16 lines
634 B
C
16 lines
634 B
C
#pragma once
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#include "LuaVM.h"
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int SCRIPT_ForceStartQuest( struct lua_State *L );
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int SCRIPT_StartQuest( struct lua_State *L );
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int SCRIPT_AddPendingQuest( struct lua_State *L );
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int SCRIPT_EndQuest( struct lua_State *L );
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int SCRIPT_DropQuest( struct lua_State *L );
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int SCRIPT_QuestInfo( struct lua_State *L );
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int SCRIPT_ShowQuestInfoWithoutNPC( struct lua_State *L );
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int SCRIPT_GetQuestProgress( struct lua_State *L );
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int SCRIPT_GetQuestStatus( struct lua_State *L );
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int SCRIPT_SetQuestStatus( struct lua_State *L );
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int SCRIPT_GetLastAcceptQuest( struct lua_State *L );
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int SCRIPT_ResetFinishedQuest( struct lua_State *L ); |