23 lines
506 B
C++
23 lines
506 B
C++
#pragma once
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#include "SGameQjtvScene.h"
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namespace rp {
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//class SGameDynamicQjtvScene : public SGameQjtvScene
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//{
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//public:
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// SGameDynamicQjtvScene(
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// SGameSceneManager& sceneMgr
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// , const char* sceneName
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// , const char* jtvFile
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// , int fixedFps = 24
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// , KViewportObject* viewport = 0 );
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// virtual ~SGameDynamicQjtvScene();
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// virtual void onActivate();
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// virtual void onDeactivate();
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// virtual void onTick();
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// virtual void onRender( KViewportObject* viewport );
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//};
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} |