SGameDynamicQjtvScene.h"
//#include <kfile/KFileManager.h>
//#include "KUITextureManager.h"
//#include "KDeviceManager.h"
//#include "QJTVObj.h"
//#include <mmo/ArTime.h>
//#include "KViewport.h"
//
//rp::SGameDynamicQjtvScene::SGameDynamicQjtvScene(
// SGameSceneManager& sceneMgr
// , const char* sceneName
// , const char* jtvFile
// , int fixedFps
// , KViewportObject* viewport )
// : SGameQjtvScene( sceneMgr, sceneName, jtvFile, fixedFps, viewport )
//{
//}
//
//rp::SGameDynamicQjtvScene::~SGameDynamicQjtvScene()
//{
//}
//
//void rp::SGameDynamicQjtvScene::onActivate()
//{
//}
//
//void rp::SGameDynamicQjtvScene::onDeactivate()
//{
//}
//
//void rp::SGameDynamicQjtvScene::onTick()
//{
//}
//
//void rp::SGameDynamicQjtvScene::onRender( KViewportObject* viewport )
//{
//}