564 lines
15 KiB
C++
564 lines
15 KiB
C++
#include "stdafx.h"
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#include "SUIEndingWnd.h"
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//#include "KUIControl.h"
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#include "KUIControlEdit.h"
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#include "KUIControlStatic.h"
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#include "KUIControlScroll.h"
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#include "KUIControlClockBox.h"
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#include "KUIControlQJTV.h"
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#include "KDeviceManager.h"
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#include "KRenderDevice.h"
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#include "KUITextureManager.h"
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//#include "Util.h"
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#include "KCommandBuilder.h"
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#include <kfile/KFileManager.h>
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#include "KResourceDX.h"
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#include <toolkit/XStringUtil.h>
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#include <limits>
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#include "SGameMessage.h"
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//#include "SGameMessageUI.h"
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#include "SStringDB.h"
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#include "SUIDefine.h"
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#include "KTGA_IO.h"
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#include "SGameManager.h"
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#include <time.h>
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#include "GameRule.h"
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#include "SGameOption.h"
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#define RP2AP(fRelativePoint, fWidth) (int)(((float)fRelativePoint * (float)fWidth) + 0.5f)
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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//SUILoadingWnd
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namespace
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{
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int nFixImgWidth = 1024;
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int nFixImgHeight = 768;
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const char *szPanelImg = "ending_type01_pane.png";
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const char* pLoadImgFileName[] =
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{
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"ending_image01.jpg",
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"ending_image02.jpg",
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"ending_image03.jpg",
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"ending_image04.jpg",
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};
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};
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extern void SetCopy( char * pSrc, const int nSrcStride, char * pDst, const int nDstStride, const int nWidth, const int nHeight );
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extern void LoadTexture(const char *filename, K3DTexture* texture);
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SUIEndingWnd::SUIEndingWnd(SGameManager* pGameManager)
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: SUIWnd(pGameManager)
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//, m_dwTime( 0 )
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//, m_dwWarringTime( 0 )
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//, m_pMessageSelector( 0 )
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, m_spEndingTexture(NULL)
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, m_spPanelTexture(NULL)
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, m_pWndDowninfo(NULL)
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, m_pWndPublisherLogo(NULL)
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, m_pWndNFlaverLogo(NULL)
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, m_pWndText(NULL)
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, m_PrevTime(0)
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, m_ExitCounter(0)
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, m_wndCopyRight(NULL) // 2010.07.14 - prodongi
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{
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}
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SUIEndingWnd::~SUIEndingWnd()
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{
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}
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bool SUIEndingWnd::CreateControls( class KUIWndManager* pWndManager )
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{
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KRect colorRect, loadRect, msgRect;
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colorRect.left = 0;
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colorRect.right = KUIWndManager::GetResolution().cx;
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colorRect.top = 0;
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colorRect.bottom = KUIWndManager::GetResolution().cy;
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int nWidth = KUIWndManager::GetResolution().cx;
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int nHeight = KUIWndManager::GetResolution().cy;
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float fWidth = (float)KUIWndManager::GetResolution().cx;
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float fHeight = (float)KUIWndManager::GetResolution().cy;
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loadRect.left = 0;
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loadRect.right = KUIWndManager::GetResolution().cy*4/3;////nFixImgWidth;
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loadRect.top = 0;
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loadRect.bottom = KUIWndManager::GetResolution().cy;//nFixImgHeight;
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KUIWND_CREATE_ARG arg;
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arg.lpszAniName = "";
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arg.lpszSprName = m_sSprName.c_str();
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arg.lpszClassName = "colorbox";
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arg.lpszID = "color_inside";
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arg.dwFlag = KFLAG_NO_GET_MESSAGE;
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arg.dwStyle = 0;
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arg.rcRect = colorRect;
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arg.pParent = this;
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arg.dwFlag = KFLAG_GET_PASS_MESSAGE;
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KUIControlColorBox* pWndInside = (KUIControlColorBox*)pWndManager->CreateControl(arg);
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pWndInside->SetWeightColor( KColor( 0,0,0,255 ) );
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//Load Image
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arg.lpszSprName = m_sSprName.c_str();
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arg.lpszClassName = "dynamictexture_static";
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arg.lpszID = "load_img";
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arg.rcRect = loadRect;
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KUIControlDynamicTexture* pWndDynamicTex = (KUIControlDynamicTexture*)pWndManager->CreateControl(arg);
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//Panel Image
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arg.lpszSprName = m_sSprName.c_str();
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arg.lpszClassName = "dynamictexture_static";
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arg.lpszID = "panel_img";
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arg.rcRect = loadRect;
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KUIControlDynamicTexture* pWndPanelTex = (KUIControlDynamicTexture*)pWndManager->CreateControl(arg);
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//Loading
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msgRect.left = KUIWndManager::GetResolution().cx - KUIWndManager::GetResolution().cx/10;
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msgRect.right = KUIWndManager::GetResolution().cx;
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msgRect.top = KUIWndManager::GetResolution().cy - 100;
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msgRect.bottom = KUIWndManager::GetResolution().cy;
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int nExpX, nExpY;
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K3DRenderDevice::GetSquareSize( nFixImgWidth, nFixImgHeight, nExpX, nExpY );
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if( KUITextureManager::GetHWType() == KUITextureManager::HW_SUPPORT )
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{
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m_spEndingTexture = KDeviceManager::GetDeviceManager()->GetRenderDevice()->CreateTexture( nExpX, nExpY, KUSAGE_DYNAMIC, K3DFMT_A8R8G8B8, D3DPOOL_DEFAULT );
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m_spPanelTexture = KDeviceManager::GetDeviceManager()->GetRenderDevice()->CreateTexture( nExpX, nExpY, KUSAGE_DYNAMIC, K3DFMT_A8R8G8B8, D3DPOOL_DEFAULT );
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}
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else
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{
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//Intel Chip 계열에서 지원 안 되는 넘들이 있음.
