20 lines
253 B
C
20 lines
253 B
C
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#ifndef _BattleArenaBeginArea_h_
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#define _BattleArenaBeginArea_h_
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#include <mmo/ArType.h>
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#pragma pack(push, 1)
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struct BattleArenaBeginArea
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{
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int id;
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int teamNum;
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int pointId;
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int x;
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int y;
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};
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#pragma pack(pop)
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#endif |