30 lines
868 B
C++
30 lines
868 B
C++
#pragma once
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//#include "SUIWnd.h"
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#include "SUIProperty.h"
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class SUIHuntaHolicInstanceWnd : public SUIWnd
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{
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public:
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SUIHuntaHolicInstanceWnd( SGameManager* pGameManager );
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virtual ~SUIHuntaHolicInstanceWnd();
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virtual void Process( DWORD time );
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virtual bool InitControls( KPoint pos );
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virtual bool InitData( bool reload = false );
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virtual void* Perform( KID id, KArg& msg );
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virtual void PumpUpMessage( LPCTSTR controlID, DWORD msg, DWORD lparam, DWORD wparam );
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virtual void ProcMsgAtStatic( SGameMessage* msg );
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virtual void OnNotifyUIWindowOpen( bool open, bool limitWnd = true );
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virtual DWORD OnMouseMessage( DWORD msg, int x, int y );
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private:
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void cleanUp();
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void refreshInstance();
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void cleanUpInstance();
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sui::kui_updatable_window_array mInstance;
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DWORD m_StartHuntaHolicTime;
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DWORD m_StartHuntaHolicTime2;
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bool m_Begine_Countdown;
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}; |