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m_spEndingTexture = KDeviceManager::GetDeviceManager()->GetRenderDevice()->CreateTexture( nExpX, nExpY, K3DFMT_A8R8G8B8, D3DPOOL_MANAGED );
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m_spPanelTexture = KDeviceManager::GetDeviceManager()->GetRenderDevice()->CreateTexture( nExpX, nExpY, K3DFMT_A8R8G8B8, D3DPOOL_MANAGED );
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}
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if( pWndDynamicTex )
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pWndDynamicTex->SetRenderTarget( m_spEndingTexture, nFixImgWidth, nFixImgHeight );
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if( pWndPanelTex )
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pWndPanelTex->SetRenderTarget( m_spPanelTexture, nFixImgWidth, nFixImgHeight );
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int adjustwidth = KUIWndManager::GetResolution().cy*4/3;
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if(adjustwidth > KUIWndManager::GetResolution().cx)
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adjustwidth = KUIWndManager::GetResolution().cx;
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int adjustx = KUIWndManager::GetResolution().cx/2 - adjustwidth/2;
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if(adjustx < 0)
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adjustx = 0;
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/*
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K3DTextureSPtr m_spEndingTexture;
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K3DTextureSPtr m_spPanelTexture;
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//ILoadingMessageSelector* m_pMessageSelector;
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SUIWnd *m_pWndDowninfo;
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SUIWnd *m_pWndPublisherLogo;
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SUIWnd *m_pWndNFlaverLogo;
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SUIWnd *m_pWndText;
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*/
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//퍼블리셔로고
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{
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if( GetLocaleOption().GetValueString("ENDING_PUBLISHER_LOGO",NULL) != NULL )
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{
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m_pWndPublisherLogo = new SUIWnd( m_pGameManager );
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m_pWndPublisherLogo->CreateWnd(
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GetLocaleOption().GetValueString("ENDING_PUBLISHER_LOGO", "window_lobby_pubilshed_logo.nui"),
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pWndManager,
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KPoint(0, 0)
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);
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m_pWndPublisherLogo->SetParent(this);
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AddChild(m_pWndPublisherLogo);
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m_pWndPublisherLogo->MovePos( adjustx,
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KUIWndManager::GetResolution().cy - m_pWndPublisherLogo->GetRect().GetHeight() );
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m_pWndPublisherLogo->SetShow(true);
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}
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else
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{
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m_pWndPublisherLogo = NULL;
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}
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}
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//엔플레버 로고
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{
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if(GetLocaleOption().GetValueString("ENDING_NFLAVOR_LOGO",NULL)!=NULL)
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{
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m_pWndNFlaverLogo = new SUIWnd( m_pGameManager );
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m_pWndNFlaverLogo->CreateWnd(
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GetLocaleOption().GetValueString("ENDING_NFLAVOR_LOGO", "window_lobby_copyright_logo.nui"),
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pWndManager,
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KPoint(0, 0)
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);
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m_pWndNFlaverLogo->SetParent(this);
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AddChild(m_pWndNFlaverLogo);
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m_pWndNFlaverLogo->MovePos( (adjustx + adjustwidth) - m_pWndNFlaverLogo->GetRect().GetWidth(),
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KUIWndManager::GetResolution().cy - m_pWndNFlaverLogo->GetRect().GetHeight() );
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m_pWndNFlaverLogo->SetShow(true);
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}
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else
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{
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m_pWndNFlaverLogo = NULL;
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}
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}
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//down tool tip
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{
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if(GetLocaleOption().GetValueString("ENDING_DOWNINFO_NUI", NULL) != NULL)
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{
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m_pWndDowninfo = new SUIWnd( m_pGameManager );
