Files
Leviathan/Client/Game/engine/Build/SBuild.cpp
T
2026-06-01 12:46:52 +02:00

14 lines
106 B
C++

#include "stdafx.h"
#include "SBuild.h"
SBuild::SBuild()
{
m_bStart = FALSE;
}
SBuild::~SBuild()
{
}