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Leviathan/Client/Game/engine/Renderer/TextureModeFile.txt
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2026-06-01 12:46:52 +02:00

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// 텍스쳐파일: 폴더와 .dds 를 제외한 텍스쳐 파일. 최대 64자.
// 1: 디폴트: 검은색 ~ 흰색
// 2: 그레이: 어두운회색 ~ 밝은회색
// 3: 밝은스킨: 살색 ~ 흰색
// 4: 어두운스킨: 어두운살색 ~ 밝은살색
// 10: 디폴트: @@@_spec 를 검색하여 사용하고 존재하지 않으면 NUL
// 20: 디퓨즈: 디퓨즈를 펙터맵으로 사용. 피부가 밝아지는 문제가 있다.
// 30: 어두운회색: 전체적으로 약하게 먹인다
// 40: 밝은회색: 전체적으로 중간을 먹인다
// 50: 흰색: 전체적으로 강하게 먹인다
"asf_common001" ,22,
"asf_common001_body" ,22,
"asf_common001_foot" ,22,
"asf_common002" ,22,
"asf_common_101" ,22,
"asf_common_102" ,22,
"asm_common000" ,22,
"asm_common000_foot" ,22,
"asm_common001" ,22,
"asm_common002" ,22,
"def_body_common002" ,22,
"def_common000" ,22,
"def_common001" ,22,
"def_common_101" ,22,
"def_common_102" ,22,
"def_common000_foot" ,22,
"dem_body_common002" ,22,
"dem_body001a" ,22,
"dem_foot001a" ,22,
"dem_foot001b" ,22,
"dem_common000_foot" ,22,
"dem_biped_foot_1r001" ,22,
"gam_body_common001" ,22,
"gam_body_under001" ,22,
"gam_under001_hand" ,22,
"gam_under001_foot" ,22,
"gam_common_101" ,22,
"gam_common_102" ,22,
"gaf_common001" ,22,
"gaf_under001" ,22,
"gaf_under001_foot" ,22,
"gaf_common_101" ,22,
"gaf_common_102" ,22,
"gaf_body_npcsmithydealer01" ,22,
"common_mark_npc_warehouse",51,
"common_mark_npc_teleport",51,
"common_mark_npc_quest_start",51,
"common_mark_npc_quest_on",51,
"common_mark_npc_quest_end",51,
"common_mark_npc_mount",51,
"common_mark_npc_exchange",51,
"common_mark_npc_auction",51,
"asf_archer_901", 24,
"asf_archer_901_foot1", 24,
"asf_archer_901_hand01", 24,
"asf_priest_901", 24,
"asf_priest_901_foot1", 24,
"asf_priest_901_hand1", 24,
"asf_summoner_901", 24,
"asf_summoner_901_foot1", 24,
"asf_summoner_901_hand1", 24,
"asf_warrior_901", 24,
"asf_warrior_901_foot1", 24,
"asf_warrior_901_hand1", 24,
"asm_archer_901", 24,
"asm_archer_901_foot1", 24,
"asm_archer_901_hand01", 24,
"asm_priest_901", 24,
"asm_priest_901_foot1", 24,
"asm_priest_901_hand1", 24,
"asm_summoner_901", 24,
"asm_summoner_901_foot1", 24,
"asm_summoner_901_hand1", 24,
"asm_warrior_901", 24,
"asm_warrior_901_foot1", 24,
"asm_warrior_901_hand1", 24,
"def_archer_901", 24,
"def_archer_901_foot1", 24,
"def_archer_901_hand01", 24,
"def_priest_901", 24,
"def_priest_901_foot1", 24,
"def_priest_901_hand1", 24,
"def_summoner_901", 24,
"def_summoner_901_foot1", 24,
"def_summoner_901_hand1", 24,
"def_warrior_901", 24,
"def_warrior_901_foot1", 24,
"def_warrior_901_hand1", 24,
"dem_archer_901", 24,
"dem_archer_901_foot1", 24,
"dem_archer_901_hand01", 24,
"dem_priest_901", 24,
"dem_priest_901_foot1", 24,
"dem_priest_901_hand1", 24,
"dem_summoner_901", 24,
"dem_summoner_901_foot1", 24,
"dem_summoner_901_hand1", 24,
"dem_warrior_901", 24,
"dem_warrior_901_foot1", 24,
"dem_warrior_901_hand1", 24,
"gaf_archer_901", 24,
"gaf_archer_901_foot1", 24,
"gaf_archer_901_hand01", 24,
"gaf_priest_901", 24,
"gaf_priest_901_foot1", 24,
"gaf_priest_901_hand1", 24,
"gaf_summoner_901", 24,
"gaf_summoner_901_foot1", 24,
"gaf_summoner_901_hand1", 24,
"gaf_warrior_901", 24,
"gaf_warrior_901_foot1", 24,
"gaf_warrior_901_hand1", 24,
"gam_archer_901", 24,
"gam_archer_901_foot1", 24,
"gam_archer_901_hand01", 24,
"gam_priest_901", 24,
"gam_priest_901_foot1", 24,
"gam_priest_901_hand1", 24,
"gam_summoner_901", 24,
"gam_summoner_901_foot1", 24,
"gam_summoner_901_hand1", 24,
"gam_warrior_901", 24,
"gam_warrior_901_foot1", 24,
"gam_warrior_901_hand1", 24,
"boss_betrayal_01", 24,
"boss_betrayal_02", 24,
"boss_betrayal_03", 24,
"ain_frozewitch_1", 22,
"ain_frozewitch_2", 22,
"ain_frozewitch_3", 22,
"ain_deathhorse_4lv", 24,
"ain_deathtyrant_4lv_1", 24,
"ain_deathtyrant_4lv_2", 24,
"takin_boss_01", 24,
"takin_boss_02", 24,
"angel_angel_4lv_al_ultimate01", 24,
"angel_angel_4lv_ultimate01", 24,
"boss_angel_4lev", 24,
"boss_angel_4lv_all", 24,
"boss_bonedragon01", 24,
"spirit_phantomkavalier03body", 24,
"beast_ruminus_01_01", 23,
"beast_ruminus_01_02", 23,
"beast_ruminus_01_03", 23,
"beast_ruminus_02_01", 23,
"beast_ruminus_02_02", 23,
"beast_ruminus_02_03", 23,
"beast_ruminus_03_01", 23,
"beast_ruminus_03_02", 23,
"beast_ruminus_03_03", 23,