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m_pWndDowninfo->CreateWnd(
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GetLocaleOption().GetValueString("ENDING_DOWNINFO_NUI", "window_lobby_loading_down_info.nui"),
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pWndManager,
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KPoint(0, 0)
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);
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m_pWndDowninfo->SetParent(this);
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AddChild(m_pWndDowninfo);
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m_pWndDowninfo->MovePos( KUIWndManager::GetResolution().cx/2 - m_pWndDowninfo->GetRect().GetWidth()/2,
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673*KUIWndManager::GetResolution().cy/768);
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m_pWndDowninfo->SetShow(true);
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}
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else
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{
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m_pWndDowninfo = NULL;
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}
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}
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//text
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{
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m_pWndText = new SUIWnd( m_pGameManager );
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m_pWndText->CreateWnd("window_lobby_ending_text.nui", pWndManager, KPoint(0, 0) );
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m_pWndText->SetParent(this);
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AddChild(m_pWndText);
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m_pWndText->MovePos( adjustx + (41*adjustwidth/1024),
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627*KUIWndManager::GetResolution().cy/768);
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m_pWndText->SetShow(true);
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}
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// 2010.07.14 로그인 화면이 아닐때는 copyright가 엔딩 페널 뒤로 가버리기 때문에 엔딩쪽을 따로 만들어줘야됨- prodongi
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m_wndCopyRight = new SUIWnd( m_pGameManager );
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m_wndCopyRight->CreateWnd("window_copyrights_marking01.nui", pWndManager, KPoint(0, 0) );
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m_wndCopyRight->SetParent(this);
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AddChild(m_wndCopyRight);
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m_wndCopyRight->MovePos( adjustx + 730 * adjustwidth / 1024, 148*KUIWndManager::GetResolution().cy/768);
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m_wndCopyRight->SetShow(true);
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return true;
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}
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void SUIEndingWnd::Render(KViewportObject *pViewport, bool isFront)
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{
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KUIWnd::Render(pViewport, isFront);
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}
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void SUIEndingWnd::OnDeviceLost()
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{
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refreshLoadImage();
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KUIControlDynamicTexture* pWndDynamicTex = dynamicCast<KUIControlDynamicTexture*>(GetChild("load_img"));
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if( pWndDynamicTex )
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pWndDynamicTex->SetRenderTarget( m_spEndingTexture, nFixImgWidth, nFixImgHeight );
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KUIControlDynamicTexture* pWndDynamicTex2 = dynamicCast<KUIControlDynamicTexture*>(GetChild("panel_img"));
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if( pWndDynamicTex2 )
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pWndDynamicTex2->SetRenderTarget( m_spPanelTexture, nFixImgWidth, nFixImgHeight );
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}
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void SUIEndingWnd::Start_ExitProcess(int time)
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{
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m_ExitCounter = time;
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m_PrevTime = 0;
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refreshLoadImage();
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int nW = KUIWndManager::GetResolution().width;
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int nH = KUIWndManager::GetResolution().height;
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int nHalfWidth = nW/2;
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int nHalfHeight = nH/2;
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int ScreenPosSX = nHalfWidth - nH*4/3/2;
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int ScreenPosEX = nHalfWidth + nH*4/3/2;
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if(ScreenPosSX<0)
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ScreenPosSX = 0;
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if(ScreenPosEX>nW)
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ScreenPosEX = nW;
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KRect rect;
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rect.left = ScreenPosSX;
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rect.top = 0;
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rect.right = ScreenPosEX;
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rect.bottom = nH;
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KUIControlDynamicTexture* pWndDynamicTex = dynamicCast<KUIControlDynamicTexture*>(GetChild("load_img"));
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if( pWndDynamicTex )
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{
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pWndDynamicTex->MovePos( nHalfWidth - nH*4/3/2 , nHalfHeight - nH/2 );
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pWndDynamicTex->Resize( rect );
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pWndDynamicTex->SetRenderTarget( m_spEndingTexture, nFixImgWidth, nFixImgHeight );
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}
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KUIControlDynamicTexture* pWndDynamicTex2 = dynamicCast<KUIControlDynamicTexture*>(GetChild("panel_img"));
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if( pWndDynamicTex2 )
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{
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pWndDynamicTex2->MovePos( nHalfWidth - nH*4/3/2 , nHalfHeight - nH/2 );
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pWndDynamicTex2->Resize( rect );
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pWndDynamicTex2->SetRenderTarget( m_spPanelTexture, nFixImgWidth, nFixImgHeight );
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}
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int adjustwidth = KUIWndManager::GetResolution().cy*4/3;
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if(adjustwidth > KUIWndManager::GetResolution().cx)
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adjustwidth = KUIWndManager::GetResolution().cx;
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int adjustx = KUIWndManager::GetResolution().cx/2 - adjustwidth/2;
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if(adjustx < 0)
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adjustx = 0;
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if(m_pWndPublisherLogo)
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m_pWndPublisherLogo->MovePos( adjustx,
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KUIWndManager::GetResolution().cy - m_pWndPublisherLogo->GetRect().GetHeight() );
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if(m_pWndNFlaverLogo)
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m_pWndNFlaverLogo->MovePos( (adjustx + adjustwidth) - m_pWndNFlaverLogo->GetRect().GetWidth(),
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KUIWndManager::GetResolution().cy - m_pWndNFlaverLogo->GetRect().GetHeight() );
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if(m_pWndText)
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m_pWndText->MovePos( adjustx + (41*adjustwidth/1024),
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627*KUIWndManager::GetResolution().cy/768);
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if(m_pWndDowninfo)
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m_pWndDowninfo->MovePos( KUIWndManager::GetResolution().cx/2 - m_pWndDowninfo->GetRect().GetWidth()/2,
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673*KUIWndManager::GetResolution().cy/768);
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// 2010.07.14 - prodongi
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if (m_wndCopyRight)
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m_wndCopyRight->MovePos( adjustx + 730 * adjustwidth / 1024, 148*KUIWndManager::GetResolution().cy/768);
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}
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void SUIEndingWnd::refreshLoadImage()
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{
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//m_nCount = 0;
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/*POINT point;
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point.x = 0;
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point.y = 0;
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RECT rect;
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rect.left = 0;
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rect.top = 0;
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*/
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{
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KUIControlColorBox* pColorBox = dynamicCast<KUIControlColorBox*>(GetChild( "color_inside" ));
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if( pColorBox ) pColorBox->SetWeightColor( KColor( 0,0,0,255 ) );
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KUIWnd* pLoadImg = dynamicCast<KUIControlDynamicTexture*>(GetChild( "load_img" ));
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if( pLoadImg )
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pLoadImg->SetShow( true );
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KUIWnd* pPanelImg = dynamicCast<KUIControlDynamicTexture*>(GetChild( "panel_img" ));
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if( pPanelImg )
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pPanelImg->SetShow( true );
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if(m_pWndPublisherLogo)
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m_pWndPublisherLogo->SetShow(true);
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if(m_pWndNFlaverLogo)
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m_pWndNFlaverLogo->SetShow(true);
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}
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LoadTexture( pLoadImgFileName[rand()%_countof(pLoadImgFileName)], m_spEndingTexture );
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LoadTexture( szPanelImg, m_spPanelTexture );
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}
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void SUIEndingWnd::ProcMsgAtStatic( SGameMessage* pMsg )
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{//화면 크기에 맞게 리사이즈
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if( pMsg->nType == IMSG_UI_CHANGE_RESOLUTION )
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{
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pMsg->bUse = true;
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SIMSG_UI_CHANGE_RESOLUTION* pChangeResolution = dynamicCast<SIMSG_UI_CHANGE_RESOLUTION*>(pMsg);
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int nW = pChangeResolution->m_nWidth;
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int nH = pChangeResolution->m_nHeight;
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#ifdef _KUI_INVALIDATION
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// { [sonador]
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// resize this
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SetResizeUnit( 1, 1, KSize( m_minSize.cx, m_minSize.cy ), KSize( nW, nH ) );
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Resize( KRect( 0, 0, nW, nH ) );
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// }
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#endif
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int nHalfWidth = nW/2;
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int nHalfHeight = nH/2;
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int ScreenPosSX = nHalfWidth - nH*4/3/2;
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int ScreenPosEX = nHalfWidth + nH*4/3/2;
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if(ScreenPosSX<0)
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ScreenPosSX = 0;
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if(ScreenPosEX>nW)
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ScreenPosEX = nW;
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KRect rect;
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rect.left = ScreenPosSX;
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rect.top = 0;
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rect.right = ScreenPosEX;
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rect.bottom = nH;
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KUIWnd* pColorBox = GetChild( "color_inside" );
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if( pColorBox )
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{
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pColorBox->Resize( KRect( 0,0, nW, nH ) );
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pColorBox->MovePos( 0, 0 );
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}
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KUIControlDynamicTexture* pWndDynamicTex = dynamicCast<KUIControlDynamicTexture*>(GetChild("load_img"));
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if( pWndDynamicTex )
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{
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pWndDynamicTex->MovePos( nHalfWidth - nH*4/3/2 , nHalfHeight - nH/2 );
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pWndDynamicTex->Resize( rect );
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pWndDynamicTex->SetRenderTarget( m_spEndingTexture, nFixImgWidth, nFixImgHeight );
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}
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|
|
KUIControlDynamicTexture* pWndDynamicTex2 = dynamicCast<KUIControlDynamicTexture*>(GetChild("panel_img"));
|
|
if( pWndDynamicTex2 )
|
|
{
|
|
pWndDynamicTex2->MovePos( nHalfWidth - nH*4/3/2 , nHalfHeight - nH/2 );
|
|
pWndDynamicTex2->Resize( rect );
|
|
pWndDynamicTex2->SetRenderTarget( m_spPanelTexture, nFixImgWidth, nFixImgHeight );
|
|
}
|
|
|
|
|
|
|
|
int adjustwidth = KUIWndManager::GetResolution().cy*4/3;
|
|
|
|
if(adjustwidth > KUIWndManager::GetResolution().cx)
|
|
adjustwidth = KUIWndManager::GetResolution().cx;
|
|
|
|
int adjustx = KUIWndManager::GetResolution().cx/2 - adjustwidth/2;
|
|
|
|
if(adjustx < 0)
|
|
adjustx = 0;
|
|
|
|
|
|
|
|
if(m_pWndPublisherLogo)
|
|
m_pWndPublisherLogo->MovePos( adjustx,
|
|
KUIWndManager::GetResolution().cy - m_pWndPublisherLogo->GetRect().GetHeight() );
|
|
|
|
if(m_pWndNFlaverLogo)
|
|
m_pWndNFlaverLogo->MovePos( (adjustx + adjustwidth) - m_pWndNFlaverLogo->GetRect().GetWidth(),
|
|
KUIWndManager::GetResolution().cy - m_pWndNFlaverLogo->GetRect().GetHeight() );
|
|
if(m_pWndText)
|
|
m_pWndText->MovePos( adjustx + (41*adjustwidth/1024),
|
|
627*KUIWndManager::GetResolution().cy/768);
|
|
if(m_pWndDowninfo)
|
|
m_pWndDowninfo->MovePos( KUIWndManager::GetResolution().cx/2 - m_pWndDowninfo->GetRect().GetWidth()/2,
|
|
673*KUIWndManager::GetResolution().cy/768);
|
|
// 2010.07.14 - prodongi
|
|
if (m_wndCopyRight)
|
|
m_wndCopyRight->MovePos( adjustx + 730 * adjustwidth / 1024, 148*KUIWndManager::GetResolution().cy/768);
|
|
}
|
|
}
|
|
|
|
void SUIEndingWnd::Process(DWORD dwTime)
|
|
{
|
|
if( !IsShow() ) return;
|
|
|
|
KUIWnd::Process(dwTime);
|
|
|
|
if(m_PrevTime==0)
|
|
m_PrevTime = dwTime;
|
|
|
|
m_ExitCounter = m_ExitCounter - (dwTime-m_PrevTime);
|
|
m_PrevTime = dwTime;
|
|
|
|
_oprint("m_ExitCounter - %d\n",m_ExitCounter);
|
|
|
|
if(m_ExitCounter<=0)
|
|
{
|
|
m_pGameManager->GameExit();
|
|
}
|
|
|
|
/*
|
|
if( m_dwTime == 0 )
|
|
m_dwTime = dwTime;
|
|
|
|
|
|
|
|
if( dwTime-m_dwTime > 150 )
|
|
{
|
|
m_dwTime = dwTime;
|
|
m_nCount++;
|
|
|
|
if( m_nCount > 5 )
|
|
m_nCount = 0;
|
|
|
|
|
|
|
|
if(m_pWndNowLoading)
|
|
{
|
|
KUIWnd *aniwnd = m_pWndNowLoading->GetChild( "key_info_point_ani" );
|
|
if(aniwnd)
|
|
{
|
|
std::string strLoad2 = "<size:10><glow><#392f29>";
|
|
for( int i(0); m_nCount>i; i++ )
|
|
strLoad2 += ".";
|
|
aniwnd->SetCaption( strLoad2.c_str() );
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_pkWndLoadingProgress)
|
|
m_pkWndLoadingProgress->Process(dwTime);
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
#undef RP2AP |